Definitely Not Tefka
Totally A New Member
R E B E L L I O N
S U G G E S T I O N
I N F L A T I O N
Don't sweat the petty things and don't pet the sweaty things.
I know I'm still new here and don't really have a strong grasp of the rules nor my ear to the heartbeat of Chaos, but I was just reading that other thread in which the Admins agreed to address rules policing Minor Factions Inactivity with Rebellions being the cause of the focus.
What uh, what does that suggestion even solve?
Does it fix anything with Rebellions? Why did Staff bite at it so quick? Do we really think fixing some wording in rules regarding activity checks that Staff hasn't done publicly in like 3 years will impact anything positively other than some house-cleaning?
Rebellions aren't perfect. They seem to me, a totally normal not-Staff person, like it's a grindfest of Reports and OOC animosity that... can also achieve it's goal, which also seems to me - a totally normal not-Staff person - that it helps promote organic growth and gives Minor Factions a bite of the map game while also promoting the tradition and immersion of Star Wars.
My sources tell me Staff even had a big debate on this earlier this year, which yielded some minor results.
The biggest question has always been, to me: How do we stop the OOC-troll/hate fueled Rebellions while promoting the organically fun Rebellions (and even more, make them more enticing to partake in instead of an "gdi not this again").
My answer/suggestion?
You Don't.
Unless you shelve Rebellions entirely, you're going to have to take the bad in with the good. And man, we've struggled so hard to make Rebellions work, and they *can* be fun a lot of the time.
So just add this very simple limitation:
A Minor Faction may only Rebel once in it's entire lifetime as a Minor Faction.
It finally gives Minor Factions something to lose - and makes it easier to track those you'd suspect of troublemaking, as they'd have to re-roll a Minor Faction every time they'd want to Rebel. That's pretty easy to track, and for the community to police itself.
It gives Minors that one trench run. That one chance. The shot for relevance - destroy the Death Star, form the Alliance. It also has almost no impact on the rest of the Rebellion rules.
Raise the stakes and take a shot.
technically i'm impersonating myself please stop telling me im in violation of general rule #6 you sheeple