Kiff Brayde
The One and Only
With the campaign flashpoint coming up soon, I thought this might be relevant. Essentially, make strategic victory a component in grading rebellions and invasions, a piece of grading criteria alongside the current ones.
Why this could be beneficial:
Why this could be beneficial:
- Five different categories would make ties occur less often (although, who are we kidding, when does it ever happen).
- Rewards a faction for completing objectives and making big brain objective moves.
- Doesn't turn invasions and rebellions back into only strategic victory, you'd still be able to win either without winning in the strategic category.