Raziel said:
Crime Syndicate Strength: Bounty hunters, mercenaries, and smugglers do not count against this Faction's Invasion Requesting Aid slots when defending or attacking. Weakness: Bounty Hunters may track down members of this Faction with bounties in this Faction's Dominions, Rebellions, Faction Threads and Invasion freely. Bounty Hunters do not take up ally spots when hunting down this Faction's members in Invasions.
This is dope, but it'd be hard to track who's a BH, merc, or smuggler. With the new tag system, anyone can park the rank under their name, and editing a character sheet is just as easy. I love the idea, but it'd probably get exploited – that being said, I'm all for implementing it and seeing how it fares. If it gets abused, it'll get removed.
Technocracy
Strength: In defending Invasions and Rebellions, the members of this faction all receive a Voidstone to help them combat attacking Force Users.
Weakness: When launching an Invasion, the opposing faction can designate one planet in the hex which becomes a Force Nexus for the duration of the Invasion.