Star Wars Roleplay: Chaos

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Approved Location The House of Eight Locks

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OUT OF CHARACTER INFORMATION
SETTING INFORMATION

  • Military Base Name: Uk Momna, the House of Eight Locks.
  • Classification: Fort/Vault.
  • Location: Wgah-nagl
  • Affiliation: Darth Ophidia Darth Ophidia Sith Assassins, The Sith Empire.
  • Population: Insignificant.
  • Demographics: Sith and their acolytes, sparse amounts of various sithspawn.
  • Accessibility: The House of Eight Locks stands on a lone rock in a vast ocean, unmarked on all maps but a select few. It can only be reached by air or sea, but lacks a dedicated landing platform save for the slanted roof. Access is very restricted as the entry is locked to all who come unannounced. It is guarded closely by the Sith.
  • Description: In the vast oceans of Wgah-nagl, perched on a single rock caught in near perpetual storm, stands a triangular tower of dark stone. Its roof is sharply slanted and its base widens to a square to keep the waves from washing it off its stubborn base. At a distance it looks dead, forlorn and forgotten, as if it asking you to simply pass it by. Upon approaching it, the structure towers menacingly as if daring one to find a point of entry. There are no doors near its base, only at its peak, and every surface is slick with black algae that clings there despite the buffeting winds and sea spray. The entry at its top is simply cut into the slant and appears as a metal door that splits in the middle, but there is no panel to manipulate.
POINTS OF INTEREST

Each floor of Uk Momna is called a “lock”, as each one is secured and holds its own secrets.
  • The First Lock: The first lock is the top floor, it opens up to a narrow stair that leads down to a mezzanine over first chamber. The walls are decorated with four massive serpents staring at the middle of the room and holding the ceiling with the tops of their heads. The floor beneath holds an amphitheatre for the meetings of the Sith Assassins. The seats are arrayed along two of the chamber's three sides flanking the exit from the Mezzanine while a raised dias with four seats occupies most of the third wall.
  • The Second Lock: The second lock opens an elevator to the next floor. The floor of the chamber is decorated with the symbol of the Sith Order. There are many doors here that lead to alcoves where inhabitants may rest. Two further exits with significant placement leave the Second Lock: one leads to the Third Lock, another leads to the Fourth.
  • The Third Lock: The third lock is a smaller meeting room for the leaders of the Sith Assassins. It is a octagonal table with four chairs, one of which is slightly taller and decorated with a pair of coiling serpents. The table itself is a cross section cut from a single wroshyr tree, preserved with a dark wood-stain and decorated with brass inlay that forms a two-dimensional map of the galaxy.
  • The Fourth Lock: The fourth lock is a workshop with Sith Assassin weapons, as well as a stock room with weapons from several other groups used to deceive enemies. It contains everything you need to create a unique or semi-unique weapon.
  • The Fifth Lock: The fifth lock is a server room with information from Sith regimes of the past, these are stored in data banks that are encrypted with extremely tough anti-slicing measures. In the middle of the room is a large brain floating in a vat.
  • The Sixth Lock: The sixth lock is a library of secret information of the Sith Assassins. Most of this is stored on a datacron, but there are also objects locked away in display-cases, and some flimsiplast tomes. This room has additional protections against slicing.
  • The Seventh Lock: The seventh lock Is a vault that holds items of importance to the Sith Assassins. Each object is wrapped in force-nullifying resin and locked in a metal box, which is then placed in a safe in the wall.
  • The Eight Lock: The eighth lock holds the most important items of the Sith Assassins, such as holocrons and ancient artefacts. The walls are bare, but at its centre is a metal pillar made up of dark metal hexagons locked in a honeycomb pattern.

SECURITY
Security Rating: Maximum

  • Secret Location: The House of Eight Locks is a closely guarded secret. It is placed in a vast ocean and left unmarked on all but a few maps, making it difficult to discover.
  • Shield generator: A shield generator inside the tower protects it from orbital bombardment, but does not stop ships or individuals from landing.
  • Labyrinthine: While simple in its exterior, the interior of the House of Eight locks is made to confuse those who do not know it. The tower has several secret passages and the narrow passages often curve clockwise to hinder right-handed assailants in melee.
  • Traps: The tower is beset with traps, from spiked pits and poison gas to ray-shields and hidden blasters.
  • Doors:
    • First Door: The first set of doors are made from thick slabs of Turadium and require the Force to open.
    • Second, Fourth and Fifth Doors: Open with an electronic panel, but requires a fob with correct clearance.
    • Third Door: Appears to be drawn onto the wall using Sith runes. The doorway requires a force user to open by interpreting the runes. The doorway is innately tainted and opening it may cause a light-sided force user to experience searing pain.
    • Seventh Door: Like the initial door, this requires two force-users to move the heavy metal slabs in opposite directions at the same time. It is decorated with imagery of a master and apprentice working in tandem.
    • Eight Door: The Eighth Lock is made to be opened with the Force, like the Seventh. However, it requires the blood of one of the four grand masters of the Sith Assassins to open.
  • The Watcher: The Fifth Lock inhabits a Tsudakyr that functions as the warden of Uk momna's lower floors. It can manipulate internal systems to trap or hinder intruders.
  • Denizens: Those who reside in The House of Eight Locks are not simple soldiers or helpless civilians; they are Sith or their most trusted supporters. As such, assailing Uk Momna's interior may be a daunting task.
HISTORICAL INFORMATION

Some secrets are too dear to share, even with one's own superiors.

After the fall of the Sith Assassin compound on Malif Cove in the days of the One Sith, Darth Ophidia laid out the plans to spread the knowledge of the Sith Assassins across multiple safe locations. During the Sith Empire's rise, she set out to recover or construct four bases for the Sith Assassins to store their knowledge so that it could be used again when the time is right and the Sith rise anew. Uk Momna or "The House of Eight Locks" is one such location. While the Maena Institute was where apprentices were taught, Uk Momna would come to serve as one of the most important and secretive vaults of the order.

Before its construction, Ophidia's top agents scoured the galaxy in search of rumours, desolate places, and lands where the darkness dominated. For such places were good soil to sow the seeds of future Sith.

The quarrantine-world of Wgah-nagl was initially not on the list, but when Darth Ophidia heard descriptions of it, her interest was piqued. Reports from her spies came in, having gathered local legends and superstitions, as well as a survey of their disposition to the Force, and they concluded that it was a suitable home; The religion of Wgah-nagl, their reverence for Sith magicks, and the Kissai god Typhojem made it easy for the Assassins to hide among the populace and scout out a suitable site for their new location. While many ancient ruins were promising, one stood out by sheer remoteness: A broken tower on a rock in the middle of the ocean. It would allow them to come and go without having to explain themselves to the locals. And the nexus helped shroud their presence by acting as an overwhelming beacon of darkness.

It was a perfect place to hide.

The broken tower was slowly restored, using labourers that were vanished from the forge works on Kol Huro and materials skimmed off the top of other building projects under Sith-Imperial control. Concealing the construction meant it was slow work, but they were determined to ensure the project's security. Installing security measures was a meticulous process; from forging and carving the mechanisms of the doors, to securing the right power-supply to meet the structure's needs without giving them away.

Finally, near the Sith Empire's end as a major power in the Tingel Arm, the Sith Assassins transferred documents, assets and important personell to Uk Momna, where they would be kept safe. From there, they watch and wait for their chance to place the Sith back in their rightful position of power.
 
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