Star Wars Roleplay: Chaos

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Addition to Major Faction Creation Rules

MAJOR FACTIONS


  • Major Factions must have maintained activity for 30 days as a Minor Faction before being eligible for Major status.

  • Major Factions must maintain 7 or more unique, individual, active characters to remain active. Each character must be written by a different person.

  • Minor Factions who meets the minimum requirements to become a Major Faction may begin choosing their first planet, which will also be their Capital Planet. This planet will then be listed on the Galaxy Map, as well as your Faction Influence Cloud.

  • Major Faction Owners/Admins are responsible for contacting the SWRP Staff Team's Administrators and alerting them of waning activity, gained or lost planets, SWRP Rule Violations within their Factions, etc.
  • [SIZE=18.18181800842285px]Only a Major Faction has the resources necessary to role-play having a large fleet, army, etc.[/SIZE]
  • See: Warring Factions to learn what else you can do with an Major Faction.
 
makes sense cause the imperium quickly fell and died basically because it did not get enough member's during it's minor faction time, cause well it never had time to develop and also cause the empress left :p .
 
Sorick Hoften said:
makes sense cause the imperium quickly fell and died basically because it did not get enough member's during it's minor faction time, cause well it never had time to develop and also cause the empress left :p .
And we'll be further emphasizing that a faction is more than it's leader to prevent such circumstances from happening again.
 

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