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Approved Lore CorpSec

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OUT OF CHARACTER INFORMATION
Intent: To flesh out Denon, the Corporate Authorities, and their “justice” system.
Image Credit: (All photo manips by Daiya)
CorpSec Emblem: She-Ra and the Princesses of Power
CorpSec HQ: Sergii Volotovskiy (via Artstation)
CorpSec Standard Armor: @saccharinerose (via tumblr)
CorpSec Riot Gear: PC Gamer
Canon: N/A
Permissions: N/A
Links: Denon, Darkwire

GENERAL INFORMATION

Organization Name: Corporate Security (CorpSec)
Classification: Private Security Force
Affiliation: Corporate Authorities of Denon
Organization Symbol:

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Description: CorpSec is the law enforcement arm of the Corporate Authorities of Denon, which administers Denon and several other nearby planets as a semi-autonomous region within Galactic Alliance space. “Seccers”, as officers are colloquially known, are a ubiquitous presence in CAD commercial zones, ensuring that business goes smoothly and “removing” anyone deemed disruptive to local commerce and industry. Accountable only to the Direx Board that runs the Corporate Authorities, Seccers are often criticized for prioritizing their bosses’ profits over sentient life and dignity.

GEOGRAPHICAL INFORMATION

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Corporate Security Headquarters
Headquarters: Denon
Domain: CorpSec operates in all systems under the administration of the Corporate Authorities of Denon, formally organized under the Galactic Alliance as the CAD Special Economic Zone. These include Denon, Devaron, Belazura, Froswythe, Loronar, Quarzite, Bovo Yagen, Parcellus Minor, Altier, Surron, and a number of nearby others inside the borders of formerly-independent CAD space. Within these territories, CorpSec acts as local law enforcement, and is a constant and heavy-handed presence. To wealthy locals who support the oligarchic CAD system, they are invaluable enforcers of social order. To the poor and disillusioned, they are nothing more than a band of uniformed thugs.

Notable Assets:
Corporate Security Headquarters, District 1, Denon
Basic Training Campuses on Denon:
  • Basic Introduction to Judgment Operations Campus, Districts 3, 9 and 12
  • Unit Training & Tactics Facility, District 9
  • AppliedTactics Simulation Center, District 19
Law Enforcement Academies
  • AdvancedSecurity & Investigations Academy, District 1
Disaffected Youth Liberation Center: Dorms & Academic Campus, District 1, Denon
Internal Investigations Center, District 1

Each district contains a District Command center, which is traditionally close to the corporate administration office for the district. A Precinct is established in each subdivision of the district, which are sized according to budget and appropriate response times for the district.

Peripheral Security facilities on planets in the CAD Special Economic Zone typically follow a simplified structure from Denon, with local variations depending on the security needs and desires of the planet's Magistrate and Proxy. Some planets follow a more regimented design, such as Belazura or Loronar, with regional commands and local precincts. Most, however, take an organic or haphazard approach, utilizing existing or customary security buildings and only adding more as needed in areas requiring additional CorpSec presence.

Scattered around Denon will often be other auxiliary facilities, such as field offices for Internal Affairs, CorpSec Recruitment & Intake Offices, and selection offices for the Disaffected Youth Liberation Program.

Off-books facilities, colloquially known as blacksites, exist in Districts 7, 3 and 12 on Denon, as well as two facilities rumored to exist in Denon's asteroid belt. One exists as an open secret on Altier, and at least one other blacksite exists on Devaron.

In orbit of Denon and in various points in the system, C-BoP operates checkpoint and inspection space stations that monitors traffic in the system and exiting hyperlanes. Most of the stations are built to enforce trade and smooth operations on small craft or lightly armed freighters, they are little match for a warfleet. Other C-BoP stations exist in orbit of prominent CAD worlds, and sometimes as a planetary installation on less-valuable planets such as Bovo Yagen or Kelada.

SOCIAL INFORMATION

Hierarchy: There are three major branches of CorpSec: Capital Security, Customs & Border Patrol, and Internal Affairs. All of them are organized on a semi-feudal model; some might say it resembles a pyramid scheme. The branch most people are familiar with is Capitol Security.
Capitol Security operates solely on Denon, since the city-planet has a larger population than all other CAD planets combined. Denon’s colossal districts are divided into Precincts, which oversee individual neighborhoods within those districts. The Precincts are further divided into patrol zones, which is where individual street-level CorpSec assignments are doled out.

The vast majority of Capitol Security personnel are simple officers, referred to as Deputies. Most officers never rise above this rank. Those that do - either by exceptional conduct or, more often, exceptional connections - become Sergeants, who are responsible for assigning a group of Deputies their partners, routes, and general duties as well as providing daily briefings. Sergeants have tremendous control over the careers of the Deputies, and even of their lives; it’s very easy for them to give boring, degrading, or dangerous assignments to their subordinates, which tends to make most Deputies desperate to appease them. Each neighborhood within a Precinct has a Sergeant.

Parallel to the Deputies and their Sergeants are CorpSec’s investigators - Detectives and the Lieutenants who oversee them. This branch investigates crimes and conducts higher-level operations than day-to-day street policing, with each Lieutenant overseeing a local Task Force. The number of Lieutenants in a Precinct varies based on its needs, as does the nature of their Task Forces. A Precinct in a wealthy district might have a Vagrancy Task Force and a Property Recovery Task Force, while a Precinct in the Twilight Belt might have a Spice Task Force, a Sentient Trafficking Task Force, a Bootleg Merchandise Task Force, and a Gang Violence Task Force - or even Task Forces targeting specific gangs.

Detectives and Deputies go through different training, and rarely get along.

Overseeing both Lieutenants and Sergeants in the Precinct Captain, who is responsible for all operations within his or her Precinct. Captains can rise from both Sergeant and Lieutenant positions; the latter is more common, but the former is more respected by beat officers. Being a Captain is a stressful position. Base pay is much higher than Sergeants and Lieutenants earn, and Captains in corrupt precincts can earn significant additional income by favorably dividing up the “pad” of extortion and bribery money collected by lower-ranking officers, so competition for the position is fierce. Captains who don’t consistently create stable business environments for CAD partners are swiftly demoted and replaced, so most react harshly to any disruptions in their Precincts.

Above Captains are District Commanders, who oversee all the Precincts in a given district of Denon. Officers in these positions are too high above the crowd to have a hand in the “pad” of graft money in each Precinct, but their base pay is quite high, and they can supplement their income by demanding (or subtly implying the need for) ongoing bribes from their Captains, whom they can promote or demote pretty much at will. There is less competition for the role of District Commander because it’s impossible to reach such a position by merit and loyalty alone; in order to rise to this rank, one needs to play politics and have connections. District Commanders are appointed by CorpSec’s top dog: the Planetary Commissioner, a highly-paid position answerable only to the Direx Board themselves.​

The second branch of CorpSec, which has a much wider area of operations but far fewer actual personnel, is Customs & Border Patrol.
The role of C-BoP (pronounced “see-bop”) is ensuring that all incoming and outgoing goods and passengers comply with the rules and regulations of the CAD Special Economic Zone. These rules are often distinct from those that govern the wider Galactic Alliance, part of the agreement that integrated CAD Space into the Alliance political system, which can come as a surprise to would-be travelers and merchants - surprises that usually result in hefty fines. Customs & Border Patrol ships regularly sweep CAD space for pirates and smugglers as well as inspecting local traffic, but leave any real fighting to the Alliance fleet.

Customs ships are crewed by Inspectors, with a Senior Inspector acting as captain. Each system of CAD space, including Denon, has a Chief Inspector who oversees all local operations. The Inspector General is responsible for Customs & Border Patrol across the entirety of CAD space. These positions are generally seen as cushy jobs; Inspectors are rarely in much danger in the course of their duties, and they have ample opportunities to supplement their modest income with bribes from visiting traders. The positions are harder to get than Deputy positions, however, requiring the kind of longer training that Detectives go through. This limits the applicant pool somewhat.​

The third, and smallest, branch of CorpSec is Internal Affairs, which investigates any CorpSec officers accused of misconduct… and is consequently feared and loathed by the other two.
Internal Affairs officers are known as Agents, but everyone calls them Spooks. They answer to Agents-In-Charge (AICs), who run Special Operations - the CorpSec term for investigations into possible officer misconduct. Of course, given the CAD’s priorities, “misconduct” doesn’t mean excessive force or taking bribes; it means anything that interferes with the profits of the CAD’s various member corporations. Any CorpSec officer found to have engaged in misconduct faces transfer, demotion, fines, and possible imprisonment. The AICs of each Special Operation answer to the two Deputy Directors, one for the Capital and one for the Periphery (meaning all non-Denon planets). A Director of Internal Affairs heads the branch.

Candidates to become Internal Affairs agents are identified during the training process for Capitol Security detectives and C-BoP inspectors, with their instructors flagging them for additional training. This is to ensure that IA agents never serve alongside - and thus potentially develop camaraderie with - any officer they might investigate. In an eerie answer to the old question of “who watches the watchmen,” spooks are also assigned to keep tabs on each other on a rotating basis. The result is an isolated, paranoid department fixated on procedure and the letter of the law; they are almost as suspicious of their own comrades as they are of everyone else. Other branches see them as creepy outsiders, and despise them.​

The Planetary Commissioner of Capitol Security, the Inspector General of C-BoP, and the Director of IA are all of ostensibly equal rank, forming the CorpSec Triumvirate that reports directly to the Direx Board. A fourth division of CorpSec, Periphery Security, operates very differently.
Periphery Security is responsible for policing on planets other than Denon. These planets have far less media presence and far less commercial enterprise, tending to focus more on resource extraction and industrial production; as a result, local law is considerably more rough and tumble. In order to demonstrate that they are distinct from Capital Security, Perimeter Security uses different ranks. Basic officers are referred to as Constables, while their immediate superiors are Sheriffs. Towns and cities on Periphery planets, and some very large industrial complexes, are overseen by a Magistrate, who has sole authority over the settlement. The pay is lower than a Denon District Commander’s, but the Magistrate has almost unrestricted power over the local population.

Periphery Security is an unofficial fourth branch because, unlike the official branches, it doesn’t have an overall director who reports to the Direx Board. This is because the various planets of the Periphery have been divvied up among individuals, with the entire world often privately owned by a single DireX; mining magnate Divak Manfloon, for example, is the Governor of Belazura. The DireX, corporation, or corporate partnership that owns each Periphery world in the CAD Special Economic Zone appoints a Proxy, a sort of planetary manager responsible for maintaining local order and productivity. The Magistrates on each planet all report to the planet’s Proxy. Most Constables, as a result, are either loyal locals or deputized mercenaries.​

Membership: Maintaining order on a teeming city planet like Denon is a colossal task, especially given the planet’s massive wealth inequality and the high crime rate that this inequality fuels. In order to isolate crime to poorer districts and keep it away from corporate business ventures, if not actually reduce or control it, CorpSec employs a staggering 1% of the planet’s population in Capitol Security - which means well over ten million people. Customs and Border Patrol is tiny by comparison, with about 100,000 active personnel across the CAD Special Economic Zone. Internal Affairs is the smallest branch. It employs one agent per 500 personnel in all of the other branches combined, giving it a total membership of roughly 10,000. Periphery Security details vary greatly in size.

Training for CorpSec officers varies tremendously depending on career track. While many officers are volunteers seeking such positions, volunteers alone could not possibly meet the massive demand for personnel. Secondary school students assessed to have low empathy and high obedience are regularly funneled into training programs for Capitol Security Deputies, but even this steady stream of thuggish young minds doesn’t put enough officers on the street to meet the Direx Board’s staffing targets. The remaining positions are filled by deputizing low-level offenders in the CAD Correctional System, offering them law enforcement duty as a form of parole. These tend to be the most brutal and callous officers, and are always confined to lower-income districts.

Capitol Security Deputies, regardless of the path they take into the service, receive a mere ten weeks of training, which focuses on weapon handling and basic procedures. They are expected to take direction from their sergeants and captains without question, so they are taught little in the way of independent thinking and nothing at all about deescalation or negotiation. This results in most deputies immediately resorting to violence when confronted with any type of law violation, disobedience, or perceived threat. For the Constables of Periphery Security, there is often no formal training at all; the local Magistrates often simply deputize local gangs or, if this is deemed too impractical or risky, hire offworld mercenaries. They then operate with impunity.

Capitol Security Detectives, C-BoP Inspectors, and Internal Affairs Agents follow a much different career path. These positions require two years of study at one of Denon’s Law Enforcement Academies, and are consequently staffed only by volunteers, not conscripts. The first year in the Academy covers weapon handling, legal studies, and general procedure. A test at the end of this year separates candidates into different tiers, which determine which branch of the service they will enter and study intensively in their second year. The highest-scoring candidates are earmarked for Internal Affairs, while mid-range candidates become C-BoP Inspectors or Capitol Security Detectives in upper-class districts. The rest form the ranks of Detectives in low-income districts.

After all, it doesn’t really matter if crimes get solved down there, just that they’re kept out of sight.

CorpSec maintains a few other programs for selecting candidates, including a Disaffected Youth Liberation Program, which exists as a combination fosterage and academy school. Participating younglings come —sometimes involuntarily— from troubled or orphaned backgrounds, often subsisting at the lowest levels of Denon, especially targeting those younglings whose absence will not be disruptive. In the DYL program, youngling cadets are brought up with a curriculum of pro-Corporate messaging alongside rigorous training to weed out underperformers, who are often "transferred out" and never seen again. The average cadet graduates straight to the Sergeant rank of the Capitol Police, with higher performers graduating to the Lieutenant role instead. The rare cadet will be sponsored for a more prestigious position in C-Bop or IA, or even special duties for a DireX.

Promotion in all branches is entirely at the whim of an officer’s direct superiors. Captains decide which Deputies to make Sergeants and which Detectives to make Lieutenants. District Commanders pick their Captains, and are in turn chosen by the Planetary Commissioner. Other branches follow a similar structure. The result is that two roads to promotion exist within CorpSec, and which one works depends on the people above the officer in question. If one’s superiors care about results, efficiency, valor, and good conduct, those can be good methods for personal advancement. If one’s superiors are greedy and corrupt, as is all too often the case, the best route is to be a sycophant who contributes significantly to lining the pockets of those superiors.

Climate: “Valor, Heart, Strength, Judgment”

These are the words printed on the inside cover of the CorpSec training handbook, and the organization’s official motto. CorpSec officers are told that their role is to keep the sophisticated machine that is CAD society operating smoothly, so that citizens can lead productive and orderly lives. They do this by “removing” “disruptive” elements, meaning anyone who gets in the way of efficiently generating profits for the Direx Board and their allies. This mission statement generally draws two kinds of people: the rigidly law-minded, who see themselves as the thin line between order and chaos, and petty bullies who like to throw their weight around. Their superiors are careful about which type they deploy to which beats.

In the upper levels and upscale regions like District 1, the former type holds sway. Surrounded by the homes and hangouts of the wealthy, they are a highly visible presence, cruising the streets in shiny new patrol speeders and watching everything through a sophisticated surveillance network. Their uniforms are cleanly-pressed and their body armor is immaculate. Their response time to any citizen call is less than two minutes, and they respond to serious crimes with swift and overwhelming force. Such crimes are rare in these districts, however, and most of their time is spent making sure people who don’t belong (anyone who looks poor, mostly) stays out. They conduct their savage beatings of vagrants in the back seats of their speeders, so respectable citizens don’t have to see it.

The bullies tend to get stuffed into the low-income districts of the Twilight Belt and Midnight Zone, where they are allowed to enforce Judgment with terrifyingly little oversight. Such precincts tend to be insular; officers look down on the locals, often considering them little more than savage animals, and trust only each other. An attitude of “they can’t act right down here, so they deserve what they get” pervades. Minor crimes are ignored, and serious crimes are usually just contained so that nothing spills over into districts where the “people that matter” live. Patrols are rare to nonexistent, and officers travel in packs if they must go out on the streets. Any act of perceived aggression against them, from a thrown brick to a rude word, is met with immediate and overwhelming force.

Mid-level districts have a mix of the two types. You never know who you’ll get.

Corruption is a fact of life among CorpSec officers, who are seldom happy with their wages. In more stable districts, many officers hire themselves out as private security, working as nightclub bouncers or guards for the estates of corporate bigwigs. In high-crime districts, the local officers inevitably take a piece of the pie. It’s openly expected that groups of officers have their own rackets, charging protection for local businesses or accepting bribes to look the other way when gangs smuggle, deal, and kill. In most precincts, the takings from these illegal ventures are supposed to be contributed to “the pad”, a pool of ill-gotten gains. The precinct captain divides up the pad among the officers according to their loyalty and contribution, effectively acting as just another gang boss.

Of course, many officers keep at least some of their takings back for themselves.

Precinct Captains are responsible for the conduct of their officers, and District Commanders for the conduct of their Captains. Any complaints and concerns are forwarded to Internal Affairs, the much hated department widely referred to as “spooks”. It’s rare that anyone is disciplined, however. Internal Affairs investigates officer conduct on only one basis: did the alleged misconduct interfere with the smooth operation and profitability of legal enterprises? If so, officers may be demoted, reassigned (often to a more dangerous level), or dismissed, though this last almost never happens. If not, no matter how brutal and inhumane the officer’s conduct, he or she will receive no disciplinary action. At most, the officer will be shuttled to a different precinct where locals are unaware of the misconduct.

CorpSec operates somewhat differently on CAD worlds beyond Denon, such as Altier and Belazura. On these planets they act as a blend of overseers, strikebreakers, and frontier sheriffs. Oversight is shockingly low even by CorpSec standards; there is little media presence on these planets to report on any alleged misconduct, so unless there is a major disruption to productivity that prompts the accountants to take notice, Internal Affairs doesn’t bother to visit. CorpSec Magistrates operate like kings of their own little fiefdoms, setting regulations and revoking freedoms at their whim in the name of “order” and “productivity”. They often charge fees to allow locals to operate businesses, or even travel from town to town. Troublemakers vanish in open-secret extrajudicial killings.

Reputation: Among the people of Denon’s upper levels and upscale districts, CorpSec are generally viewed as tireless public servants who keep the troublesome riffraff away from their betters. Some people, after all, are just lazy and entitled, with a criminal mentality instilled in them by poor upbringing. It’s important to keep those people off the streets, or at least the streets that the wealthy can see. Uplevel citizens do not hesitate to call CorpSec when faced with anything they find objectionable, from litter to street people to actually notable crimes, and can rest assured that the officers will act the same way no matter what they’re called for: with as much force as it takes to remove whatever is causing distress, however minor, to those at the top of society.

In the mid-levels of Denon, and on outlying CAD planets, everyone knows that CorpSec is like any other gang: you have to have the right connections. If you call and report a crime that affects daily business, you’ll get a swift and decisive response, but good luck getting any help on the hotline if you’re an average joe who’s been mugged or burglarized. In that case you need to ask around, find a crew of officers who does the right kind of work, and grease their palms. They’ll get your merchandise back, or scare off the gang that’s harassing you, if you cough up the right incentive. Of course, asking for their protection is dangerous, because now you’ve marked yourself as vulnerable. They might just start squeezing you, pressuring you to “stay protected”.

For street people, people with known criminal records, and anyone out and about during a patrol sweep of the lower levels, CorpSec is a terror. Officers suffer virtually no consequences from above if they harass, beat, and rob people in these levels, and any retaliation against them is met with overwhelming force. Most Duskers and Shadows (as citizens of these lower levels are locally called) do everything they can to avoid CorpSec, even if being victimized by criminals; it’s better to reach out to a local gang, or even just to sit there and take it, than to attract a Seccer’s attention. Gangs do their best not to provoke CorpSec, since the Seccers mostly level them alone in the underlevels anyway. If an officer is injured or killed in a fight with a gang, the gang immediately arranges a meeting with the local captain to offer a substantial payoff.

CorpSec officers are infamous for ignoring violence that’s happening right next to them if it doesn’t affect the operation of legal enterprises, but being hyper-focused on even minor crimes that do - or could. A household fight is more likely to be broken up for disturbing the peace than for domestic abuse, and littering in rich areas is punished while gang fights in poor areas are ignored. Poorer Denonites learn early that the best defense against CorpSec is bribery. If accosted by an officer, one should calmly ask, “is there a fine for that violation?” If receptive, the officer will quote a figure, usually a stiff but not unpayable one. One should then respond, “can we take care of the fine right here?” The officer can then be bribed with cold, hard cash to let the issue go.

Actually saying the word “bribe” will get you beaten and tossed in an alley.

Curios: All CorpSec officers are issued a badge identifying their membership in the organization and denoting their rank. All badges for a given rank are identical; there are no badge numbers or other specific identifying information anywhere on an officer’s uniform or identification. Officially this is to protect officers from retaliation; combined with their faceless helmets and identical (except for rank) uniforms, it makes individual officers impossible to identify. Critics say that this makes it impossible to hold individual officers accountable for abuses of power. CorpSec’s standard response is that Internal Affairs monitors the conduct of all officers and handles all misconduct allegations internally, so there is never a need for civilians to report concerns about officer conduct.

CorpSec itself needs to be able to identify and distinguish its officers, of course, so all officers are marked with a microscopic barcode tattoo upon graduation from their training. This tattoo, which is almost impossible to locate or read without the specific scanner CorpSec has developed for this exact purpose, acts as a hyperlink to the CorpSec database. Scanning the tattoo thus allows for quick identification of casualties, and helps provide medical aid by pulling up biometric data specific to the individual, such as species, blood type, and known allergies. Because the bar code is rendered in ink, and has no digital components, it cannot be hacked or otherwise remotely accessed. The database it links to is highly encrypted in order to protect the identities of officers.

Equipment:
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Light Duty Wear (left), Standard Patrol Wear (right)
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Riot Gear

Standard Patrol Wear is the uniform most commonly associated with CorpSec on the streets, while the Light Duty Uniform is often used around the precinct or during training exercises.

Riot Gear comes out when a heavier presence is necessary, which is a standard feature near secure areas.

CorpSec also carries a variety of gear to assist in pursuit and restraint of suspects, including:
Rules: In official terms, CorpSec has an extensive rulebook that lays out detailed standards of conduct, legal codes, and organizational priorities. Troublingly, objective and firm laws handed down from the Direx Board are rare; leaving treatment up to individual officers, which tends to vary tremendously based on the wealth and social status of the person interacting with those officers. The overall priority of all laws is very clearly ensuring the smooth flow of overall commerce, even at the expense of individual rights, liberties, and lives. Beyond the official rulebook, this harsh truth is even more obvious. A common saying holds that "There are no laws on Denon, only CorpSec," which becomes a growing reality the further that a CorpSec officer, or their suspect, get from the polite society of Denon's elites. This permits a degree of ruthlessness and corruption within CorpSec’s ranks, fully expected and sometimes even sanctioned by higher-ups, while Internal Affairs simply lets it go, until it begins to cut into the Direx Board’s profits. The unwritten rules of the organization are quite simple. They boil down to: keep your bosses rich, your district under control, and make money for yourself on the way.

Goals: CorpSec has two major goals - to preserve the power of the Direx Board and their appointed representatives, and to ensure the smooth function of commerce and industry on the planets they oversee. Public safety and crime prevention are not explicit goals for the organization; they interfere in criminal activities only when those activities cut into the Board’s profits, either by actively robbing or cheating them or by making CAD territories unsafe or undesirable for business. With the recent designation of the underworld group Darkwire as a terrorist organization, CorpSec has added tracking down and apprehending or eliminating all Darkwire members as a secondary goal. Other common targets of interest include spice smugglers, slave liberation indentured labor contract violations, or individuals of personal interest to a DireX.

MEMBERS
Memberlist

HISTORICAL INFORMATION
When the Corporate Authorities of Denon were first established in 858 ABY, the corporate bigwigs behind the new government envisioned a perfect free enterprise zone. Pushed out of the Corporate Sector after its conquest by the Sith Empire, which nationalized the industries there, these ambitious CEOs saw an opportunity to create an environment even more favorable to their interests. The idea was to create a region of space where the invisible hand of the free market held complete sway, allowing corporations to rise and fall solely based on capitalistic merit. There would be no taxes, no public utilities, no housing projects, no welfare, no labor laws, only perfect competition. The ruthless and visionary among the corporations would rise, while those who could not adapt to the ever-changing market would be consigned to the dustbin of history.

Just as there were no government owned power, water, or atmosphere companies, there was no governmental police force in those early days. Instead, public protection was privatized. A dizzying variety of security companies cropped up, offering their services to various corporations. The owners of a manufacturing corp might hire Red Rancor Inc. to keep gangs out of the districts where their factories were, and where the bulk of their workers lived. Megamall owners might bring in Northern Hemisphere Securities to keep the riffraff out. Given the colossal population of Denon’s planet-wide city, a proportionally colossal number of “law enforcement” groups was required to keep some semblance of order on the planet; it was not yet part of the Galactic Alliance, and its local police had been disbanded as soon as the CAD had taken power, as there were no more taxes to pay them with.

Within a year, however, it became obvious to the Direx Board that this state of affairs wasn’t working. Low-income districts devoid of industry were of no interest to the private security corps, as there was no one there who could afford their rates… which was fine for the CEOs, except that all manner of criminals could just hunker down there and escape the reach of the “law” entirely. Speaking of the law, there was no unified legal code, and different security corps enforced such wildly different sets of rules and infractions that traveling from one district - or sometimes even one block - to another could get you arrested… or shot. The security companies had no real incentive to cooperate, as they competed for contracts and worked hard to make one another look bad, so they didn’t share any information about known criminals. This allowed many to slip under the radar by moving around.

Denon’s crime rate skyrocketed, and while the Direx Board didn’t particularly care if the lives of the little peasants down in the Twilight and Midnight levels were miserable, crime was beginning to affect productivity and cut into profits. That was the one thing they could not abide. Accordingly, they made a difficult choice, breaking with their own ideal of unregulated capitalism and doing the one thing they’d sworn never to do: like the Sith Empire that had driven them out, they nationalized an industry. Pooling funds contributed by all the member corporations of the Board, they bought out all of the largest security companies, and either purchased or significantly regulated the activities of the smaller ones. The assets and personnel of the companies they’d bought became the initial nucleus of CorpSec, their new governmental law enforcement body.

Most prominent among these corporations, and forming the blueprint for the organization to come, was Leonis Security Services. One of many enterprises founded and run by the Leonis family, an old and wealthy Core Worlds clan, it was known as one of the more professional and upstanding private police forces on Denon (and elsewhere, for it had a large area of operations). Its motto - “Valor, Heart, Strength, Justice” - became the basis of CorpSec’s motto after the buyout… though they changed that last word from “Justice” to “Judgment”, reflecting different priorities in their new combined security force. Veteran officers from Leonis were kept on as trainers and advisors, and compensated generously. Indeed, the first Planetary Commissioner of Denon was the planet’s Leonis operations manager, and she chose many of her officers as district commanders.

With the ruthless, callous efficiency for which they are known, the Direx Board swiftly created a common legal code. They then divided their new assets into the various branches of CorpSec that are known today. A variety of recruiting pathways were set up to allow CorpSec to replenish itself, and the organization grew swiftly, coming to employ a full one percent of Denon’s massive population. The Board established continued funding not with taxes, which would be a step too far for their free enterprise zone, but with customs duties on goods entering or leaving CAD space, along with an annual fee each company must pay for a license to operate in CAD space. Is that basically a tax? Perhaps, but wording it as a licensing fee offended the Board’s ultracapitalist principles a bit less. CorpSec has been chugging along ever since, known for corruption and casual brutality.

Special thanks to my co-writer Daiya
 
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