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Approved Tech Breshig War Forge Consolidated 'Ara'novor' Shield Generator

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Shuklaar Kyrdol

CEO of Breshig War Forge Consolidated

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OUT OF CHARACTER INFORMATION
  • Intent: To create a vehicle and large droid shield generator for use by Breshig War Forge Consolidated, Strill Securities and select others.
  • Image Source: N/A.
  • Canon Link: N/A.
  • Permissions: N/A.
  • Primary Source: 'Caritr' Shield Generator.
PRODUCTION INFORMATION
SPECIAL FEATURES
  • Multiple Layers:
    • Point-of-Impact: The shield makes use of an on-board droid brain that utilizes the vehicle/droid's sensors to detect incoming threats and attempt to counter them with the point of impact shields.
      • Pressor Field(s): Point-of-impact pressor fields utilize the vehicle/droid's sensors to detect the highest velocity, highest mass projectiles and generates a pressor field to intercept them before they impact.
      • EM Field(s): The generator projects EM fields in the path of incoming missiles.
    • Utility Shields:
    • Primary Shield(s) w/ built in Grab Safety:
  • Capacitor Banks: Energy absorbed by the molecular or kinetic capacitance shield(s) is stored in capacitor banks and can be diverted to drive systems, weapons, other power-hungry on-board systems such as particularly powerful scanner or sensor systems or back into the shields themselves.
  • Four Emitters: The Ara'novor features four different emitters, one for each facing. Each emitter also covers the ventral and fore portion of their respective facing.
  • Fine Tuned Adjustments: Not only can the generator set different shield strengths for different facings, but it can also control shield regeneration rates for different facings independently.
  • Generator Network: When multiple generators are used on the same vehicle/droid, they can be configured to project shields to cover different facings, prioritize different facings or simply operate as a second layer of shielding.
  • Manda Tactical Battlenet Compatibility: A single or multiple shield generators can be configured to allow a Manda tactical battlenet node installed on their host vehicle/droid to control shield settings automatically.
  • Multiple Settings: The shield features multiple settings, though these settings usually require power to be drawn in from other systems or from the capacitor banks.
    • Power to the Drive System: Power is re-routed to the drive system, increasing the vehicle or droid's speed notably (usually, by about a single rating). This is, of course, assuming that the drive system can accept auxiliary power to boost performance.
    • Feedback: The feedback mode responds to enemy attacks with an energy charge 'fired' back at the attacker, proportionately powerful to the weapons fire that hit the shield.
    • Directional: Full shield power and regeneration can be directed to either the front facing of the craft or the rear. If additional generators are present, they can be used to protect both or a single flank each.
    • Fortress: As long as the vehicle or droid remains stationary, the shield increases in strength almost exponentially (usually, up to three ratings).
    • Defend: Shield strength is sacrificed for fast regeneration and the ability to project a shield around other vehicles/droids, or boost the regeneration of aforementioned vehicle/droid's shields. This function could also be used to provide additional defense to structures or static defensive positions.
    • Fast Charge w/ Emergency Boost: Significantly boosts shield regeneration and provides a quick emergency boost at the expense of decreased shield strength. Useful when trying to replenish shield strength after an engagement in preparation for another.
    • Strength Boost w/ Overcharge: Significantly boosts shield strength and provides an emergency boost to shield strength at the cost of notably decreased shield regeneration rate.
  • Emergency Deflector Shield(s): Should the main shields lose integrity, an emergency deflector shield will be projected from multiple smaller projectors installed underneath the hull. This shield is notorious for exhibiting damage 'bleed through' when under assault and can only stay active for a short period of time. Pouring more power into the shields will allow it to last longer at the risk of burning the emitters out.
STRENGTHS
  • Resilient: The shield protects against a wide variety of threats with it's combination of shield and has strong field strength and coverage.
  • Versatile: The shield's multiple settings and capacitor banks allow for the user to more options in an engagement than they traditionally would have, either giving them the option to shunt power into other subsystems or change the characteristics of the shield.
  • Adjustable: The shield's four emitters can be configured for different shield strengths and regeneration rates for different facings, and additionally the Ara'novor functions well when used with other shield generators, especially other Ara'novors.
WEAKNESSES
  • Overload: While resilient, the Ara'novo is still a shield generator. Sustained fire is a surefire way to cause the shield type being attacked to overload and eventually collapse. Differing damage types, such as both projectile and energy damage, can cause a higher power drain as two of the shields are draining power, resulting in depletion of shield strength.
  • Shield Penetrating/Bypassing Weapons: Field disruptors and other such technology can still bypass the shield and do damage directly to the hull itself.
  • Power Hungry: Keeping three shields online is a significant draw on power, even with the strength of one or all shields lowered, whatever vehicle/droid that mounts this needs a power supply that can keep up.
  • Multiple Settings: Each pre-programmed defensive setting has a set of distinct disadvantages, forcing the crew to think carefully about which setting they choose to employ, when and if at all.
DESCRIPTION
The problem of low funding to develop a new shield generator for use on ground vehicles turned out to be a blessing in disguise for Breshig War Forge Consolidated. On realizing that their Caritr shield generator could be easily adapted for use on ground vehicles, the company found that the Caritr more than proved up to the task during testing. Given that the necessary modifications were few, and relatively simplistic in nature, production of the new generator was easily scaled up. This enabled faster production of new vehicles, spares as well as for export purposes.
The Caritr's design was updated using lessons learned during the company and Strill Securities' contract with the CIS. The Ara'novor, given that it is based on the Ara'novor, was also updated. Added on was a whole suite of utility shield generator systems, point-of-impact pressor and EM field generators, anticoncussion field generator as well as the Atiinir. This layered approach provided a defense resilient in the face of multiple threats including but not limited to energy weapons, kinetic weapons, explosions, thermal weapons and collisions.
The Ara'novor inherited some of the newer pre-programmed 'modes' from the new iteration of the Caritr, further augmenting tactical options available to a vehicle's crew or a droid. Given the continued prevalence of kinetic weapon systems in the galaxy, the added kinetic capacitance shield's ability to absorb energy from said weapon strikes further increases the power available to potentially shunt into subsystems or indeed back into the generator itself. Strill Securities personnel are most thankful for the addition of the shock field, which alleviated some of the concerns about the ability to defend against unconventional infantry attempting to get under the vehicle's guns and close distance.
All the improvements do not change the fact that like most shield generators, sustained fire from varying damage types will cause a higher power drain as two of the shields are draining power, resulting in depletion of shield strength. Field disruptors and other such technology can still bypass the shield and do damage directly to the ship itself. Finally, keeping three shields online is a significant draw on power, even with the strength of one or all shields lowered, whatever vehicle/droid that mounts this needs a power supply that can keep up.
 
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FACTORY MODIFICATION TEMPLATE
Submission Name: Breshig War Forge Consolidated 'Ta'yr' Sensor, Targeting and Communications Suite
Link to Submission: Here.
Reason for Factory Modification Request: Re-work.

FACTORY MODIFICATION TEMPLATE
Submission Name: Breshig War Forge Consolidated 'Ara'novor' Shield Generator
Link to Submission: Here.
Reason for Factory Modification Request: Re-work.

FACTORY MODIFICATION TEMPLATE
Submission Name: Breshig War Forge Consolidated 'Kartayl' Armor Subsystem Suite
Link to Submission: Here.
Reason for Factory Modification Request: Re-work.

FACTORY MODIFICATION TEMPLATE
Submission Name: Breshig War Forge Consolidated 'Buurenaar'aran' Environmental Shield System
Link to Submission: Here.
Reason for Factory Modification Request: Re-work.

FACTORY MODIFICATION TEMPLATE
Submission Name: Breshig War Forge Consolidated 'Gata'dr' Personal Energy Shield
Link to Submission: Here.
Reason for Factory Modification Request: Re-work.
 
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