Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Work In Progress Welkin Class "The Celestial City" Supercarrier

Remain steadfast and you are never without hope
f178165259b121db7a072189e330d601.jpg

OUT OF CHARACTER INFORMATION
  • Intent: To create a "supercarrier" for use in the Silver Jedi Defense Navy
  • Image Source: Steve Jung
  • Canon Link: N/A
  • Permissions: Gir Quee
  • Primary Source: N/A
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
ADVANCED SYSTEMS
STRENGTHS
  • LATEST IN THE LINE - The Welkin class is the latest combat platform that in a line including the Liberation and Ethereal classes were meant to be. The combined transport and combat skills make this a formidable ship. She is no Battleship, but she can fight.
  • DEDICATED BUT SEPARATE LAUNCH AND LANDING DECKS - While the fighters onboard are VTOL capable, the catapult systems allow for quick launches and landings, especially necessary in battlefield situations.
  • "JOEY DOESN'T SHARE FOOD!" - The Marine Legion on the ship has their own dedicated launch and landing zones, no more having to find room.
  • I SAW THAT A MILE AWAY! - The long-range detection system keeps enemies from getting the drop on The Liberation class much like The Ethereal class but with more defensive capabilities.
  • WE GOT YOU BOY! - The long-range weapons, combined with the long-range detection make this a difficult ship to attack without heavy bomber support.
  • ANNUNAKI - Like the Ethereal Class, "The Annunaki", has special docking clamps and ports that can allow it to dock on the ventral section of the carrier. Only this design allows for a jump to hyperspace.
WEAKNESSES
  • EXPOSED BOW LAUNCH PORTS - There are more than a few launch ports on the carrier, but the main launch bays are located on the bow and a well-placed attack can incapacitate them. If there were "sniper ships" they would have a field day.
  • HEAVY CARRIER... NOT CRUISER - While "The Liberation" class can conduct ship-to-ship combat, "The Ethereal" class is a stronger class to conduct these operations. The Welkin class is even more capable, this is not the primary focus of the vessel, and it could use some help in a fight.
  • SLOWER THAN MOLASSES IN JANUARY - Like "The Ethereal" as well as "The Liberation" classes, the Welkin class makes up for a lack of speed and maneuverability with offensive and defensive capabilities. That being said, the ship needs some headway to get to speed and turns like a brick... "Fecal Matter Domicile."
  • SOOOO MANY FIGHTERS - The problem with carrying so many fighters is that if you are launching an assault it takes a long time to launch them. Like it or not, the ship is extremely vulnerable during this time.
DESCRIPTION
Out of some strange design in his head, Admiral Liram Angellus believes that a carrier should be a "floating city" which means that one should be able to conduct multiple and multiply varied types of operations simultaneously. All the while operating for months, even years at a time without making port. "The Celestial City" is ridiculously large but provides this role to a tee. The dedicated command levels offer office space as well as training, education, and planning rooms without the prying ears of the enlisted. There are not simply "holding cells" but a veritable "jail". Support vessels and troop carriers no longer share catapult pressers but their own specific "drop" arms, releasing the ship tethered to a long "arm" often into a planet's atmosphere, too, or wherever. The Marines have their own well-decks often allowing for and encouraging mass landing operations. There is little that this ship cannot do. She has her flaws, but no one is perfect.
 
Last edited:

Users who are viewing this thread

Top Bottom