Star Wars Roleplay: Chaos

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Unreviewed Breshig War Forge Consolidated 'Narja'hail'gam'

Manufacturer: Breshig War Forge Consolidated.
Market Status: Closed Market
Production: Minor
Weight: Light

Shuklaar Kyrdol

CEO of Breshig War Forge Consolidated

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IMAGE

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OUT OF CHARACTER INFORMATION


PRODUCTION INFORMATION


SPECIAL FEATURES



STRENGTHS

  • Stesr'gar-Reinforced Stygium-triprismatic Polymer Composite Armor: The composite plating used in this armor is made from Stesr'gar and reinforced Stygium-triprismatic polymer and benefits from both materials' natural resistance to energy weapons, kinetic weapons and lightsabers. Additionally, the reinforced Stygium-triprismatic polymer grants it additional resistance against EMP/Ion weapons.
  • Ease of Movement: While the various subsystems add weight, the CNT synthetic muscle suit in the undersuit and the lightweight armor plates make for a suit of armor that is easy to move in. This system also has the added benefit of increasing the user's strength, reflexes and dexterity.
  • Advanced Sensor, Scanner and Targeting Suite: An advanced detection and targeting suite allows the wearer to not only track their quandary, but also dispatch them and anyone else in their way with greater ease.
  • Integrated Med-System: The undersuit's integrated med-system allows the user to fight longer and harder thanks to automatically and expertly administered medical aid and stimms.
  • Mobility: The armor's boots and rocket-repulsor pack grant the user extreme measures of mobility, allowing them to reach heights and move at speeds they ordinarily would certainly not be able to.
  • Customizable, Modular: The user can customize the pouches, weapons, equipment and a number of other features to their personal taste or mission requirements.
  • Stealthy: The armor features reflec coating and a deceptively named optical camouflage system that can make the user very difficult to detect.

WEAKNESSES

  • Out of Ammo: Once out of interceptor ordnance, the active protection system becomes dead weight.
  • Indirect Force Attacks: Unless the wearer attaches a Ysalamiri pack, the armor has no defense against indirect force-based attacks such as hurled objects and the like.
  • Cloaking Device or Shields: Either the armor's cloaking device or its shields can be active at a time, not both.
  • Shields or Field Disruptor: Either the armor's shields or the field disruptor can be active at a time, not both.
  • Devastating Overload: Should the reactor overload and meltdown, the resulting explosion would be nothing short of devastating, completely and utterly annihilating the armor and the wearer.
  • EMP/Ion: Though the armor is well protected against EMP/Ion damage, should any damage bypass its defenses, it will like cause significant damage, cascading errors or in a worst case scenario, total irrecoverable shut down.
  • Not Real Stealth: The armor's stealth systems are not nearly as powerful as dedicated stealth systems and will not stand up to fast movement by the user, sudden, strong exposure to light and sound and powerful focused scans, to mention a few.

DESCRIPTION

A modified version of the company's 'Mirshir'verd'jurkad'gam'-M armor for use by company scouts and for sale to those Mandalorians who prefer lighter, stealth-focused armor but don't have the credits to shell out for top of the line stealth gear. Beyond its reflec coating and deceptively named optical camouflage system the armor is otherwise virtually identical the 'Mirshir'verd'jurkad'gam'-M in every other way.

The 'Sapan'dral Beskar'gam' Electric Defense Network or 'Electric Armor' Defense Network in galactic standard basic is meant to counter the large numbers of both force users and electric weapons such as the arc pulse generator and its smaller gauntlet mounted counterpart. This had always been a critical area that the company's armors had been lacking once the shields were offline. Critically, this system can provide a backup source of power for armor subsystems such as life support.

The 'Ori'kute'-MR2 Armored Bodyglove features an updated medical suite with a new more improved modular storage system that makes loading all the components of the system considerably easier. The modular design simplifies resupply to a great extent, making it a process that is easily able to be done in the field. The new 'Kute Chur'haaran' Bodyglove Liner complements the new bodyglove perfectly, simplifying maintenance and increasing the wearer's comfort.

The new combat suite features a number of systems, including but not limited to the inclusion of a portable computer, better optical sensors, a more capable HUD interface, updated specialist knowledge databases, improved hardware, an early warning system and a counter-sniper system. These systems along with the already impressive array of features that the previous version's combat suite puts at the wearer's disposal can greatly enhance their capabilities.

The armor does unfortunately retain more than a few of the flaws that the previous armor system had. The armor's systems provide no protection against the force, though there is a provision to mount a ysalamiri nutrient frame on the backplate. Additionally, the user has to choose between the armor's shields or the field disruptor as only one can be active at a time, not both. Though well protected against EMP/Ion damage, should any damage bypass its defenses, it will like cause significant damage, cascading errors or in a worst case scenario, total irrecoverable shut down. Finally, should the reactor overload and meltdown, the resulting explosion would be nothing short of devastating, completely and utterly annihilating the armor and the wearer.

 


Out Of Character Info


Intent: To create a set of beskar'gam for use by Strill Securities scouts and for sale by Breshig War Forge Consolidated.
Canon Link: N/A.
Permissions: N/A.

Technical Information


Affiliation: Breshig War Forge Consolidated and Strill Securities.
Model: 'Narja'hail'gam'
Modular: Yes
Material: See description.
Classification: Other
Defense Rating: Very High
Energy Resist: Very High
Kinetic Resist: High
Sonic Resist: High
Thermal Resist: High
Radiation Resist: High
Other Resistance(s):

EMP/Ion: Very High
Lightsabers: Very High
Electricity: High
Acid: High

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