Jasper Kai'el
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Ability: Iron Fist
Held Item: Electric Gem (Boosts tech)
Moves:
- Geomancy (Force Light)
- Charge Beam (Energy Bow or Lightsaber idk)
- Play Rough (Punch lol)
- Bullet Punch (Metal Arm)
Jalen Kai'el
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Ability: Moody
Held Item: Cleanse Tag (Decreases wild encounter rates cause antisocial)
Moves:
- Confusion (What he feel regularly)
- Disarming Voice (How him talking makes people feel)
- Sing (He make music)
- Rest (What he wants to do)
The Fynch
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Ability: Sturdy
Held Item: Focus Band (Might survive KO cause he tough)
Moves:
- No Retreat (Good leader things)
- Coaching (Supportive leader things)
- Bullet Seed (Gun lol)
- Brick Break (What he's gonna do to some pirates)
Driver
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Ability: Keen Eye
Held Item: Rocky Helmet (His helmet)
Moves:
- Pyro Ball (HG-88 'Big Iron' Hand Cannon)
- Bullet Punch (Him punching some guy)
- Work Up (Him getting ready to punch some guy)
- Hyper Beam (The Walker he's rolling with)
Gotto Sorendu
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Ability: Grassy Surge
Held Item: Odd Incense (His scented candles)
Moves:
- Grassy Terrain (For his plants)
- Vine Whip (His plants)
- Wood Hammer (His staff)
- Psycho Cut (Force weapon)
Xeno
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Ability: Defiant
Held Item: Black Glasses (Gotta hide that face)
Moves:
- Dive (Phase is like swimming through things, right?)
- Night Slash (Sword attack)
- Glare (He's always got an intense look in his eyes)
- Extreme Speed (Fast af boiiiii)
Edit: Added abilities for the hell of it.
Edit Again: Oh god, I'm adding move sets and items. Oh nooooooooo
Edit Again Jesus: I had to have six to make a full team. I hate myself.