The Spice Cartel

From the neon-drenched spires of Coruscant to the dusty cantinas of Tatooine, every screen is tuned in to the Tapani Arts and Sports Complex on the Planet of Vycinyth. For the first time, The Franchise is bringing the brutal, electrifying sport of shockboxing to the galactic stage.
A booming voice from the announcer's box cuts through the din, amplified to a deafening pitch. "Ladies and gentlemen, gladiators and glory-seekers! Tonight, we separate the wheat from the chaff, the weak from the worthy. In the Bantha League, we'll see non-Force users push the limits of their endurance and skill. And in the Wizard League, the Force-sensitives will put their powers to the ultimate test!"
The camera pans over the ring, a circular cage shimmering with a low, menacing energy. The floor isn't just painted; it's a grid of pulsating conduits, ready to deliver a jolt that can stop a Bantha in its tracks. "Remember the rules, folks: last one standing wins. The only way out is through your opponent... or a Surge Strike that could fry the circuits of a starship."
High above the electrified arena, a private box was set aside for the Game Patron and Black Sun Vigo,

Even at this moment, the crowd was a sight to behold, as the scent of blood and sweat filled the atmosphere. With a single hand raised, he commands the attention of the entire complex.
"I pronounce the galaxy's first official Galactic Shockboxing Tournament... open. All fighters make your way to Stage A-B for the Bantha League and Stage C-5 for the Wizard League."

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Only Chaos Dice-Bot Rolls will be accepted given the discord dice bot giving three 20's to

If you are sponsored by a Major Corporation (IE: Banking Clan, Trade Federation, Commerce Guild). You get to reroll any number below 10. Only once each post
SPECIAL DICE RULES

- 1d20 per attack. Higher roll = lands a clean hit.
- Ties? Brutal clash both take shock damage from the ring.
- There will be a total of Two Rounds per fight, Which I will announce with Rathmar. You get four dice rolls per round for a total of 8 posts. Whoever's combined dice total is higher will be the winner of their match.

- Roll 20? Your hit overloads the opponent's gear they take damage (or get knocked down, stunned, etc.).

- Roll 1? You lose balance opponent gets a free counterattack (no roll needed).
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