R E S O L V E


Anyone Else
The grasping arms of the Sith Order outstretch ever wider, the recent triumphs over both the Rimward Trade League and even the Empire of the Lost having rejuvenated and roused the Sith armies to war and conquest with a renewed fury. The obstacles within our path to the Core are few and weak, allowing for more individual efforts to be put to the forefront rather than one singular grand campaign.
Some Sith and other military leaders rush to the front to dispatch the enemies of the Order that dare barr our way forward, eager to prove themselves and stake out their own personal claim for power and control in our newly conquered systems such as Kerest and Dasoor.
Others however choose to engage in more…domestic pursuits. A grand Zambrano wedding has been held and the reception is under way, attracting the attention of Sith both high and low that wish to insert themselves into the event in order to try and clamber into the spotlight in a more diplomatic arena.
Regardless of where one finds themselves at this hour one thing is certain, the will of the Sith Order shall be done. No matter where or to whom.

Objective 1 - Red Reception
The Wedding Reception of Sarlow Zambrano and
Lina Ovmar
, a perfect ending to what has otherwise been an absolutely perfect wedding. The reception and wedding have been held at an undisclosed location, the Zambrano's security has been rather lax at this event. Perhaps they should have reconsidered as forces loyal to
Darth Strosius
take over the event allowing their lord to command the attention of all in attendance.



Objective 2 - Port Nowhere
A hive for scum and villainy, it existed as Port Hoplite when the Confederacy was there. It existed in the waning days of the Outer Planets Alliance. Slavers and their paramilitary forces, criminals and their empires are seeking to resist the Sith Order. Your task is to eliminate them and in their place, make sure that there are Sith-loyal citizens willing to tell their masters everything. There may also be more willing subjects, who wish to bend the knee rather than have their heads cut off. They may be able to help you take over parts of the world in the name of the Sith Order.

Objective 3 - Cultists
A group of cultists known as the Hand of Savidicus has rather welcomed the Sith Order. In a rather peculiar way, speaking to members within the Sith Order. All with the idea to pit one against the other. Each representative has promised different Sith a lot of glory, knowledge and power. The cult claims to have artefacts dating from when the OPA had run of the world. Along with information of other shadow ports in the area. As you enter the meeting location, you realize you've entered into an arena. Which Sith will emerge victorious?