NPC Storyteller
The Brotherhood of the Maw's push into the Core Worlds has stalled.
In the wake of the Mawite defeat at Tython, a battered but unbroken Galactic Alliance has launched its so-called "Age of Reclamation", a campaign to expel their barbarous foes from Alliance space. The Brotherhood, suffering under the weight of staggering casualties and severe internal tensions as warlords jockey for leadership in a post-Solipsis era, has struggled to counter this powerful reprisal. The Alliance found victory at Empress Teta, liberating the planet and shattering the Mawite spearhead that had come so tantalizingly close to Coruscant itself. This victory marks a new phase of the war, one in which the Brotherhood is suddenly on the back foot.
But the Maw is like a wounded animal - it is even more dangerous, even more vicious, when its blood begins to flow. The Brotherhood will fight the Alliance to the bitter end, still determined to burn their worlds and scour their law and order from the galaxy. As the Mawites seek the resources necessary to continue the war, they turn to corners of the Unknown Regions which have been largely free of their influence... until now. One such is the well-defended island planet of Oriam Mei. Although rich in the ores that the Brotherhood needs to continue its grinding war, the planet is protected by a massive and powerful defense fleet.
But now the need for the raw materials outweighs the potential losses of invasion.
Now Oriam Mei will burn, and this last refuge will be pillaged.


OBJECTIVE 1
Undersea Combat
Oriam Mei was settled by Mon Calamari and Quarren refugees fleeing the devastation of their homeworld, Dac, at the hands of the Sith. In addition to the coastal industrial cities where the planet's non-aquatic population dwells, they built a string of underwater communities collectively referred to as New Mon Cala. The cities on land will fall easily enough, but to truly pacify Oriam Mei, the Brotherhood must also conquer the oceans. Descend from the docks of Rim City, the planetary capital, and battle the planet's fiercest defenders in their natural element.
Pillage the undersea cities and then puncture them to let the waves rush in. The Maw has no use for such places.


OBJECTIVE 2
Ship-to-Ship Combat
Oriam Mei boasts the largest planetary defense fleet left in the Unknown Regions, a powerful and technologically-advanced fighting force that patrols the system with great vigilance. The fleet is kept in excellent condition by cutting edge orbital shipyards, which are maintained by the governing Corporate Council. After the loss of the shipyards at Copero to the Galactic Alliance, the Brotherhood desperately needs a new shipyard to supplement its primary shipbuilding facilities over Osseriton. Take to the skies above Oriam Mei to smash through the defense fleet.
Crush the last great symbol of defiance against the Maw in the Unknown Regions, and capture the orbital platform.


OBJECTIVE 3
Horror Investigation
Four "subprime" planets, barren worlds with toxic atmospheres, share a system with Oriam Mei. All are rich in valuable ores, so Oriam Mei's ruling corporate council has established mining outposts on their surfaces, isolated domes that hold back the hostile void while miners extract the riches of the planetary crust. Most will fall easily to the Mawite conquest... but on the system's fourth planet, Oriam Ras, something strange has happened. An atmosphere leak in the primary mining station has let in strange and hostile bacteria, bacteria that have driven the sentients they infect homicidally insane!
Clear out the mad miners, and investigate these bacteria for use as a weapon of war.


Pursue a story opportunity of your own devising!