Star Wars Roleplay: Chaos

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Character Kralmus Orr

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Kralmus Orr


FactionBrotherhood of the Maw
BirthplaceMandalore
Age32 GSY
OccupationMarauder
HomeNomadic
SpeciesHuman
GenderMale
Force SensitiveNo
Height1.95 Meters
Weight84 kg
Hair ColorBrown
Eye ColorYellow
Skin ColorPale




BIOGRAPHY:

In some sense, all Mandalorians are born to war. Their culture is based upon strength, honor, striving, and conflict. Their history is littered with powerful heroes and warlords who shaped the course of galactic history. Their ancestors have seen the galaxy laid at their feet, fighting off even the legendary Jedi Knights, and that heritage of almighty warriors is the birthright of all the following generations. Yet different generations were born to different breeds of war. Some were born to times of unity and shared conquest, others to times of exile, strife, and division. Different types of war leave different marks on children, deeply shaping the men and women they grew up to become, for better or for worse.

In the years following the end of the Great Darkness, the Mandalorians were much like the galaxy itself - fragmented and full of conflict. Some Mandalorians served the Sith, while others became allies to the Jedi. Some sought to focus on building a strong, safe realm for their people, while others looked to become conquering warlords once again. Scattered to the far corners of the galaxy because they could not agree on what it meant to be Mandalorian, the warrior people saw their homeworld utterly ravaged again and again, sometimes at the hand of their own kin. Those who came of age in this desperate time held the potential to rise and become the greatest of heroes... or the most despicable of monsters.

Kralmus Orr fell quickly into the latter camp. Amid Mandalore's ongoing devastation, he learned to survive by any means necessary. Murder and betrayal became his bread and butter, and he found that he felt no remorse for preying on the weak. Such acts of violence could perhaps be justified, given the horror and scarcity surrounding him... but the vice he discovered along the way could not. Among the ruins of Mandalore, Kralmus discovered a despicable craving - a hunger for the flesh of sentient beings. It began out of desperation, when he had nothing to fill his belly save the meat of his fallen foes. But when the vile act of cannibalism was no longer necessary, he did not stop. Instead, he found a taste for it. A wicked enjoyment.

No single planet could contain his violence and depravity forever, and in time, Kralmus escaped his homeworld. He wandered the galaxy, sometimes a pirate, sometimes a mercenary, always a bloody-handed marauder... until he heard the legend of Khamul Kryze Khamul Kryze , the Hellhound of Mandalore. Here was a leader worthy of the stories he had grown up on, the tales of ancient conquerors who left the galaxy broken and countless Jedi dead at their feet. Here was a man free of the rigid constraints of morality, not bound by the too-strict laws of honor that some of his people adopted. Here was someone that Kralmus could follow, carving his own bloody legend across the stars.

And so Kralmus Orr joined the Brotherhood of the Maw.



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TRAITS:

[+]Savage Soldier: Kralmus couples the intense martial training and physical conditioning of a Mandalorian warrior with an innate bloodlust and depravity, honed by years surviving alone in the devastated wilds of Mandalore - and by fighting in a variety of fierce conflicts across the galaxy. He is a vicious fighter, killing without hesitation or remorse. A master of many weapons, he is equally unafraid to fight with his own fists - and sharpened teeth. Deadly on his own, he is a truly terrifying juggernaut when encased in a suit of Beskar armor, a vessel of endless rage.

[+]Feral Cunning: Kralmus has survived in some of the galaxy's harshest places and been hunted by some of its most terrifying predators, both bestial and sentient. He is an exceptional tracker and survivalist, able to make himself at home on virtually any planet within hours of arrival. Given his... unique appetites, he can endure almost any conditions so long as he still has foes to hunt and kill. He is adept at setting traps and stalking prey, hiding from his foes until the perfect moment arrives to strike. And he knows well how to terrify those he stalks.

[-]Utterly Depraved: Kralmus Orr is a monster, plain and simple, and he embraces that identity. He is a torturer, a sadist, and an eater of sentient flesh. Most times, these vices merely serve to make him more terrifying. However, they can also work against him. Kralmus is easily distracted by his appetites, stopping to indulge himself and revel in the horrors he inflicts rather than pressing his advantage or sticking to a battle plan. A canny foe can use this against him, getting him wrapped up in his dark and ravenous thoughts and throwing off his reflexes.

[-]Coarse and Brutal: Kralmus's fighting style is based on power and ferocity, using his tall, well-muscled frame and his feral savagery to batter down an opponent's defenses. This style is effective against masses of foes, and against others who rely on heavy strikes, but nimble opponents - and those who rely on finesse over power - can outmaneuver him. Dancing away from - or cleverly deflecting - his blows only enrages him, filling him with spite and frustration. This is a good way to get him to make a mistake, creating an opening for the opponent.

 
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