Star Wars Roleplay: Chaos

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Approved Planet Ura-Hata

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Emberlene's Daughter, The Jedi Generalist
OUT OF CHARACTER INFORMATION
  • Intent: Update codex submissions
  • Image Credit: N/A
  • Canon: N/A
  • Permissions: N/A
  • Links: N/A
GENERAL INFORMATION
  • Planet Name: Ura-Hata
  • Demonym: Kai
  • Region: Outer Rim Territories
  • System Name: Asobi
  • System Features:
    • 1 G-type named Ni Uki
      Kazahana Asteroid Field: On the edge of the system and filled with debris from Imperial trash dumps. The asteroids provide a small obstacle to navigate.
      Uzeme Nebula: Region of Ionized space surrounding the Asobi system that have helped protect it by inhibiting hyperspace travel except through marked passages.
      Golan Defense Platform: In orbit and maintained by dedicated servants, warriors and droids for protection of the planet as well as the system.
  • Location: Here
  • Major Imports:
    • Food
    • Supplies
  • Major Exports:
    • Crystals
    • Obsidian
  • Unexploited Resources: N/A
GEOGRAPHIC INFORMATION
  • Gravity: Standard
  • Climate: Inhospitable
  • Primary Terrain: Volcano and Ash Fields
  • Atmosphere: Type III
LOCATION INFORMATION
  • Capital City: Sheo
  • Planetary Features: Lava Fields with massive clouds of ash, volcanos erupting and seas of magma
  • Major Locations:
    • Sheo: A small station designed to harvest the obsidian on the planet. Mining crews are switched out from Shri-Tal and export the materials for the Artisans and people to work at a profit for the dangerous work. The station itself is an old model H-5 built for mining and is smaller then the average station of its class. The docking tubes for picking up and unloading miners from the planet is off to the sides and ships to get down to the planet.
  • Force Nexus (Optional): N/A
POPULATION
  • Native Species: N/A
  • Immigrated Species:
  • Population: Heavy
  • Demographics:
    • 80% human
    • 20% other
  • Primary Languages:
  • Culture:
    • Life in the mining camps of Ura is a strange time, as they work for several weeks at a time and then return to switch out. The rates for miners high due to the hazard and large environmental suits needed to survive on the planet.

      Daily life with Sheo starts generally with the miners working on overlapping shifts. One crew will start working and two hours into their shift the previous crew will leave as a new one joins them. The small breaks they receive for working while on shift are offset by the twelve hours between to rest up and sleep or eat food.

      There is gambling within the main area of the ship allowing for them to spend some of their earnings or bet rations, as well as entertainment from the holonet, communications to talk with their families and most important holovids to catch shows or sporting events.

      Their rooms are basic but clean and maintained. With four miners t a room for their shifts allowing little in ways of personal items. Each miner is given plenty of time to do as they wish in the off hours but are expected to be rested for their shift in the mines on the planet.
GOVERNMENT & ECONOMY
  • Government: AN extension of the Commonwealths influence on Shri-Tal itself and overseen by regional leaders who report in.
  • Affiliation: Atrisian Commonwealth
  • Wealth: Wealthy: Being one of the closest planets to the sun it is virtually untouched and able to be harvested for resources. Making it a big thing forr the System to mine and sell various resourrces.
  • Stability: High: Being on the interior of the system and inhabited by a small amount on a station crimes and dangerous elements avoid it leading to moderately average quality of life. The people who are there want to work there and want to keep things stable.
  • Freedom & Oppression: Free among the Commonwealth and one of the outer systems that aids in its trade routes. The royal family an extension of the older Atrisian bloodlines that have brought in to them thousands of refugees for the system as well as the means to feed and house even more.
MILITARY & TECHNOLOGY
  • Military: The structure of the planet is based on Shri-Tal and extension of the Commonwealth. THey have vessels for protection and stations around the world that work to organize the planet itself.
  • Technology: Galactic Standard on par with Atrisia using fabricators and dimensional engineering. With emphasis on agriculture and resource mining that cna be sent out to other Commonwealth worlds.
HISTORICAL INFORMATION
There is not a great deal known about the world, an old station was built long ago to harvest the planets surface of large crystals that could be used for power sources and the obsidian. Allowing for large supplies and mining operations to set up to make a small fortune on the planet selling the wares.

As time went on the operations got bigger and started battling with each other over mining rights on sections of the planet with private mercenary armies being used to go after each other. The battles continued into the centuries as several of the stations were destroyed, the government of Shri-Tal intervening.

They stepped in and broke up the fighting with one being put in place that was working with them. Government contracts being given and wages paid higher for those who harvested crystals. The obsidian being sold to merchants who used it to make jewelry and expensive items for the homes of the rich.

The mining operation has worked hard providing to the government of Shri-tal and in exchange as they work, their miners get high wages, decent hours and vacations. Working two months at a time on alternating shifts with pay in between operations to allow them and their families to live.
 
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[member="Matsu Ike"]

First of all I'd like to know why is the gravity so high? 3x Standard is a rather strong force - something even more than the gas giants in our solar system have (except Jupiter). Are you sure you really want that?

Second, the following should be in the Culture section and not in the History section:


"Daily life with Sheo starts generally with the miners working on overlapping shifts. One crew will start working and two hours into their shift the previous crew will leave as a new one joins them. The small breaks they receive for working while on shift are offset by the twelve hours between to rest up and sleep or eat food.

There is gambling within the main area of the ship allowing for them to spend some of their earnings or bet rations, as well as entertainment from the holonet, communications to talk with their families and most important holovids to catch shows or sporting events.

Their rooms are basic but clean and maintained. With four miners t a room for their shifts allowing little in ways of personal items. Each miner is given plenty of time to do as they wish in the off hours but are expected to be rested for their shift in the mines on the planet."
 
Emberlene's Daughter, The Jedi Generalist
[member="Maria Natalja"] edited and yes I want it to be like that, there are a number of planets in the galaxy that a high gravity (and going by the wookiee for it once it goes over 2x is just gets a stamp of heavy gravity below that there are numbers)
 
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