Star Wars Roleplay: Chaos

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Junction The Spoils | Sith Order/Mandalorian Empire Junction



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It had taken but a day for the carrion scent to waft through the Blackwall and across the Parlemian Trade Route.
The initial probings by Sith forces for what was meant to be a counter-strike against the Imperial Confederation after their attack on Brosi found no grand armadas or stalwart bastions to greet them, rather just empty space and the trails of retreating vessels. When the Sith launched their assembled task forces anyway and spearheaded what was meant to be Imperial space, the reason soon became clear. Their foe had turned their vices and weapons inwards against one another.
A similar situation began to unfold within the Mandalorian bounds as well, reports of Imperial and Diarch forces withdrawing from known positions and lines all across the galaxy. Reports which seemed too good to be true even after the defeats that both factions had suffered recently. Incursions were sent out to investigate these apparent retreats and soon found themselves engaged in these outbreaks of conflict between the Imperial worlds.
When the Mandalorian and Sith forces finally met amidst the systems comprising and surrounding the Tion Cluster the suspicion and trepidation with which both had acted in investigating the Imperial space soon turned into a grim relief and even more bloodthirsty drive. The Imperial Confederation had evidently begun its death throes and they both wished to usher in the last breath.

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Tion has become the main focus for the Sith advance, now joined by Mandalorians seeking to use their allies’ momentum to their advantage. The shipyards in orbit serve as the main line of defense and prize in equal measure, defended by a fleet of Imperial vessels which are still recovering from their previous losses.
Now though they are trapped between orbital reentry and the crushing weight of the combined forces bearing down upon them. With the last of the defending ships either beaten back into the shipyard’s ports and gantrys or now burning hulks, dozens of boarding vessels and pods now streak towards the stations to finish the Imperial forces aboard. There are ships and prizes to be claimed this day, and plenty of blood to be shed along the way.

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Lianna, once the capital of the Imperial Confederation, now lies within the clutches of its worst foes. And they appear to be fresh out of mercy. Fleets of Mandalorian and Sith alike have begun decimating the planet shortly after leaving the stations and fleet that had been defending the orbit in ruins.
While taking the fight planetside on a large scale isn’t part of the plan, there are still valuable assets and information that can’t simply be glassed without losing the advantage that they would give. Corporate headquarters, military complexes, sophisticated industries and factories, all of which are being spared the bombardment so that small groups can venture down from orbit and retrieve whatever of value might remain within them.

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Voss was a world of relative strategic interest yet decidedly little investment in terms of actual defense or resistance. In fact the Voss themselves actually welcomed the invading forces with open arms. Having apparently "foreseen" this day they have eschewed what would have been a costly and futile resistance in favor of greeting the Mandalorians and Sith as peers rather than conquerors.
A grand banquet has been arranged in Voss-Ka to celebrate their arrival, coinciding with calls for diplomats and authorities from both factions to discuss Voss’ neutrality and cooperation in the coming days following the Imperial withdrawal. The Voss Mystics have also tentatively opened their services to outsiders for this event, allowing for a glimpse into the future for the patrons of the banquet as well.
Junction goes live April 2nd! All Imperials welcome!

 
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