Audren Sykes said:
[member=Cynthia Solus]
If you're looking at the end result HTML, sure. But to implement site-wide, it would be re-writing the display algorithm to dynamically pull information about the characters and sorting based on that information. From there you have the issue of what categorizes the profile as most active...someone who posts in the Posting Games forum consistently with a profile may not want that profile to be shown as a 'most active'. Another option would be to implement a user-based order where each person could go in and choose their order manually, similar to how Myspace did with their Top 8 so many years ago.
Both of these options would require retooling of various code blocks and testing. Much more effort than the comparatively small demand seen in this thread.
Code-wise, it'd be easier to just add a new attribute to the account picker logic, that allows players to set a manual order for their accounts.
And when I say "it'd be easier," I only mean in comparison to doing it algorithmically. Without any understanding or knowledge of how the current extension works, if it's one that is available on the broader IPB market or just written for Chaos, or the extensibility of IPB, my best guess would be this would require a new attribute on the users table in the database, which the account picker would have to pull down in addition to the other information it does, and then sort based on that value (whether it was created manually or algorithmically).
This would likely increase the performance overhead (read: it would take longer for pages to load) for Chaos, both on the account picker itself, and in attempting to determine the order. It would definitely be worse if using an automatic algorithm. And I expect load balancing on Chaos is already under enough strain here, doing this could cause additional unforeseen problems down the road.
In other words, it's a bit of work just for the minor inconvenience of finding a character on a list.