Star Wars Roleplay: Chaos

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Approved Starship WKST Heavy Sniping Interceptor

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OUT OF CHARACTER INFORMATION
  • Intent: To create a mass produced combat yacht
H-Type_Nubian_yacht_USW.png

PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Starfighter/Yacht Hybrid
  • Length: 50 meters
  • Width: 8 meters
  • Height: 7 meters
  • Armament: Low
Repeating Ion Cannons (2, concealed in front nose
Energy Torpedo Launcher (1, concealed in top of nose
Automated Composite Laser Beam Turret (Weak, concealed in bottom of craft. 360 radius, auto targeting)


  • Defenses: High
Duranium Hull
Deflector Shield
Ion Shield
Targeting Jammer


  • Squadron Count: Very Low | 4
  • Maneuverability Rating: High
  • Speed Rating: High
  • Hyperdrive Class: Fast | 1.0
  • Back Up Hyperdrive: Average / 2.0
STANDARD FEATURES
ADVANCED SYSTEMS
  • Mildly Expensive Starship that blurs the line between combat vessel and yacht, with Utilitarian Interior Aesthetics containing recessed beds in two guest quarters walls, to immediately switch between private quarters and cargo bay, as well as retractable, concealed seats in walls within those same rooms for emergency transport
  • Small Medbay containing a Built in Bacta tank
  • Repeating Ion Cannons are highly accurate and have ten kilometer range due to having their barrel technology based off the DC-15A, and can be set to disable or kill
  • Contains miniaturized Bacta Synthesis Machinery
  • Adaptive Camouflage System (Optional)
  • Built in Moisture Vaporator
  • Workbench in Captains Quarters + Refresher Booth
  • Small Arms Locker containing:
GWE-002 (2)
ELG-3A Pistol (2)

STRENGTHS
  • Aerodynamic: It's design allows it to do equally well in space or atmosphere
  • Tough: Tough Duranium Armor coupled with powerful shields make it Difficult to outright destroy
  • Fast: Fast Ion Jet Engines allow it to compete with basic interceptors in speed
  • Agile: It's maneuvering thrusters allow it high agility in comparison to a basic interceptor
  • Combat Options: It's Repeating Ion Cannons can be set to disable or destroy enemy vessels, It's automated Composite Beam Laser Turret is based of the ones used in LAAT/i gunships. It has an energy torpedo launcher as well
  • Range: It's Repeating Ion Cannons have an astounding ten kilometer range and accuracy due to using tech from the DC-15A, allowing it to snipe at weak, unaware fighters from potentially very far away, and it's Composite Laser beam has a range of five hundred meters and devastating accuracy
  • Multi-purpose: Can equally be used as a Yacht, Dedicated Starfighter, Special Gun Boat or troop transport
  • Light Luxury: Contains a Refresher Booth, and Built in Vaporator, along with a concealed Safe and Med bay containing a Bacta Tank and a synthesizer for creating Bacta in limited amounts
  • Back Ups: has a TIE Defender Primary Power Plant and a Bacta-Source Plant as a Back Up and has a back up 2.0 hyperdrive
  • Modularity: It's beds, furniture, and chairs can be retracted into and deployed from normally concealed spaces in the walls, allowing for optimal interior customization, turning guest rooms into cargo bays or troop seating
  • Light Stealth: Has A Breytast Adaptive Camo System as an extra feature for an additional four thousand credits, with all the strength inherent to that system
WEAKNESSES
  • Weak: It's repeating cannons, Energy Torpedo, and beam aren't much use for anything bigger than a starfighter or large weapon emplacements
  • Large: Large profile makes it easy to spot from the sides
  • Cannon Fire Rate: It's repeating cannons have a low rate of fire, allowing for more chances to dodge
  • Beam Recharge: It takes the beam turret a few seconds to charge up every time it fires for a maximum of seven seconds
  • Shield Recharge: After it's shields deplete, they take slightly longer to recharge than other starfighters
  • Manufacturing Times: The Duranium Armor for the craft takes a while to shape and forge
  • Repair Times: Due to the Duranium Armor having a unusually high melting point, it takes longer to repair with standard kits
  • Turret location: The Turret is located underneath the ship during flight. It has a 360 radius of fire, but cannot fire above the ship, only around it or below it., And is vulnerable to well placed shots.
  • Light Stealth Weaknesses: Has all the weaknessess of the Breytast Adaptive Camo System
DESCRIPTION

The WKST Heavy Sniping Interceptor sometimes known as The Alliance Armed Courier is the second major mass produced starship made by Wild Knights. Straddling the long between Yacht, Starfighter, and Gunboat, its one of the cheapest Yachts on the market, priced at a mere 14 thousand credits. Able to serve as a Jedi Courier, the craft is just humble enough looking on the inside to be accepted by the military and requires no major adjustment. Used as a high speed, lightly armored transport by the military, Civilian Owners love it's sleek design and reasonable price, while Soldiers love the range of its weapons and their accurate nature. Even the very wealthy are starting to purchase it, as it shows great potential as an escort ship or emergency means of escape. Offered to Jedi and Galactic Alliance at half price. Galactic Alliance Military gets the Adaptive Camo System thrown in for free.
 
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