Star Wars Roleplay: Chaos

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Approved Starship The Spry Snicket

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OUT OF CHARACTER INFORMATION
  • Intent: To create the personal ship for Juniper Jett
  • Image Source: Image Source
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Freighter, Personal Vessel
  • Length: 31.9 Meters
  • Width: 24.8 Meters
  • Height: 10.22 Meters
  • Armament: Average
    • 2x Light Turbolasers
    • 2x Laser Cannons
    • 1x Missile Launcher
  • Defenses: Average
  • Squadron Count: None-1
  • Maneuverability Rating: Very High
  • Speed Rating: Extreme
  • Hyperdrive: 1.0
STANDARD FEATURES
  • Bridge
  • Living Quarters
  • Recreational Space
  • Long and Short Range Communication Units
  • Short Range Scanners
  • Life Support Systems
  • Droid Repair Station
  • Medbay
  • Legal and slightly less Legal Cargo Holds
  • Workout Center
  • Mess Area
  • Passenger Quarters
  • Landing Gear
ADVANCED SYSTEMS
STRENGTHS
  • Overdrive: The Spry Snicket, through its original design and no small amount of tinkering at the hands of Juniper Jett, is a vessel of great speed and maneuverability. The Spry Snicket is able to outrun almost every ship of similar size and class, and is able to pull off turns and maneuvers at such high speeds without overt risk of damaging the vessel itself, in both atmospheric and space travel.
  • HIMS: Through careful planning, good contacts, and no small amount of luck, Juniper Jett has been able to get her hands on a slightly outdated, but still functioning HIMS unit. With the installation of this device, Juniper has given her trusty vessel the ability to avoid some of the worst affect of Interdiction fields, and ensuring she can continue her dream of free travel unhindered across the galaxy.
WEAKNESSES
  • Freighter or Not: While the Spry Snicket is incredibly fast for a vessel of its size, it is also rather lightly armed. It did not have many weapons when Juniper 'inherited' the vessel from her uncle, and she has been hesitant to add too many new additions to the vessels arsenal, intent to keep her dream alive without the necessity of turning her beloved home into a weapon of war.
  • Homemade Adventure: The Spry Snicket, never quite the best of ships when Juniper got her hands on it to begin with, is in a constant battle with its owner over whether or not all of its ship functions will be operational from one day to the next, keeping her on her toes, and the ship constantly needing attention.
DESCRIPTION
Juniper always loved her uncle, more so than just because he was family. Among all the people she was related to, her uncle never treated her like some princess in an ivory tower, but his niece first and foremost. This was exemplified in the gift he gave Juniper. While the rest of her family tried to bore her with balls, or enforce upon her the proper education and discipline needed for someone of her station, her uncle taught her how to fix things. Just before her life was turned on its head completely, he even gave her a beaten up, antiquated vessel he had managed to get his hands on. Juniper had felt an immediate attraction to the vessel, and from day one she spent all her spare time, and much of the time she was supposed to be doing other things, working on the ship. It was almost fate that, only days before she would make the decision to run away from her family, she made the vessel space worthy once again. When the time came for her to leave her old life behind, the Spry Snicket was ready to help her on her way, and the two have been inseparable since.


 
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