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Centenarian Mandate

A meritocratic alliance of city states in a military and technology focused system.

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Quick Overview

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Valoris


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OUT OF CHARACTER INFORMATION
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GENERAL INFORMATION
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The Founding Standard
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The Coat of Arms

  • Army Name: Imperial Consular Guard [also, Royal Guard, Consular Guard or Neo-Imperial Guard]
  • Classification: Standing Volunteer Army
  • Affiliation: Senate and State of Hiperion, Marius Aquila Valoris
  • Army Symbol: See on the right right.
  • Description: The Imperial Consular Guard is a professional career army based around the concept of volunteers earning further civil rights after their service time. It features a very strong emphasis on unit training, formation drills and combined arms warfare with focus on communication and coordination rather than developing the individual soldier into elite warriors. They are the standing defense and expeditionary force of the Senate and State of Hiperion equally as they are under the Grand Consuls personal command and pay-list. Their motivation aside from the clear benefits in society is primarily from person-cult which Valoris had accumulated with his inspiring biography.

SOCIAL INFORMATION
  • Headquarters: Hiperion,
  • Goals: Protect the Senate and State of Hiperion, Earn Glory & Renown
  • Reputation: Limited to its homeworld and only recently being greatly expanded the newly elected Grand Consul, there is little known about the Imperial Consular Guard. Noteworthy about it is their discipline and ability to work together, impressing anyone who would observe this voluntary fighting force and who has an understanding of the nuances of tactical movements and combined arms warfare.

COMPOSITION INFORMATION
  • Army Size: Huge
  • Composition:
    • Departments
      • Imperial High Command
        • Operations Command
        • Theatre / Campaign Commands
        • Neo-Death Trooper Command
      • Special Operations Command
        • Aggressive Reconnaissance Trooper Program
        • Royal Commando Brigade Command
      • Reclamation Service Command
        • Occult/Force Related Recovery Unit 020
      • Conquest and Consolidation Command
      • Material Command
      • Logistics and Munitions Command
        • Explosive Ordnance Disposal Units
        • Logistics Corps
      • Intelligence and Security Command
        • Military Police Division
        • Object Security Division
        • Strategic Defence
          • Operations
          • Counter-Intelligence
      • Medical Command
      • Research and Testing Command
        • Experimental Weapons Research
      • Royal Military Academy (informally known as Young Guard Command)
    • Operational Structure
      • XXXX Army Command (Primary Administrative Structure)
        • Intelligence and Security Forces
        • Army HQ and Staff
          • Tactical Anti-Air Support
        • XXX Corps Command (Primary Strategic & Operative Structure)
          • Strategic Anti Air Battalion(s)
          • Heavy Artillery Units
          • Medical Support Units
          • Logistics Divisions & Motor Pool
          • Maintenance Units
          • Engineer Battalion
          • Corps HQ and Staff
            • Tactical Anti-Air Support
          • XX Divisions (optional tactical structure)
          • X Combat Brigades (Modular Operational and Tactical Unit, Permanent Units)
            • Infantry, Mechanized, Armour, Artillery, Engineer Battalions
              • Medical, Signal, Technical, Material support units


MEMBERS
[ List any PCs or NPCs who play a role in your army, as well as their ranks or functions. Designate the leader of your army. Link any relevant characters or NPC subs. If desired, you may include a blurb including name, rank and a brief explanation of this character if there is no bio or sub to link - alternatively link to a blog post with this information if you would like to keep an active player roster. You may also request sub mods to add/remove members. ]
Draker Vaiken-Valoris Draker Vaiken-Valoris - Grand Consul of the Senate and State of Hiperion, Lord High Militant General of the Imperial Consular Guard.


HISTORICAL INFORMATION
[ Include a description of the army's history. Who started it, how and why it was formed, modus operandi, any events tied into its creation and existence, prior allegiances, notable battles, etc. ]


 
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Name: Lord Valoris
Birth Name: Unknown (Varus Sigismund)
Species: Human-Cyborg (Clone)
Age: Unknown (31GSY)
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Physical Description
Race:
Zakuulan
Skin: Pale/Sick
Height: 2,25 meters
Weight: 138 kilograms
Physique: Jacked
Hairstyle: Shaven
Hair colour: White
Eye Colour: Sith Yellow (Purple)
Voice: Darth Malgus




Psychological Description
Alignment:
Neutral Evil
Motivation: Ascend, Dominate, Survive
Morale Compass: The Sith Code
Goals: Rise atop Sith Hierarchy, Re-establish the Sith Empire
Fears: Losing the Force, becoming mediocre, being forgotten, memories
Likes: The peak of adrenaline, victory, power, warships, classical music
Hates: Waste of potential and opportunity, weakness, cowardice, hyperspace transit


Medical Conditions
Cybernetics:
Rom Mohc Lung, Fyyar's Blood, Achilles Armour, Osteo Augment, Hercules Implant, Syn Protection, Selkie Implant, OPBC-01s
Reconstructed jaw and throat, requiring permanent rebreather
Reconstructed left arm with organic matter and cybernetics
Spectrum: Psychopath

Personality Traits
Direct
Brutal
Focused
Furious
Manipulative
Ruthless

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Allegiance: The Sith Order
Philosophy: Asha'kurat
Overlord: Undecided
Doctrine: Independent (Imperialist)
Rank: Lord of the Sith


Personal Ship: Furious Abyss
Powerbase: Children of the Imperium
Personal Command: 101st Legion​

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Lightsaber Skills
Shii-Cho
- [■■■■■■■■■■]
Makashi
- [■■■■■■■■■■]
Soresu
- [■■■■■■■■■■]
Ataru
- [■■■■■■■■■■]
Djem So/Shien
- [■■■■■■■■■■]
Niman
- [■■■■■■■■■■]
Juyo-Kos
- [■■■■■■■■■■]
Jar'Kai
- [■■■■■■■■■■]

Weapon Skills
Lightsaber (Single)
- [■■■■■■■■■■]
Saberstaff
- [■■■■■■■■■■]
Bladed Weapons
- [■■■■■■■■■■]
Blasters
- [■■■■■■■■■]
Heavy Weapons
- [■■■■■■■■■■]

Hand to Hand Combat
Boxing
- [■■■■■■■■■■]
Wrestling
- [■■■■■■■■■■]
Teräs Käsi
- [■■■■■■■■■■]
Echani Martial Arts
-[■■■■■■■■■■]
Stava
- [■■■■■■■■■■]

Miscellaneous
Piloting
- [■■■■■■■■■■]
Slicing
- [■■■■■■■■■■]
Hunting
- [■■■■■■■■■■]
Rhetorics
- [■■■■■■■■■■]
Torture - [■■■■■■■■■■]
Interrogation - [■■■■■■■■■■]

Languages
Galactic Basic
- [■■■■■■■■■■]
Sith
- [■■■■■■■■■■]
Kittat
- [■■■■■■■■■■]
High Sith
- [■■■■■■■■■■]
Massassi
- [■■■■■■■■■■]

[■■■■■■■■■■]
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Control
Curata Salva
- [■■■■■■■■■■]
Tutaminis
- [■■■■■■■■■■]
Body Augmentation
- [■■■■■■■■■■]
Art of Movement
- [■■■■■■■■■■]
Force Speed
- [■■■■■■■■■■]
Force Body
- [■■■■■■■■■■]
Force Rage
- [■■■■■■■■■■]
Tapas
- [■■■■■■■■■■]
Battlemind
- [■■■■■■■■■■]

Sense
Force Sense
- [■■■■■■■■■■]
Precognition
- [■■■■■■■■■■]
Psychometry
- [■■■■■■■■■■]
Force Fear
- [■■■■■■■■■■]

Alter
Force Pull/Push
- [■■■■■■■■■■]
Force Throw
- [■■■■■■■■■■]
Saber Throw
- [■■■■■■■■■■]
Force Choke
- [■■■■■■■■■■]
Force Grip
- [■■■■■■■■■■]
Force Wound
- [■■■■■■■■■■]
Force Blast
- [■■■■■■■■■■]
Force Crush
- [■■■■■■■■■■]
Force Wave
- [■■■■■■■■■■]
Mind Trick
- [■■■■■■■■■■]
Force Drain
- [■■■■■■■■■■]
Force Lightning
- [■■■■■■■■■■]
Force Slow
- [■■■■■■■■■■]
Force Affliction
- [■■■■■■■■■■]
Force Barrier
- [■■■■■■■■■■]
Protection Bubble
- [■■■■■■■■■■]
Force Maelstrom
- [■■■■■■■■■■]

[■■■■■■■■■■]
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Imperial Aegis - Heavy Sith Armour
Triumphator - Lightsaber
Dominator - Lightsaber
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Undying
A dreadnought by any definition, Valoris grew up in pain and can suffer through immense punishment and injuries. Not only due to his modified body but also due to his unbreakable will.

Godly
To master your environment, you must first master yourself. Valoris has achieved extreme levels of self-control and how to augment himself through the Dark side, making him stronger and especially, faster.

Duellist
His ligthsaber skill is aimed towards overcoming any opponent in close combat. Speed and strength are making up for his lack of finesse and technique, breaking through defences by overwhelming them.

Juggernaught
Resilient without armour, Valoris has mastered the use of his armour, both through customised design as well as learning every gram, every plate, every stitch in it, he knows the movements he can do.

Champion
His will and ambition know neither limits nor boundaries, he will spearhead an assault, crush weakness and train potential whenever he sees the opportunity.​

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Narrowed Vision
In his pursuit for ultimate domination and strength, he will ignore anything which will not personally serve him. His strategies are mid-term at best.

Dull
While his Control and Alter abilities are exceptional, his proficiency with the Force to enhance his senses are extremely limited.

Remember the Chains
Deeply resentful and even afraid of the memories of his youth, he shut them away to focus on the here and now, overcoming his trauma by inflicting more.

Machine-Man
Not extensively, but several of his modifications are cybernetic in nature and can be seriously harmed by high voltages and Mechu Deru. Further his left arm is limited in its use of Force abilities due to the lack of organic-alive mass there.

Warrior-Kind
Valoris lacks the aptitude and prerequisites to engage in Sith Sorcery and will never be able to master it.​

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Unknown to Valoris, Years 1-3
Bred and born as a clone body of Aurelian Sigismund, the project named 'Varus Sigismund', as all prototypes received a name like a child, was a success at creating a strongly Force sensitive clone. His first two to three years were simply upbringing, tests and the beginning of exercises to test physical, psychological and Force related capacities and capabilities. While called a child and considered a 'son', he was treated like a rat in a laboratory.

Suppressed or Forgotten by Valoris, Years 3 - 15
Once getting out of tanks and from below microscopes, Valoris was pushed to an absolutely merciless and bloody training regime by his fathers Knights of Zakuul. He was beaten up, choked, drowned and broken by these soldiers on a daily basis under the eyes of his 'father'. He had little to no access to any social interaction aside from hearing others, others who might be in a similar age or situation in the cells left and right on him. He was alienated to feelings outside of his very own mind and pushed ever further down the rabbit hole through the excessive indoctrination and exercises.

His training was focused on lightsaber combat, hand to hand combat and utilizing his Force powers. And whatever he did, achieved, it was not enough. He was scolded for not being fast enough, beaten for not being strong enough, lashed for not being emotional enough.

At this time Valoris fell into the pit which was the Dark side and he was started to be taught things like the Code of the Sith, the Sith language, history and Force techniques. The teachers would be the same Knights who were responsible for frequently beating him up and abusing him.

Valoris would steadily go insane. He would lose remorse, conscience and restraint, killing the individuals who were training with him. Of course with it came harsher treatments, aimed to achieve ever more humiliation of the grown but young clone. It was around this time that he would receive improvement in forms of cybernetics and physical improvements.

With his growing abilities and strengths, Valoris would be quickly outperforming the Knights training him. So he would start facing the gene-engineering bodyguards of his father, the Agema, gold-clad warrior gods which were far beyond the capabilities of the Knights, especially the leader who was a Force sensitive named Augustus Tassar.

Sith Apprenticeship, Years 16 - 28
Eventually, he never learned if he was let, he would break out of the complex where he was held. He knew he was moved around several times during his life but never saw from where to where or learned where he was. Valoris had seen ice, deserts, cities, forests, but only for a limited amount of time and for tasks, usually they involved killing, finding and killing, killing and taking something.

But now he was free. Free in nothing but a simple shirt with abilities far beyond average persons, skills which were deadly and honed to perfection just by the simply amount and intensity he was forced to work on them.

He would eventually find himself, through a string of violence, social-missteps and hidings in the apprenticeship of a Sith with the name, Darth Atramentar. ,

To be continued . . . .

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His Father, Aurelian Sigismund Aurelian Sigismund - Mostly suppressed memories, his father is a distant figure Valoris prefers not to remember. It were many years of cruel tutelage and training which made this man who he was now. And worse. He has shut these memories and kills passionately to eradicate them and distance from them. He hates the man, it is one of the strongest feelings he has, empowering him.

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Soon
 
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