Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Faction The Great Forge of Mandalore - Summer, 902 ABY [ME]


GFHeader.png


THE GREAT FORGE OF MANDALORE
"Your Might is a Dragon. Feed It."

GFSide.png
KELDABE, MANDALORE
OUTER RIM TERRITORIES

As the Mandalorian Empire continued to stretch across the stars, restoring its heart remained at the forefront of its priorities. With each victory and every conquest, Mandalore began to feel like itself once more. The scars left by Sith occupation fifty years ago had been mended, while the wounds inflicted by Jedi manipulation generations before had finally begun to heal. Now, the hour had come to restore one of the most pivotal pieces of Mandalore's soul.​
For eons, the Great Forge of Mandalore had served as the engine through which generations of Mandalorians forged themselves for war. Its fires had birthed countless suits of beskar'gam, its anvils had shaped weapons carried into battle, and its halls had witnessed the forging of bonds that endured long after the fires had cooled. Destroyed a lifetime ago, the ancient forge had been painstakingly restored by the Empire, its foundations rebuilt and its machinery returned to working order. Now, the clans had gathered to witness the slumbering behemoth awaken once more.​
Yet the Great Forge had never been merely a place where Mandalorians armed themselves for battle. It had always been a gathering place for the people of Mandalore, a place where history was taught, skill was tested, weapons were improved, and connections were forged between warriors who might otherwise have never crossed paths. It was as much a cornerstone of Mandalorian community as it was an engine of war.​
In times past, it had not been uncommon to see flocks of Mandalorian children roaming through its halls, their curiosity carrying them from one corner of the great complex to another as they poked their heads wherever they could and watched the work of the forge with wide eyed fascination. Veterans could often be found teaching young initiates how to wield a blade, how to improve their aim, or how to carry themselves with the discipline expected of a warrior. Victors returning from recent battles would gather with tihaar in hand, trading stories and laughter while their battered beskar'gam was repaired by the artisans who had spent their lives mastering the craft.​
And, of course, the Great Forge was where each Mandalorian could be paired with their own Basilisk War Droid, continuing a tradition that stretched back through the ages and connecting the warriors of the present to those who had ridden into battle long before them.​
Today, that tradition began anew.​
The first fires roared to life within the restored chambers, their orange glow spilling across ancient stone and newly forged metal as heat once again radiated through halls that had known only silence for far too long. The roar of the flames filled the forge alongside the rhythmic symphony of hammers striking metal, machinery grinding into motion, and voices carrying between the great chambers.​
The Great Forge was alive once more.

For the first time in a lifetime, the heart of Mandalore burned again, and with it, the soul of the people was made whole once more.​

GF-Obj1.png

THE GREAT FORGE

The furnaces roar with renewed life.
The chamber is bathed in orange light as molten beskar flows through channels carved into ancient stone. Smiths work beneath the watchful eyes of their teachers, shaping metal that will become armor, weapons, tools, and heirlooms for generations to come.​
This is where Mandalorians come to learn the ancient craft of their people. Initiates can learn to work beskar beneath experienced smiths, warriors can commission new weapons or have their beskar'gam reforged, and those seeking something more personal can witness the ancient chambers where Basilisk War Droids are born.​
Make your mark! Forge something worthy of Mandalore. Learn the craft, commission a weapon, improve your beskar'gam, or assist a smith. Witness the birth of a Basilisk War Droid or even discover whether one of these ancient machines will accept you as its rider.​

GF-Obj2.png

THE WARRIOR'S FLOOR

The hammers are not the only things that ring through the Forge.
Beyond the main furnaces lies a sprawling training hall where warriors have gathered for generations to test themselves against one another. Training droids have been restored alongside racks of beskads, vibroblades, blasters, and other weapons, while the walls remain scarred by countless generations who came here to sharpen their skills.​
Veterans instruct initiates. Rivals settle old arguments through sparring. Warriors experiment with unfamiliar weapons, while others seek advice from those who have spent decades mastering their craft. There is no battlefield here and no expectation that every contest must end with a victor. The Warrior's Floor exists so that Mandalorians can become better warriors together.​
Test yourself! Spar with another warrior, seek instruction from a veteran, teach an initiate, experiment with a new weapon, or simply find someone willing to discover who is actually better at fighting.​

GF-Obj3.png

HALL OF THE ANCESTORS

The Forge remembers.
Beyond the roar of the furnaces sits a quieter chamber filled with relics from Mandalore's long history. Ancient suits of beskar'gam rest beside weapons carried by forgotten warriors. Clan banners hang from the walls, some belonging to houses that still thrive today and others belonging to clans whose names have survived only within the records of the Forge.​
Holorecords recount ancient battles. Carvings preserve forgotten traditions. Genealogies stretch across the walls, while artifacts recovered from the ruins of Mandalore offer fragments of stories that were nearly lost forever.​
Discover what came before. Search for the history of your clan. Listen to an elder recount an ancient battle. Tell your own stories. Investigate a relic whose origins have been forgotten. Or simply wander the Hall and consider what it means to inherit a legacy that stretches back thousands of years.​

GF-Obj4.png

FOUNDRY COMMONS

The Forge was never meant to be silent.
The chambers surrounding the great furnaces have been transformed into a sprawling communal space where Mandalorians can eat, drink, trade stories, and simply exist among their own people. Long tables fill the open halls beneath clan banners, with food and tihaar passed between warriors while smiths continue their work nearby.​
Warriors arrive after training. Artisans gather when their work is finished. Veterans tell stories that become more impressive with every retelling, while children wander through the halls with more curiosity than supervision. Clan representatives meet over meals, and strangers become acquaintances simply because they happened to sit beside one another.​
Spend time among the clans. Share a meal, trade stories, meet members of an unfamiliar clan, participate in an impromptu game, settle an old rivalry, make a new friend, or simply enjoy having somewhere within the Empire where Mandalorians from across the Galaxy can gather together.​

GF-BYOO.png

BRING YOUR OWN STORY

Your Legend is being forged in fire.
The Great Forge is vast, and its restored halls offer countless opportunities beyond the locations listed above. Explore forgotten chambers. Seek out a particular smith. Bring your family to see the Forge for the first time. Investigate something uncovered during the restoration. Meet members of another clan. Follow a rumor. Find an old friend. Create a new tradition.​
If it makes sense for your character to pursue it within the Great Forge, it belongs here. This is Mandalore's restored heart, and there is plenty of room for the stories of its people to grow alongside it!​

Xandross Poize Xandross Poize
Sharloe Sharloe
Morkan Shuva Morkan Shuva
Gavin Vel Gavin Vel
Daniel Tobian Daniel Tobian
Shayl Munin Shayl Munin
Taiia Locke Taiia Locke
Diawl Hynafol Diawl Hynafol
Ardere Verd Ardere Verd
Muad Dib Muad Dib
Kaela Voss Kaela Voss
Maia Maia
@Vojövif Fett
Sylor Sylor
Ivy Maro Ivy Maro
Camille Cendre Camille Cendre
Xael Vioran Xael Vioran
Kivah Kivah
Torvyn Kade Torvyn Kade
Sylor Sylor
Astrid H'ray Astrid H'ray
Dral-Kar'ta Saandyr Dral-Kar'ta Saandyr
Sev Sev Notimo
R-5 (Rathen Vex) R-5 (Rathen Vex)
Sabine Delacroix Sabine Delacroix
Tekton Artez Tekton Artez
Alsin Vex Alsin Vex
Rynar Solde Rynar Solde
Seris Mataan Seris Mataan
Juniper Le Fey Juniper Le Fey
Voli Cholrass Voli Cholrass
Leea Pandac Leea Pandac
Kyran Thaln Kyran Thaln
@Coranth Renth
Sakura Kitsune Sakura Kitsune
Cabur Cabur
Lucero Tzoran Lucero Tzoran
Ronan Vizsla Ronan Vizsla
Fiore Fiore
Aten Karr Aten Karr
Tobi Fett Tobi Fett
Emberlyn Kislo Emberlyn Kislo
Mira Rekali Mira Rekali
Kyramud Kass Holliday Kyramud Kass Holliday
@Ekka Batari
Colton Colton Renth
@Prisoner #36929
Mao Mao
Jett Vox Jett Vox
Korso Rook Korso Rook
Rheyn Veskane Rheyn Veskane
Sorin Ordo Sorin Ordo
Charlana Charlana
Garo Vevut-Varkor Garo Vevut-Varkor
Torik Spar Torik Spar
Vaela Varkor Vaela Varkor
Varek Ordo Varek Ordo
Kurayami Bloodborn Kurayami Bloodborn
Alden Akaran Alden Akaran
@Kael Varr
Hrist Hrist
Niijima Izumi Niijima Izumi
Vael Saren Vael Saren
Elian Abrantes Elian Abrantes
Serrik Skirata Serrik Skirata
@Astella Verd
Quinn Varanin Quinn Varanin
Ivalyn Yvarro Ivalyn Yvarro
Rowyna Galeway Rowyna Galeway
Xerxes Verd Xerxes Verd
@Tessa Thayne
Mia Monroe Mia Monroe
Azen Kast Azen Kast
Cyran Vaas Cyran Vaas
Cabur Cabur Nau'ur
@Kotak Vikar'Ranov
Avast Verd Avast Verd
Pal Veda Pal Veda
@Dral Kar'taal
Reina Daival Reina Daival
Eenia Vahn Eenia Vahn
Adelle Bastiel Adelle Bastiel
Nianuke cyt Nianuke cyt
Zurak Bruul Zurak Bruul
@Ajalurk-Chaidth Kryze
@Arden Priest
Vantis Saxon Vantis Saxon
Edward Ashcard Edward Ashcard
Persephone Halcyon Persephone Halcyon
Inez Inez
Mar Skirata Mar Skirata
Korda Veydran Korda Veydran
Sula Skirata Sula Skirata
Sidonia Sidonia
Maur Maur
Ferris Ferris Skirata
Veyla Krinn Veyla Krinn
Renn Vizsla Renn Vizsla
Perseus Perseus
Hubert Starhopper Hubert Starhopper
E erida Lok
Drexan Ordo Drexan Ordo
Ryzen Vord Ryzen Vord
Amelia von Sorenn Amelia von Sorenn
Zet Reav Zet Reav
Acier Moonbound Acier Moonbound
@Colden Renth
@Domina Prime
Shot Sutaz Shot Sutaz
Drystan Creed Drystan Creed
Kyor "Mute" Jaeirr Kyor "Mute" Jaeirr
Brent Warnel Brent Warnel
Vahlika Velhaari Vahlika Velhaari
Hilal Vizsla Hilal Vizsla
Sibylla Abrantes Sibylla Abrantes
Alyvia Toss Alyvia Toss
Vanadium Vanadium
Platinum Platinum
Electrum Electrum
Elira Verd Elira Verd
@Viera
Nando Nando
@Tin
@Serra Toss
Ranna Sejast Ranna Sejast
Aiden Wolf Aiden Wolf
Palladium Palladium
@Songsteel
Alara Ordo Alara Ordo
Minerva Fhirdiad Minerva Fhirdiad
Aadihr Lidos Aadihr Lidos
Azurine Varek Azurine Varek
Kayte Toss Kayte Toss
Lynn Caromed Lynn Caromed
Fabula Caromed Fabula Caromed
Is'ekapi Rex Is'ekapi Rex
Dreidi Xeraic Dreidi Xeraic
Grym Lok Grym Lok
Skye Mertaal Skye Mertaal
Zee Caromed Zee Caromed
Rheyla Tann Rheyla Tann
Haken Ralo Bolt Haken Ralo Bolt
Ginjako Brorai Ginjako Brorai
Maiz Tor'val Maiz Tor'val
Xasin Dyst Xasin Dyst
Sanguina Krev Sanguina Krev
Svidur Galaar Svidur Galaar
Vaux Gred Vaux Gred
Mig Gred Mig Gred
Edrick Aethelred Edrick Aethelred
Tarre Priest Tarre Priest
Cerar Vizsla Cerar Vizsla
Kassandra Kassandra Beskar'ad
Kad'irk'Ra Kad'irk'Ra
Janous Ryss Janous Ryss
Liorra Liorra
Tyr Mereel Tyr Mereel
Conrad Conrad
Aren D'Shade Aren D'Shade
Zel Sharratt Zel Sharratt
Korra Kast Korra Kast
Whottoomuzz Chantin Whottoomuzz Chantin
Reshim Reshim
Red Red Mobius
Emilia Locke Emilia Locke
Athena Faar Athena Faar
Thalira Kiing Thalira Kiing
Vulcan Krayt Vulcan Krayt
Delsin Shaw Delsin Shaw
Montello Deshra Montello Deshra
Adonis Angelis IV Adonis Angelis IV
Siv Kryze Siv Kryze
Jaikell Wyrvhor Jaikell Wyrvhor
Itzhal Volkihar Itzhal Volkihar
Valah Hagen Valah Hagen
Vytal Noctura Vytal Noctura
Suleiman Lok Suleiman Lok
@Kyrida Verd
Jiriad Galaar Jiriad Galaar
Kandosii Ka'rta Kandosii Ka'rta
@Manti Wyrvhor
Mia Monroe Mia Monroe
Ladante Mamba Ladante Mamba
R raef Malstadt
Ciri Jade Ciri Jade
Lunara Azure Lunara Azure
Kirae Orade Kirae Orade
Ro'talius Emanti Ro'talius Emanti
Alora Vizsla Alora Vizsla
Zhulghua Zhulghua
Kalðr Ísbjørn Kalðr Ísbjørn
Cordelia Malkavian Cordelia Malkavian
Drego Ruus Drego Ruus
"Templar" "Templar"
CT-312 CT-312
Tomaj Eldar Tomaj Eldar
Rhys Swynol Rhys Swynol
@Lysara Rynn
Nephthys Nardithi-Verd Nephthys Nardithi-Verd
Hanna Hanna
Siae Andronike Siae Andronike
Zlova Rue Zlova Rue
Runi Kuryida Runi Kuryida
@Ren Ashbridge
Aliza Vale Aliza Vale
Thram Drokor Thram Drokor
Sagan Verd Sagan Verd
Ze'bast Verd Ze'bast Verd
Vyse de Valorous Vyse de Valorous
@Varuun Rekaal
Kuben Woods Kuben Woods
Valeria de la Vallée Valeria de la Vallée
Lyra Scarlet Lyra Scarlet
Talohn Atar Talohn Atar
Incitrix Incitrix
Klavatora Verd Klavatora Verd
Aselia Verd Aselia Verd

p-F7-E9-Nk-1.png

 
Last edited:

Lio-Title3.png











Tags: Open





Lio-Rework.png



Liorra probably should not be here.

She knew that. She was also here anyway, standing in the middle of a forge, foundry, workshop, whatever the correct word was, in Keldabe, which she had not exactly been frequenting lately. But the deed had happened, and the rooftop had happened, and apparently what her brain had decided to do with all of that emotional weight was bring her somewhere she could stand next to molten metal and call it processing.

She was aware of how that sounded.

For all the self-awareness, though, she genuinely thought this might be useful. She had something to make, had been turning the idea over for a while now, and she had something to practice. The heating-things-up ability. Thermokinesis, if she was using the right word, which she wasn't entirely sure about. It had been emerging on its own terms for months now, showing up uninvited in moments she'd rather it didn't, and she figured a forge was maybe the one place in the galaxy where uncontrolled heat was at least contextually appropriate.

She looked around, got her bearings, and decided this was a perfectly reasonable decision.



 

THE GREAT FORGE

Veyla Krinn had known the sound of a forge for nearly as long as she could remember. There had been mornings on Concordia when she awakened to the distant ring of hammers before she ever heard another voice, and evenings when the glow of furnaces remained visible long after the streets outside had grown quiet. Her parents had introduced her to the craft when she was young, first by allowing an overly curious daughter to watch from somewhere safely out of the way, and later by placing tools into her hands and expecting her to learn how to use them properly. Even now, her own forge remained one of the few places where Veyla could lose hours without realizing they had passed, surrounded by familiar tools and the comforting rhythm of work she understood.

None of that quite prepared her for the Great Forge of Mandalore.

She slowed shortly after entering the restored chamber, helmet held beneath one arm as the first waves of heat rolled over her. Fiery light reflected across the crimson accents of her dark beskar'gam and caught within the braid of red hair falling behind her shoulder while Veyla simply took everything in. Hammers struck anvils in overlapping rhythms, machinery rumbled beneath the roar of enormous furnaces, and voices carried between stations whenever the noise permitted conversation. Molten beskar flowed through channels cut into ancient stone while smiths moved through the restored chambers with purpose, some working alone and others gathered around projects requiring several pairs of hands. Individually, nearly every sound and sight was familiar to her, but together they possessed a scale her forge on Concordia could never have approached.

A slow smile spread across her face as she continued farther into the chamber. "Now that's a forge." There was quiet admiration in the words rather than comparison, because Veyla had no intention of pretending her own workshop belonged in the same category. Her forge was hers, built around the work she preferred and the habits she had developed over years behind an anvil. This place belonged to Mandalore itself, and standing within it carried a weight that had nothing to do with the sheer size of the furnaces surrounding her.

Like most Mandalorian smiths, Veyla had grown up knowing what the Great Forge represented without ever expecting to see its fires burn herself. Stories could preserve a great deal, but they couldn't reproduce the heat against her face or the sound of beskar being worked only a short distance away. They couldn't capture the sight of experienced smiths sharing their stations with those still learning, nor the small gatherings that formed wherever someone was doing something interesting enough to attract an audience. The Great Forge had ceased to be merely a piece of Mandalorian history. It was being used again, and that mattered far more to Veyla than seeing it perfectly restored and left untouched as some monument to what their people had once possessed.

She wandered without any particular destination, although years of experience inevitably drew her attention toward the work being done around her. Occasionally she slowed to watch a technique she recognized, while other stations earned longer looks when the equipment or method was unfamiliar. There were questions she wanted to ask and tools she wouldn't have minded examining more closely, but she kept her hands to herself. Being a smith did not grant her permission to walk into another's workspace and start handling their equipment, and the significance of the Great Forge made her more conscious of that courtesy rather than less.

Eventually Veyla found herself near one of the great furnaces, far enough from the active stations that she wasn't intruding upon anyone's work but close enough to watch. Her helmet remained tucked beneath her arm while her free hand rested casually against her hip, emerald eyes following the movement of metal from fire to anvil and back again. There was something satisfying about seeing so many different clans represented beneath the same roof, each bringing their own experience to a craft that had survived alongside the Mandalorians themselves.

Her thoughts briefly returned to the smaller forge waiting for her on Concordia. That was the place where she knew every hammer by feel, where she could reach for a tool without looking and know exactly where it would be. It would remain her forge regardless of how impressive the chamber surrounding her might be, but Veyla didn't feel any need to compare the two. One was personal, built around a single smith and the craft her parents had passed down to her. The other had endured in Mandalorian memory long enough to belong to generations who had never even seen it.

Now Veyla was finally standing inside it, listening as the Great Forge breathed fire again, and for the moment she was perfectly content to simply be another Mandalorian beneath its roof and see where the day carried her.

@open
 
Objective: The Hall Of Ancestors

Korda had come to the Great Forge of Mandalore with considerably different plans.
The Hall of the Ancestors had not been among them.
He had wanted the main forge. He had wanted to put his armor through the hands of the Forge's smiths, see what could be improved, perhaps have Ashen Maw given some much-needed attention. There were also rumors of ancient machines and constructs within the Forge, and the possibility of standing before a Basilisk war droid and seeing whether the ancient machine would accept him was a temptation he had found difficult to ignore.

Instead, the seven-foot Mandalorian found himself standing within the quiet halls of the ancestors.
Korda stared down the length of the chamber through the narrow visor of his helmet.


"...Of course."
His voice carried softly through the hall.
The main forge could wait.

The Hall was filled with the remnants of Mandalore's past. Ancient beskar'gam stood within displays, weapons rested beside them, and clan banners hung from the walls. Some belonged to houses that still carried their names proudly. Others represented clans that had vanished so completely that their names survived only within the records preserved here.

Korda slowly walked between them.
His own armor seemed almost appropriate among the relics.

Scarred black beskar covered his massive frame, the crimson krayt skull of Clan Veydran displayed proudly upon it. Four tally marks rested upon his helmet, each representing one of the Mandalorians who had fallen beside him on Yaga Minor. The Jaig Eyes upon his armor marked another chapter of his own history.

But that was not why he had come here.
Not really.

Korda wanted to know about Clan Veydran.
Not the Veydran of its final years.
Not the weakened clan that, in Korda's eyes, had allowed itself to become soft.
He wanted to know what had existed before that.

The warriors.
The leaders.
The battles.
The traditions.

The victories.
The things that had once made the name Veydran worth carrying.
His gloved hand moved across one of the genealogical records carved into the wall.
Nothing.

He moved farther along.
Still nothing.
Another record.
His helmet tilted.

There.
A name.
Not enough.

But something.
Korda leaned closer, studying the inscription before following the lineage further through the records.
For once, there was no battlefield in front of him. No enemy to break through. No weapon to fire.
Just questions.

And Korda had never been particularly good at leaving questions unanswered.
He continued deeper into the Hall, occasionally stopping to examine a weapon or suit of armor whenever something caught his attention. Every so often, his helmet would turn toward another visitor moving through the chamber.

He did not speak to them.
Not yet.
There was no need to interrupt anyone's search.

Still, the sight of other Mandalorians wandering through the Hall did little to bother him. If anything, it reminded him that he was not the only one looking for something buried within these walls.
Eventually, Korda stopped before another section of ancient records.
He folded his arms across his chest.


"Someone here has to know."
His words were quiet, almost spoken to himself.
He had heard that elders sometimes visited the Hall. Historians. Clan members searching for their own ancestors. Warriors trying to understand where their people had come from.

Perhaps one of them knew the name Veydran.
Perhaps someone had heard a story.

Perhaps someone had seen a relic that Korda had overlooked.
He remained there, studying the records and allowing the other visitors to move freely around him.
There was no urgency.
For once, Korda was willing to listen.

And if another Mandalorian happened to approach while he searched, whether they carried their own clan's history with them or simply wondered what had captured the attention of the towering warrior in scarred black armor, Korda would not turn them away.

After all, the past belonged to all Mandalorians.
He simply intended to find his piece of it.
And perhaps, buried somewhere in this ancient hall, was the piece that would show him exactly what Clan Veydran had once been...
...and what he intended to make it again.
 


GF-Obj1.png

TAGS: Adelle Bastiel Adelle Bastiel Jonah Jonah | OPEN​
5eaebc95592863a83eba56c2a8fcd0d8358f3335.pnj


The hammer struck true, the ringing of beskar was a chorus in the depths of the great forge, a song that hadn’t been heard in this magnitude in generations, and Tessa’s heart sang in response. She wasn’t a true armoursmith by any means, she was out of practice having lost touch with her roots for so long but something about being here made her want to remember what it meant to shape beskar.

The workbench she’d claimed was already littered, datapads and holoimages, half finished ideas and prototypes that she’d been playing with in her spare time. Today she was starting simple, remembering the way beskar folded, where it gave willingly and where it broke.

Tongs set the blade back into the deep heat of the great forge and Tessa watched it burn, the super heated glow becoming almost white before she drew it out again. Everything else outside her work passed in a blur, there was only the hammer, the anvil and the fire.

 
Mandalorian-Header-3.png


| Location | Mandalore, Outer Rim Territories
| Objective | II - The Warrior's Floor


By most accounts, a blaster required minimal expertise; the fundamental act of levelling a weapon at a target and squeezing the trigger was often regarded as sufficient skill. A deadly weapon, whether it lay in the hand of a seasoned marksman or a child barely able to clasp the grip with their small hands, and even then, the latter was not always necessary.

One could certainly argue the principle extended to many forms of weaponry; a vibroblade, for example, could inflict grievous harm in the hands of an expert swordsman, but at the same time, when held by an unwitting novice—someone who had yet to grasp the importance of safety and control. Not that one should assume that made the weapon lacking in skill; rather, as one started to learn, they were forced to handle so many concepts and techniques that balancing their lessons against the deadliness of the blade often left their form predictable and, by extension, exploitable. Strikingly, in contrast, the very nature of a blaster allowed one to very quickly pick up its frame and turn a recklessly wielded tool into an instrument of death.

And yet, despite all statements to the contrary, a blaster was not a weapon lacking in skill; it was simply quick to learn and took significantly longer to master. Itzhal was not a man who could tolerate mere minimal expertise.

All of which was a rather long-winded explanation for why the Morellian found himself sprawled across the unforgiving ground, staring out through the gap in the wall, where enormous metal shutters retracted into dark stone and reinforced struts that formed the outline of what one might have generously called a floor-to-ceiling window. In the distance, dust fluttered with the muffled cry of the wind, the faintest of distortions visible through the near-transparent ray shield that kept the radiation out, even as it allowed cracking red and yellow blaster bolts to fly through, shattering over the dunes and metal markers scorched black beneath the sun.

One arm was tightly wrapped around the sleek frame of a blaster rifle, nearly as lengthy as his own tall, lean figure. With his other hand, he unfolded the bipod legs, extending one after another with a subtle click that settled moments later with a muffled thump against the cold metal floor. Above his head, industrial lamps cast the metal barrel in a harsh white light that outlined the faint marks of wear and tear, minor scrapes that had tarnished the paint and yet failed to damage the frame itself or the more fragile components within.

Behind him, steel rang against steel. A sharp crack, followed by another, before they were swallowed by more immediate sounds. The angry rev of a vibroblade meeting its counterpart and the unmistakable bark of a blaster discharged only a few stalls down, the result of their shot displayed more in the curse that followed than in the plume of dust that emerged in the distance. Somewhere nearby, a voice offered encouragement, even as Itzhal couldn't help but settle his gaze on the distant silhouette, distinctly lacking in scorch marks; he was kind enough, then, to choose a different target.

Further down the field, a figure outlined in a vivid blue streaked across the repurposed ruins, then exploded into a dazzling display of disintegrating pixels.

Tags: OPEN​

 

7e168c64723d6d4516b062033b989be356138fdd.pnj

GF-Obj3.png

TAGS: OPEN​


HALL OF THE ANCESTORS

Within the Hall of Ancestors the ringing of hammers and shouts of mandalorians of all ages was muted the moment you stepped over the threshold. It was like stepping into a bubble of serenity. Conversations here were quiet, as if people speaking too loud would disturb the ancestors represented within

Amidst the banners of clans she couldn’t remember the names of and relics older than any family generation she could recall, Rynna wandered. She felt small and insignificant amidst the history laid before her, but she wanted to learn and understand more about the people who had taken her in…about her people.

There were others here too, clad in armour lost in their own searches, she didn’t want to disturb any of them. In her hand she held a medallion emblazoned with a mythosaur skull, the leather cord it was attached to was wrapped several times around her hand. It had been her fathers. He had not been a mandalorian, but a domarian and fiercely proud too.

The thought saddened her, her gaze dropping to the floor a moment as her feet continued their slow gentle steps. Taking a breath she buried it down, her attention caught by a plaque listing the Manda’lors of old, with Mand’alor the Iron freshly carved upon it.

She tilted her head, wondering what it must be like to be in such a position.

c61ce77174c5351c9778e4c8719278dc5472a636.pnj
 


e6539575693e5689e160cf2ab41b40f173bb0991.pnj


GF-Obj2.png

Tags: Vaux Gred Vaux Gred | OPEN






de784f6a6cf1431c65722dd65864b7fa97b46af2.pnj




“Again.”

Mia’s voice rang out across the hall she the group she was instructing reset with a reluctant groan, beneath her helmet Mia smiled walking between the lines of sparring pairs, foundlings mostly, though some with more experience had come to aid, offering partners to those who didn’t have one, of who needed a more personal touch.

Her dark visor moved, assessing all of them as her instructions barked.

“Three, four, five. Mind your core, keep your knees bent.” she corrected a foundlings stance as she passed them. “The next person I see with locked knees is going down. Again!”

Her left arm was missing from the elbow down, courtesy of a recent fight and for the moment, no cybernetic replaced it. Not because Mia didn’t want one, just that she wanted it to be worthwhile, for her getting used to the sensation and movement of a temporary one only to have to start again with another was a waste of time.

Besides, she was managing just fine without it.

The rest of her injuries were still healing, deep tissue damage required multiple sessions in the bacta tank and the Warmaster still had an Army to run in between. The cane in her hand snapped out as she made another pass, sweeping across the back of a trainee's knees and dumping them on their backside.

She paused to look down at him, wounded pride shifted his face into anger and Mia’ tapp-ed the top of his head with the same cane. “Knees. Bent.” she repeated.

“Again!”

One of them swore, and the Warmaster chuckled.

“These movements will serve as the base for you to build a foundation upon, they need to become muscle memory and muscle memory is built by repetition. The better your muscle memory, the quicker your reactions and the more likely you are to survive a fight against a real blade, or a lightsaber. So…”

She stopped as she reached the end, turning again to face them.

“Again.”

 
GF-Obj3.png

Hall Of Ancestors
Tag: Open

Xandross entered the Hall of Ancestors alone. The Myrmidons had wanted to provide an escort. Xandross felt not only was that unnecessary, but sent the wrong message. Showing up with an escort signalled that he felt unsafe, insecure that he was trying to demonstrate power. Today was not about power. It was about respect. Respect for a warrior tradition substantially different from his own it was true, and yet a warrior tradition nonetheless. Xandross had always respected the Mandalorians he had fought, even admired them. It took significant ability to cultivate the reputation of a culture capable of directly taking on powerful force users such as Sith and Jedi.

Primarily though Xandross felt that perusing the sacred displays of the Hall of Ancestors sent the message that he, the commander of the Myrmidons was willing to honour the traditions of his employers without adhering to them.

Xandross stopped at a display of the Mandalorian Civil War. It said something that this hall honoured both Death Watch and Supercommando Codex. No doubt it was an attempt to unify two juxtaposed creeds that had historically required enmity to the point of civil war.

Xandross had seen money such displays among cultures with a similarly fractured history. What was interesting was that Xandross could see remnants of both cultures in the modern day. The Mandalorian Empire prided itself on being honourable mercenaries yet were not afraid to show strength via conquest.

The former highlighted why Xandross had felt it would be fitting for Xandross to contract with them as a mercenary himself. The latter demonstrated a strength of will to enforce their strength.

It may not have been his empire, but it was an empire. Though truthfully Xandross's reasoning for commandeering the Iliad and splitting from the endless tirade of one failed imperial empire after the next was that he had come to an important realisation. The Myrmidons were his home, not the empire.

As such he had decided they would fight for themselves. Fight for each other first and foremost. The client was what was most suitable for respecting their independent culture of their own. The Mandalorian Empire would seem to be able to respect that more than the other factions available for the hiring of a single star destroyer.

Xandross turned to the one attached mercenary he had elected to bring with him. Sharloe Sharloe was an interesting case a former rebel fighting alongside former Imperials. Not quite a myrmidon but then she provided a valuable service. In order to survive in their new role The Myrmidons would have to adapt from Imperial tactics. Sharloe provided a contrasted perspective towards that adaptability.

"What are your impressions?" Xandross asked making it clear it wasn't a request.
 
Last edited:
GF-Obj3.png

Hall of Ancestors
Tag: Open



Sharloe looked over the display with a degree of resistance. It reminded her too much of Neo-Crusader fanaticism. These were the inheritors of the same root culture. The ones who had killed her father and burnt down her home. She wondered what that past version would have thought of her, perusing a museum of the very people she had hated. Hated enough to reject the man she loved.

Now here she was disillusioned with causes, fighting for herself.

Despite her resistance she could not help but notice the recurring themes, the similarities with the ways of the Wookiee's. The emphasis on familial bonds, the value in keeping your word, the requirement to fight for your people.

Sharloe could not help but think that a Mandalorian who came to Kashyyk for something other than war would be quite welcome.

Sharloe examined her feelings on the confliction within her for a moment. Before shutting it down with the cold hard thought that it didn't matter. Nothing mattered except the next job, the next contract.

She had turned from someone who fought for causes to someone who fought for coin. It was simpler that way. No one trying to make her feel obligated beyond what the contract required of her.

Commander Xandross asked her a question.

Sharloe shrugged non committedly.

Xandross waited for an answer.

Sharloe grimaced slightly.

"They value clan and community highly." Sharloe commented tersely, hoping that would be enough to remove herself from the conversation.

Sharloe stepped back from the display and bumped into someone.

"My fault"
Sharloe said to the Mandalorian
 

Mando-Blue-Insig.png


GF-Obj1.png



Tags: Tessa Monroe Tessa Monroe

The hall rang with the sound of a hundred hammers and the roar of the fires from the Great Forge. In spite of still being relatively new to the culture, Adelle knew that the restoration of the Great Forge was monumental. The sound brought to mind another hall of forges where beskar smiths had gathered. But Warpriest Prime wasn’t here to answer her questions. Adelle adjusted the strap on her shoulder, the pouch of smithing tools shifting on her back, as she walked past smiths working together or alone.

Asking for help shouldn’t have been as daunting a task as it was. She’d only been learning and practicing smithing for a short while, and then only when she could fit it in between her other duties and training. But her reluctance—she wasn’t afraid, she told herself—came from the specific nature of her problem. Prime had taught her how to put her soul into what she forged, and craft something she could feel when she fought. Her first beskad had broken in the public Verd’goten. Her second during training at home. Her third, the same. Alor Ca’tra had watched her forge the last two, had corrected her mistakes, and approved of the beskads after their quenching. Coming here to learn from others had been her instruction.

Adelle paused for a moment, watching experienced smiths ply their craft with deft hands, fearless of the fires. Flames still made her pause.

Across the way, she caught sight of a familiar blonde. Seeing Tess here, wielding a hammer as comfortably as she flew, was unexpected. Adelle grinned and walked over to the work station Tess had very clearly claimed as her own.

“Fancy meeting you here,” she said. Adelle leaned against the workbench, careful not to disturb its occupants. “I didn’t know you smithed.”



Mando-Bottom-Divider-Blue.png

 

Users who are viewing this thread

Top Bottom