Captain Larraq
Capitalist
Type-2 Keldabe-class Battleship
Image Credit: Wookieepedia
Type-2 Keldabe-class Battleship
Image Credit: Here
Image: Here
Intent: Filling a custom order for Ori'Alor Tal'Verda, and then stealing the design because I like the idea.
Development Thread: SSB Expo,
Manufacturer: Mandal Hypernautics
Model: Keldabe T2-class Battleship
Affiliation: Mandalorian Navy, Hyperion Security, Akaan'Ade, Liberty Concord, Open Market,
Modularity: Interchangeable ammo
Production: Minor
Material:
Durasteel-Reinforced Vulcan Mountings
Glasteel Viewports
Alusteel-Reinforced Quadranium {Hull}
Description:
Originally a unique ship built to order per the specifications of Ori'Alor Tal'Verda, the Type-2 Keldabe Battleship is an old Mandalorian design brought up to modern standards with some added firepower in the form of a battery of Vulcan Cannons and a number of defensive weapons, as well as double the number of Mass-Driver Missile Launchers from the original design. Upon realizing the effectiveness of the new design, Rygel Larraq drafted up new blueprints for the Keldabe-class using the unique retrofit as the core of the new design. The product is the Type-2 Keldabe Battleship.
OOC Description:
The Mass-Driver Missile Launcher systems -count as- Heavy, Long Range Mass-Drivers in terms of range and power.
The Shield Leecher Weapon requires the ship to reach close range with a ship of equal or greater size. The weapon draws in the energy of a nearby starship's energy shielding, causing roughly the same amount of damage that 20 Ion Cannons would do. The weapon routes the majority of the energy absorbed in this way back into the weapon, continuing the power the drain effect. The remaining 30% gets applied to the Keldabe's shielding. This effect can only restore shield strength lost while in combat and cannot charge the ship's shielding beyond standard levels. Should the Keldabe attempt to restore more shielding than it can maintain, the weapon will overload and become inoperable, potentially damaging nearby subsystems. This effect can remain in effect for so long as the Keldabe and her prey stay within 'close' ranges of each other. However, extended use of this sensitive weapon system comes with increased risk of the weapon overloading or suffering an electrical malfunction.
Classification: Heavy Cruiser
Role: Balanced, Battleship,
Height: 300
Width: 350
Length: 750
Power Core Generator/Reactor: Hypermater Reactor
Hyperdrive Rating: 2
Minimum Crew: 4,000
Optimal Crew: 6,000
Armament Rating: 19
Armament
Hangar:
Three Squadrons of Fighters or Bombers
Half a Squadron of Shuttles, Dropships, or upto 3 Light Freighters
Non-Combative Attachments:
(5x) Heavy Tractor Beams
Encrypted HoloNet Transceiver
Standard Communications Array
Ray Shielding
Deflector Shielding
Enhanced Combat Sensors
Passenger Capacity: 1,000
Cargo Capacity: 20,000 tons
Consumables: 2 years
Sublight Speed and Maneuverability: 6 (2.0 Guide) 10 (3.0 Guide)
Image Credit: Wookieepedia

Image Credit: Here
Image: Here
Intent: Filling a custom order for Ori'Alor Tal'Verda, and then stealing the design because I like the idea.
Development Thread: SSB Expo,
Manufacturer: Mandal Hypernautics
Model: Keldabe T2-class Battleship
Affiliation: Mandalorian Navy, Hyperion Security, Akaan'Ade, Liberty Concord, Open Market,
Modularity: Interchangeable ammo
Production: Minor
Material:
Durasteel-Reinforced Vulcan Mountings
Glasteel Viewports
Alusteel-Reinforced Quadranium {Hull}
Description:
Originally a unique ship built to order per the specifications of Ori'Alor Tal'Verda, the Type-2 Keldabe Battleship is an old Mandalorian design brought up to modern standards with some added firepower in the form of a battery of Vulcan Cannons and a number of defensive weapons, as well as double the number of Mass-Driver Missile Launchers from the original design. Upon realizing the effectiveness of the new design, Rygel Larraq drafted up new blueprints for the Keldabe-class using the unique retrofit as the core of the new design. The product is the Type-2 Keldabe Battleship.
OOC Description:
The Mass-Driver Missile Launcher systems -count as- Heavy, Long Range Mass-Drivers in terms of range and power.
The Shield Leecher Weapon requires the ship to reach close range with a ship of equal or greater size. The weapon draws in the energy of a nearby starship's energy shielding, causing roughly the same amount of damage that 20 Ion Cannons would do. The weapon routes the majority of the energy absorbed in this way back into the weapon, continuing the power the drain effect. The remaining 30% gets applied to the Keldabe's shielding. This effect can only restore shield strength lost while in combat and cannot charge the ship's shielding beyond standard levels. Should the Keldabe attempt to restore more shielding than it can maintain, the weapon will overload and become inoperable, potentially damaging nearby subsystems. This effect can remain in effect for so long as the Keldabe and her prey stay within 'close' ranges of each other. However, extended use of this sensitive weapon system comes with increased risk of the weapon overloading or suffering an electrical malfunction.
Classification: Heavy Cruiser
Role: Balanced, Battleship,
Height: 300
Width: 350
Length: 750
Power Core Generator/Reactor: Hypermater Reactor
Hyperdrive Rating: 2
Minimum Crew: 4,000
Optimal Crew: 6,000
Armament Rating: 19
Armament
The Type II Keldabe sports a balanced mix of Heavy Turbolasers and Heavy Ion Cannons arranged to fire either forward or in broadsides. Supporting these primary weapons is a battery of Mass-Driver Missile Launchers worked into the prow of the ship and an assortment of point defense lasers is spread evenly over the hull and a battery of Vulcan Mass-Driver Flak Cannons is installed on dorsal and ventral sides of the wing-like structures on the port and starboard of the ship. Also installed on the wing-like structures on the port and starboard of the ship are a pair of emitters for the forward facing Shield Leecher Weapon that makes this ship unique.
Hangar:
Three Squadrons of Fighters or Bombers
Half a Squadron of Shuttles, Dropships, or upto 3 Light Freighters
Non-Combative Attachments:
(5x) Heavy Tractor Beams
Encrypted HoloNet Transceiver
Standard Communications Array
Ray Shielding
Deflector Shielding
Enhanced Combat Sensors
Passenger Capacity: 1,000
Cargo Capacity: 20,000 tons
Consumables: 2 years
Sublight Speed and Maneuverability: 6 (2.0 Guide) 10 (3.0 Guide)