Star Wars Roleplay: Chaos

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Faction [THP] The Cost of Innocence



The Cost of Innocence
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The rise of the Galactic Empire has sent ripples across the galaxy, but nowhere have those ripples been more keenly felt that among the people of the Core Worlds. Once a bastion of safety and stability in a galaxy consumed by endless war, the Core has now become a warzone, and no one is safe. Those that can have already fled the onslaught of the advancing Galactic Empire, but for some, escape was impossible. Lacking resources, contacts, or even just enough time to escape, many now find themselves the unwilling subjects of the New Order. Their lives are at risk, and they call out for help.

The Hidden Path will answer them.

While others have committed themselves to combating the threat of the Galactic Empire directly, Gil Horn has sworn to aid every soul that he can to escape from the encroaching darkness. The first focus of this mission is Cato Nemodia. Long a bastion of the Trade Federation, it sits at the edge of newly claimed Galactic Empire territory. Many refugees hoping to escape the empires advance have become marooned on the world. Many have been taken into holding camps while they are processed by the empires agents, while others are trapped at the whims of greedy Nemodians seeking to wring out every credit they can in exchange for getting the refugees past the blockade.

The Hidden Path will change this. Deploying across Cato Nemodia, Jedi and their allied forces launch a three pronged operation to save the refugees and begin the Liberation of the Innocent.
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Objectives
Objective One: Camp Hope
Thousands of refugees caught by Imperial forces, and complicit Trade Federation officials, have been interred in a temporary camp located near a major star port. Security is tight, and rumors of people disappearing from the camp run rampant. We need to get in, liberate the camp from its Imperial occupiers, and get the civilians to the starport for extraction. We are outnumbered, outgunned, and throwing ourselves into the belly of the beast to be surrounded on all sides. There couldn't be worse odds, but the Hidden Path won't back down.

Objective Two: Corporate Understanding
Trade Federation officials, in cooperation with the Empire and out of their own petty interest, are delaying the process of refugees being approved to get off world. Credits flow in their corporate offices as many are exploited for the small slimmer of hope at escape, only to find themselves thrown back into the holding camps after every credit has been drained from their account. Such greed at the expense of the innocent must not go unanswered. A strike team will infiltrate the main Trade Federation office building at the starport and send a message that the innocent, no matter where they are, will be protected by the Hidden Path.

Objective Three: A Bulky Problem
The number of refugees originally reported to the Hidden Path turned out to be wildly inaccurate. The shuttles and transports smuggled onto Cato Nemodia to rescue the refugees will only carry a fraction of those that need to be saved. Luckily, the Trade Federation has a solution waiting nearby. Recently docked at the starport near the holding camp and Trade Federation corporate office is an aged, but still function, Lucrehulk class transport. While nominally geared towards transporting cargo between worlds, its vast hangar bays can be turned into a beacon of hope. Infiltrate the Lucrehulk, take it over, and prepare it for immediate departure once all refugees have gotten aboard.

 


Location: Cato Nemodia | Tamrik City
Objective One: Post One
Tags: Open

Gil had never been to Cato Nemodia before, and if he had his way with it, he never would again. There was an undeniable beauty to the world. That was something Gil could not deny. The great mountains rising through the clouds and the beautiful architecture of the cities built between the peaks in the arched, hanging style the Nemodians preferred was something you could not find anywhere else in the galaxy. From an objective view, it was a world of pristine art made physical.

As a Jedi, however, Gil noticed something else not so easily seen. A sense of dread permeated the living essence of this world. Some of it no doubt was from the refugees being held by the Empire and Nemodians, but something older, darker, also hung in the air. Countless generations spent toiling for the hope of profit, and being crushed beneath the foot of more successful individuals with that same goal left a sense of dread and resignation to the world. It was a foul sense, and it clung to Gil's skin like a smog as he moved through the crowds of the spaceport towards the holding camp. The people of this world long ag surrendered their hopes and aspirations to the allure of fleeting credits.

Narrowing is eyes, Gil turned his attention fully to the task at hand, blocking out the surrounding feeling as best he can. Ahead of him, in a multi-kilometer compound that had once been warehouses, stood a walled and patrolled camp. Gleaming fences surrounded the perimeter, and armed guards patrolled the perimeter. Just at a glance Gil counted at least thirty guards near the entrance, and reaching out with the Force, could sense many times that spread around the camp and inside it. Gil could not see any of the refugees from here, but he knew they were in there.

Tapping his wrist, he activated the comm unit in his hear, transmitting a coded signal to the other Hidden Path operatives on the world. "This is Horn, I have eyes on the camp entrance. Our contact may have been underselling the number of guards posted here, but everything else looks accurate. Team One, give me your status and location. When everyone is in position we will move in. Team Two and Team Three, keep me informed of your progress as well."


 


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Tag: Gil Horn Gil Horn
Vera crouched low behind a sloped piece of broken duracrete, just outside the west perimeter of the camp. From here, she could see one of the side gates through a gap in the fencing. The guards weren't as thick here, but they rotated often, and two sentry towers overlooked the whole stretch. Still, it was the best place she'd found so far to breach.

She checked the charge on her blaster, then adjusted the satchel slung across her shoulder. Her fingers brushed over the small holopad inside, already loaded with code spikes and a handful of surveillance disruptors. Getting past the security net would be rough, but she could do it.

The moment Gil's voice came through her earpiece, she tapped her comm to respond.

"This is Vera. I'm at the west side. I've got eyes on a secondary gate, lighter patrols here but a clean shot to the inner courtyard. I can break their camera loop and open a path when you're ready to move."

She paused and scanned the horizon again, watching a pair of guards pass by before ducking back behind cover.

"I'll support your breach from here. Just give the word."

 


Outfit: Jedi Robes and Full Armor Set
Inventory:
Adjusted Jedi Training Lightsaber, borrowed Blaster on stun mode, pouches with seeds, standard Jedi equipment.
Tag: Gil Horn Gil Horn Vera Noble Vera Noble l OPEN!
Objective: 1

Location: Cato Nemodia | Tamrik City



Planets like Coruscant were places the girl couldn't stand, because the Living Force was so quiet. Metal was everywhere she looked, no real plant in sight. Cato Nemodia was different. It was lovely in her eyes, but the planet's sound was depressing, gloomy, and unsettling. Even a girl with no feelings found it difficult to deal with.

Oh well, duty didn't wait.

The short girl found herself on the west side squad, with a borrowed blaster and holster with stun mode activated, just in case she turned out to be a terrible shot. Although she didn't suspect she'd be using that blaster much. Her strength was her Force, and above all, her speed. Another update was a modification to her training Lightsaber; Meteor, who have been helping the Hidden Path, was kind enough to change her hilt to increase the strength for a slight kick to her blade. It made the hilt bulkier, which wasn't the most comfortable in her small hands, but it served a good purpose.

Jane was crouching low behind a shattered wall, her back against the metal and her hands resting on top of her training lightsaber. It was simply a matter of waiting. Her cybernetic eyes searched the others surrounding them, seeing a girl with brown hair and stunning, one-of-a-kind eyes that blended orange and silver.

She heard the commlink come through, with Gil providing an update. The girl next to her followed suit and introduced herself as Vera. She wasn't sure if she should talk, but she decided to nonetheless.
"This is Jane from the west side as well. Prepared to move in at the word too."

She wasn't sure what she'd do when she moved in. But she'd undoubtedly follow Vera, or rush in, relying on her speed to reach the ciivlians as soon as possible and offer them safety while the Jedi took out the guards. Because the attack would undoubtedly divert most guards' attention away from the civilians, resulting in less security around them. That... actually sounded like a good plan, for once.

"I should be able to get to the civilians quickly once the guards attack us, and offer them safety for as long as possible." She spoke into the commlink a second later.

 
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Grand Theft Lucrechulk
LOCATION
LOCATION



Michael, Gabriel, Azrael, Sariel, Raphael, Jeremiel, Connel, Raguel
[Any text in brackets signifies comm-link usage and not face to face conversation]
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Objective Three: A Bulky Problem

Omega Squad Infiltration: The Journey to Cato Neimoidia


Weapons Check… 1 minute to jump.
As the transport shuttles dropped out of hyperspace, the squad went dark, blending into the thick cloud cover above Cato Neimoidia’s desolate atmosphere. The target: an aging, but still formidable, Lucrehulk-class transport now docked at the starport. Beneath them, the starport is a chaotic but guarded zone—tight security, frequent patrols, and even tighter surveillance.

Green light!

You heard him! Go!
The squad is dropped miles from the starport. Far from the main approach lanes, a series of shuttlecraft descend from their hiding places in the sky, their hulls painted to match the planet’s cloudy skies to avoid detection. As the shuttles slowly move in, they break off into silent arcs, gliding toward a dense, rocky forest region—a concealed landing zone far from any major Imperial or Trade Federation presence.

They landed, the hum of the shuttle’s engines cutting off like a switch as they set on their shadows path above the jagged, ancient rocks. There’s no immediate noise—no footsteps, no chatter—just a small thrum of life as Omega Squad prepared for the long, covert approach.

The dense clouds above Cato Neimoidia hid their presence as they jumped out, free-falling until engaging their jump packs at the last possible second. Better they fall, than sensors picking up a ship landing. Omega Squad once secure in a perimeter, moved out. Nothing needed to be said as they moved with practiced silence through the dense, rocky forest, weaving between trees and jagged rock formations. The air smelled faintly of moisture and decay as the team set up their base camp, and their breath condensed in the cool air.

The mission was clear: infiltrate, take control, and prepare the Lucrehulk for immediate departure—without drawing a single blip on the radar.

Michael, as always, led the way, keeping the squad tight and focused. They were spread out in a staggered formation, and everything in their body language showed their awareness of the mission ahead. Each member carried the weight of what’s at stake on top of their gear.

They had a trek ahead of them…

Each member of the team disembarked, fully armed but silent. The trees around them are tall and dense, but with good reason: They will need cover for the long walk to the starport.

Covert Trek: A Journey Through the Undergrowth

The first leg is a ground trek that requires tactical precision. Using hand signals, they moved in a tight formation, their helmets scanning the terrain with stealth detection software, sensing movement. Any sign of an enemy patrol or aerial sweeps would be their undoing, so they kept their steps light, their breaths quieter than the hum of a distant engine. Sariel, the squad’s sniper, scanned the distance with his scope, ensuring no one gets too close. Jeremiel, the squad’s medic, stayed alert for any signs of danger that might catch them by surprise. Michael, ever the tactical leader, signalled the squad forward, keeping them under cover and in motion at all times.

As they made their way into and through the undergrowth, Sariel signaled. His eyes were locked onto a series of moving shadows in the distance: an Imperial patrol moving along a faint path through the trees. They’re unaware, but it’s only a matter of time before they move closer.

Michael gestured for the team to stop. The seconds crawled by as Omega Squad melted into the shadows, blending seamlessly with their surroundings. Their comms are muted, and no one breathes too loudly. Michael’s voice barely rises above a whisper, Let them pass, stay still.

The patrol continued on, unaware. But then a noise—one of the soldiers tripped. A snap of a branch.

Azrael’s hand was on his detonator, but Michael gave him the signal to hold. Time seemed to slow as the squad waited, and the patrol went to move on without realizing how close they came to disaster, until one of them turned.

That was all the cue Connel needed to move.

In a blur, he took down two of the three, silently, as Raguel took down the other. They worked in unison, the Shi’do already proving her worth as she shifted to look like a mirror image of the witness to the Shadow’s brutality.

Breaching the Starport: Cutting Through Security

Upon reaching the outskirts of the starport hours later, they had to evade sensor fields, bypass security drones, and disable several small, perimeter-based surveillance systems. The tech-savvy members of Omega Squad—Gabriel, and Jeremiel—disarmed the defenses, while the rest provided perimeter security. At one point, an Imperial scout shuttle glided past, barely a few hundred meters above them, its sensors scanned below. The squad froze, crouched low in the shadows. The seconds stretched as their pulses synced with the planet’s low, rhythmic hum.

Once the shuttle passed, they continued. They’re nearing the heavily guarded entrance to the starport. A mix of soldier patrols, automated turrets, and guard dogs roamed the area, their infrared scanners swept the terrain.

This is where Omega Squad truly came alive. Gabriel took the lead, silently infiltrating an old access tunnel that leads beneath the starport. The squad followed, diving into darkness, where every step was met with echoes. Once inside, they disabled the station’s power for a brief moment to get past internal security.

Soon, they reach the outskirts of the starport. The air is heavy with the smell of oil and metal as they approach the security perimeter, a massive wall of concrete and automated defenses. Connel took to this, moving faster than they could see and cutting the power to each of them individually. Ahead, they saw a group of Trade Federation security droids patrolling the area. These droids are no slouches, and the squad knew they can’t afford to be caught.

We’ll cut through the old sewer system, Michael whispered, pointing to a faint grate just beyond the droid patrol.

I’ll cover exit.
Jeremiel, always ready with a tech solution, took out his scanner, detecting an old access point. With careful precision, he worked the lock, and the grate slid open with a faint squeal. One by one, they crawl through, the dimly lit tunnel below them reeking of stagnant water.

But just as they were moving through, they heard voices above. Two guards came to investigate a report of a “possible disturbance.” The squad’s breath hitches, knowing they’re running out of time.

The Tension Builds: The Chase

The voices grew louder. “You see anything?” one of the guards asked.

“No,” came the response. “Nothing down there. But stay sharp.” A heartbeat. The squad is frozen in place. Then one of them just happened to turn, just as Raphael moved… “What was that?”

Again, they were taken down and disappeared into the tunnel. Nothing lethal, but they would not be the ones checking in.

Jeremiel pulled up the tunnel map, this guided the team through the maze beneath the starport. They turned a corner, but there’s nowhere to hide if the guards came down this way.

… and there were…

Engagement: Tactical Precision Under Fire

The sound of footsteps grew louder—closer. The squad had no choice. They had to engage.

Michael motioned for them to form up. His fingers moved over the controls in his helmet, activating the silent comms. When they get close, we engage. We can’t risk them hearing us.

Connel was already moving. He was their distraction, silent, fast, and brutal, throwing one of the bigger patrolmen several feet into a wall.

As the guards turned and went to engage, the squad struck in perfect unison. The first guard went down with a dart to the neck—silent, fast. The second guard was on his feet, reaching for his blaster, but Raphael was already there, grabbing him by the arm and throwing him into the wall with a thud.

The fight was swift, but the squad had to act quickly. They grabbed the guards' comm units and listened. A brief check-in revealed they were on a routine patrol but had been in contact with a higher officer stationed near the hangars.

The Check-in: Mapping the Threats

Gabriel listened carefully to the comms, relaying the information back to the team. We’ve got a patrol heading for the hangars—two units of droids and one more ground squad. We need to make sure they don’t check these tunnels.


Jeremiel tapped into the guard’s comms, listening to their updates as the team moved into a secondary sewer passage, now pushing toward the main starport. The path was tense. They moved under the shadow of droids, avoiding detection and pulling off last-second shifts in direction. They kept the comm channels active, but muted, knowing every moment could be the one that betrays them.

Unseen Threats: More Opposition on the Horizon

The squad emerged into a small maintenance bay adjacent to the starport. But ahead, they spotted a second patrol—more Trade Federation security, this time scanning the perimeter with handheld scanners. They’ve already gone through an entire sweep of the area, and they’re coming back for a second pass.

Michael signals for them to get low. Wait for it…

The squad pressed up against the cool metal of the maintenance bay wall. They could hear the footsteps—more than a dozen soldiers, droids, and possibly more. The comms crackled briefly as Sariel’s voice came through, low and urgent, They’re headed our way.

Azrael, ever quick with tech, whispered, We’ll have to move through the shadows, use the walls. Let them pass.

The tension in the air was thick. The first patrol walks past the bay, their blasters hanging loosely at their sides. The squad held their breath, watching the group pass with just inches between them. Their presence was so quiet that even the slightest movement could get them caught.

Final Steps: Into the Belly of the Lucrehulk

Now, they were inside, deep within the bowels of the starport’s hangar. The mission had shifted—nothing but focus as they moved to enter the ship. They knew that once inside the Lucrehulk, it’s a race against time to secure engineering, take control, and make sure the refugees were ready to board. But that’s the next phase. For now, they kept their eyes on the prize.

But as they moved toward the hangar doors, they spotted a third threat—two heavily armed droids standing guard near the entryway. The squad has no choice. They must engage. The heavy droids are strong, but they’re slow.

~Snap-Hiss~

Connel’s shortsaber ignited, a violet “shooting star” was the blur that opened up the guts of the droid.

With precise shots from Michael, Azrael, and Raphael, the droids fell—silent and efficient. The squad moves through, slipping past the final checkpoint as the gates to the Lucrehulk begin to open. The inside of the ship is dark, cold, and eerily silent. Their mission—taking the ship—has begun.


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TAGS TAGS​
 

Tags: Gil Horn Gil Horn Jane Jane Vera Noble Vera Noble

Lestra watched the Kreehawks circling around the camp, closing his eyes to focus on the Force. The few faint strings connecting himself to the creatures, before gently tugging at them. Not all animals understood words, but they could understand feelings. Intentions. And that's what Lestra was sending out to the Kreehawks. What he wanted them to do. Lestra and the others might struggle to see anything inside of the camp...but the birds wouldn't. And so through the Force, Lestra made a request of them. Slowly but surely, the flock of Kreehawks dispersed above the camp, slowly starting to circle through the air.

"Lestra 'ere. On the...Never Enjoy Sith Weapons..."

He went over his little saying in his head, trying to figure out what side he was on. Whilst Lestra was good at naturally finding his way, telling people where he was had always been a different beast for him...Okay. Sith. That meant he was at the...South Entrance.

"South Entrance...Wait. Did I say all of that over comms?...Erh...Anyway. I've asked for some of my feathery friends for a favour. They're circlin' overhead , to point out pockets civilians. Probably coulda asked them to pluck out a few eyes as well...I'm still on comms aren't I?..."

His voice trailed off at that thought. They'd need to move in fast. Lestra kept a grip against his spear, frowning in thought. Getting through security wasn't going to be something he could easily. Tech was lost on him. Maybe he'd just wait for stuff to kick off, and then he'd rush his way in.

 
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O B J E C T I V E 2 :
CORPORATE UNDERSTANDING
featuring IRONSIDE'S IRREGULARS
None could have foreseen the coming storm. Corporate guards stood to their posts, their presence reinforced due to the turmoil surrounding the refugee situation. Patrols, regular changes of the guard, constant surveillance. An impregnable fortress by any means.

It was during one such change of the guard that a strange mist rolled in, shrouding the fortified lobby in a dense fog not of this world. It enveloped the freshly stationed guards to the sound of cut throats and twisted necks, leaving only corpses in its wake. Then stepped a dozen figures out of the mist, all clad in high-end military gear save for one.

"Your reputation is not unwarranted, Colonel," commended the Lion, once more bedecked in midnight-green warplate. Creed retrieved his combat knife from the throat of one of the guards, then thumped his chest at the titanic knight. "All in accordance with His teachings, Grandmaster," he replied in kind. Though the mantle of Chief Ironside had been passed on to him by the man himself, there was no true replacement for its original bearer.

Thurion smiled behind the visor of his helmet at the reverence towards his son.


"We'd best make haste. Sergeant Cain, commence blackout."
"On it, Chief... Aaand we're good."
"Got lots of activity outside the starport," reported Gaunt from a nearby rooftop. "No indication they've caught on, though."
"Keep us posted, Lieutenant. Chief, out."

Creed turned to the rest of his team and issued the immortal war cry of their old commander:

"Into the Fires of Battle."
"Unto the Anvil of War," they replied. Creed looked to the Grandmaster from his youth. Thurion nodded approvingly.

"Rangers Lead the Way," he added, hearkening back to the dawn of the Antarian Rangers formed under his watch so many decades ago. A nostalgic touch to those old enough to have been present. "We're all lions this day, my friends. Now, we hunt..."
 
Location: Cato Nemodia | Tamrik City
Objective One
Tags:
Gil Horn Gil Horn Vera Noble Vera Noble Jane Jane Lestra Thairk Lestra Thairk Open

Concealed within one of the mountains adjacent to the spaceport where the camp was, a certain ship was hidden after infiltrating the surface a few rotations ago in the midst of a storm. Now inside the cockpit Minerva sat in the pilot's seat as she waited with arms folded over the chest. The Mandalorian spent these days and nights on standby inside her vessel, waiting for the other operatives to arrive and set up. Looking down below at the port specifically the spot where the camp is she listened in from her helmet's comms.

Sounds like the show is about to start. Minerva thought to herself with anticipation.

As a warrior she relished the challenge that this operation presented, especially in terms of sticking it to the Imps and their Sith masters. At the same time she was doing this for the innocents down there whom their oppressors are exploiting.

A part of her was still in disbelief and disgust that the Alliance allowed their hated foes to sneak into the Core and rampage into the heart of their systems including Coruscant. Hopefully the Hidden Path keeps its act together. "Focus, Minerva, focus.” She said out loud. Then clearing her throat Minerva called the team miles below.

"Fhirdiad here, I got your backs. Once ya start the show I'll come down bearing gifts for our hosts."

Anyone familiar with Mandalorians would figure the last term will involve…violence, lots of violence upon their foes.
 
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OBJ: LUCREHULK
Connel Vanagor Connel Vanagor

Oh, wow. Omega Squad was every bit the outfit of consummate professionals she'd heard stories of and then some. They didn't need her here, not in top form like this, but even they agreed that a functionally invisible Jedi that can see around blind corners and through doors is an eminently useful asset. Following their descent - first time she's ever jumped out of a karking ship like that - it was just a matter of keeping up, and it was hard to keep up, even in her relatively good physical condition. She took the opportunity to catch her breath as the bulkhead creaked open ahead of them. It was quiet, yes, but hardly empty. With a deep breath to steady herself, she reached out through the Force, a wave of unseen hands groping every inch of the inky dark before them.

[Master Vanagor,] she whispers through a borrowed commlink, [pair of turrets, close and high either side of the door - not active - a duo patrol, very far dead ahead, but plenty of obstruction. Some kind of overseer maybe, far, high, looking away. Nobody feels rushed.] Cripe, should she even call him that? She's barely met the guy, and in the wake of his father's death, it feels awkward to address him the same way. She shakes her head. No time to analyze that now. Stepping out of line with what she thinks is the likely firing zone to make room for the experts to work, she concludes,

[There's something else, small, hidden from me, lots of them on the walls at regular intervals, maybe waist high on you - I can feel the shape of how the Force moves around them, but that's it.]
 
Wearing: Interceptor Gear, Cortosis Mask

Armed With: F-11D Stealth, Gravetail Vibroblade, Siren War Axe, Citizen Energy Sword, Type 59 Service Pistol (Suppressed)

Equipment: Stealth Field Generator

Objective: 3


"This is Bloodscrawl, at the East End..." Nathan said to Gil Horn Gil Horn on an encrypted comlink.

He had not come with his Lightsaber. Instead having brought a variety of Melee and Ranged Weapons. The idea was the less there were clearly identifiable Jedi, the less he himself would stick out after the survivors of what was bound to be a coming massacre reported in, especially if he relied less on the Force and more on tried and true Commando tactics. He operated Solo at the moment, watching from a high up rock in the shadows on a hill, watching everything through his stealth rifle scope, concealed in a stealth field under the shade of a tree.

The Fence wouldn't keep him out. He had tagged many of the guards on his side. When the order came, he would start sniping as many as possible from his raised position before moving into the camp proper. Unlike Horn, Nathan cared little for how wrong the world felt. There was the enemy, and there was the fact he was here to kill the enemy and rescue the hostages.

Nothing else mattered.

"About twenty guards. One watchtower from my position..." Nathan said. "Ready to act when you are..."

Jane Jane

Vera Noble Vera Noble

Lestra Thairk Lestra Thairk

Connel Vanagor Connel Vanagor

Kell Masaara Kell Masaara
 
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ᴜɴʀᴇᴀʟɪᴢᴇᴅ ᴘᴏᴛᴇɴᴛɪᴀʟ
ʟᴏᴄᴀᴛɪᴏɴ: ᴄᴀᴛᴏ ɴᴇᴍᴏᴅɪᴀ | ᴛᴀᴍʀɪᴋ ᴄɪᴛʏ
ᴏʙᴊᴇᴄᴛɪᴠᴇ ᴏɴᴇ: ᴄᴀᴍᴘ ʜᴏᴘᴇ

Never in a thousand years had Fa-Olan believed he would see, let alone visit, one of the bridge cities of Cato Neimoidia. The sight of the suspended cluster of buildings and sentients, from between massively large arches of rock, had been utterly breathtaking. It had taken the youth a good amount of time to come to grips with the unique and beyond-interesting planet, from the mountains and fog and even acidic ocean; so, given Fa-Olan had - up until half a year ago - visited a grand total of one world, seen from within a mining colony, he had been wide eyed and mouth agape until around about now. And if it hadn't been for the comm checks, with teams reporting in for the refugee camp rescue, Fa-Olan would have kept looking around like a mynock after cables.

"Oh, uh--" Fa-Olan fumbled with his comm, as he pressed it. "--I'm ready at the south entry, as well."

Fa-Olan looked to Lestra, another Padawan, and offered a nod. He could feel the other sentient channeling the Force, as it moved toward the flying creatures overhead, and took Lestra at his word about getting the Kreehawks on their side. It was interesting to see how the mysterious power could be used in that way, and it was something Fa-Olan noted to reflect on another time.

The present was now.

Fa-Olan deactivated the comm and turned to Lestra, eyebrows raised.

"Do you think you can jump the wall?" the Morellian asked. "I feel like getting in quickly, when things go nova, might be a good move... I just feel it."

That was what Fa-Olan was fixated on, anyway: getting to the innocents, getting between them and danger.

Become their shield.

"I can push through, if you want to handle guards on the way, though. Let me know."

___________________________________________________________________

Gil Horn Gil Horn | Vera Noble Vera Noble | Jane Jane | Minerva Fhirdiad Minerva Fhirdiad | Lestra Thairk Lestra Thairk
 
Wearing: Armor
Wielding: WindWhisper
Location: Cato Nemodia > Tamrik City > Camp Entrance
Objective One: Post One
Tags: Gil Horn Gil Horn Vera Noble Vera Noble Jane Jane Minerva Fhirdiad Minerva Fhirdiad Fa-Olan Warren Fa-Olan Warren @Open to anyone on Objective 1



Not for the first time in only the recent few weeks, Alwine found herself on another planet. Death and destruction had come to Cato Nemodia. She remained quiet as she remembered that this had hardly been the first time. And that she had chosen to stay away the previous time she had known of it, for a variety of personal reasons that she would not think.

Around her, people moved. There was something about how they organized and chose their targets that reminded her of her days with the Agents of Chaos, though it appeared that this group would have a much easier time in the field of PR than they ever had. And that was all right. As long as they were there to truly help, and not to trade life for ownership, she would never hold any qualms.

Still, she heard the words uttered by Gil Horn Gil Horn and as she looked ahead, she could not keep a small smile from her face. Unfortunately, it was not a happy smile. If anything, it sat halfway between knowing and resigned, an expression she wore often these days, when the balance between cynicism and hope tilted in either direction without warning. And mostly,when she dealt with her teenage daughter.

She did not have the same comms as he and the rest of the team. She would not, either, unless someone deigned to connect her. Taking a page from old teammates, Alwine had found the way to just look as though she belonged, just another NPC among a small puddle of people, willing to put herself in danger in order to help. It was easier that way. To be overlooked. To observe.

Did they have anyone on the inside, they wondered, the modus operandi of dear friends coming to mind. Alwine herself had never had the need to do that, but now… She wondered.

More people would die today, she knew. Even if plans were executed to perfection. Such was the way of these matters. With a sigh, the petite woman held her hands together behind her back, looking into the distance again.

She turned her head slightly to glance at Gil again. There was a quiet question behind her eyes, one he could easily catch if he were looking. Do you know what the cost will be? And are you prepared to live with it? Perhaps the question was preposterous to the man. After all, she knew absolutely nothing about him.

And still, she was not here to lead. She was not here to take control of the situation or to propel it forward by the standards that had honed her life. For all intents and purposes, Alwine was nobody on this day, and she would quietly follow.
 
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The Cost of Innocence
Objective 2 - Thurion Heavenshield Thurion Heavenshield - Open

Ines Pen-Ar-Lan's Diary said:
Dear Diary

I've been assigned to this upstart rebel grouping. It ain't the most high priority assignment but I like it. Wouldn't want to hang out around those senate types anyways. This might even be a little refreshing! While these rebels might serve as agents of chaos, I must say that they do have some nerve. They're passionate about something. I don't know, maybe I shouldn't get so attached? Anyway, that's it for now.

Right! I'll probably not be able to get any information packets out if I wanna keep my cover. My boss, and my boss's boss will simply have to wait. I tremble a little at the thought of it. If there's one area where the rebels have us beat, it's most definitely their work environment.

Got work to do. I'll set the message to delete in 2 hours like always. Ciao!

The Corporate HQ sure seemed like an impregnable fortress from the outside. There were plenty of guards, surveillance equipment and reinforced walls and windows. These people certainly took their security seriously. Getting into places where she wasn't supposed to be was, however, something of a specialty. Agent Pen-Ar-Lan was trained to infiltrate places like this one and this time, she had simply walked through the main entrance.

She had gone for a smart business attire. Her blonde hair was set up in a tight no-nonsense knot and she wore black square-rimmed glasses above subtly applied makeup - neat, but just messy enough to look rushed. The long grey skirt and elegant white blouse completed the image of an assistant to someone far more important. With her head held high and a chromium briefcase at hand, she had walked in with busy steps, letting her heels click against the floor tiles as she did. After receiving a guest name-tag 'Verse Melnau' she had been waiting for her appointment in the lobby.

As soon as the lobby started to fill with the strange mist, Verse stood up with alertness and looked around, her eyes tracking the guards as their attention shifted from those inside the room to whatever it was that might be coming from the outside. Quickly breaking the heels of her shoes off, she proceeded to move towards the front desk, carefully manoeuvring to avoid catching the attention of a guard.

Once she arrived at the front desk, the Agent opened her briefcase to produce a small Holdout blaster. With the flicking of a switch, she set it to stun and fired off two shots to neutralise the receptionists. Undeterred by the muffled noise of guards being taken out by the Rangers in the background, the girl moved around the counter with hasty steps and nodded upon seeing that the silent alarm hadn't been pressed.

She then proceeded with trying to break into the system. Terminals this close to the public were bound to have their own access restrictions, however. As she clicked away, Verse undid her hair to release wild locks and hung her glasses onto the jacket's breast pocket. "Bingo" she said, her voice high and enthusiastic.

Carefully peeking up from over the counter, Verse tried to catch the attention of the other attackers "Hello" her voice trembled just a little - many guards whom had just been alive and well had been taken out. "I don't think you'll find them at their offices. According to the schedule, the leadership just had a big lunch meeting." an awkward smile appeared "I'll try to disablesome of their access cards. Security probably have an override but what the heck."
 


Location: Cato Nemodia | Tamrik City
Objective One: Post Two
Tags: Vera Noble Vera Noble Alwine Bergen Alwine Bergen Fa-Olan Warren Fa-Olan Warren Nathan Bloodscrawl Nathan Bloodscrawl Minerva Fhirdiad Minerva Fhirdiad Lestra Thairk Lestra Thairk Jane Jane

Gil came to a halt several yards away from the main entrance of the camp, reaching up to lower the hood of his robe. He mentally kept track of each member of Team One as he tightened one glove after the other onto is hands. He flexed his fingers, half flesh and bone, the other half cold metal. The ebb and flow of foot traffic began to part around Gil as a sense of something was about to happen permeated the area. Gil ignored them, his eyes locked on the guards who had also begun to take notice.

He had originally planned for a more subtle infiltration, but things have changed. There were far more guards than he had originally been informed about, and there were far more refugees being held inside. Even a subtle infiltration would likely fall apart, and to get out the number of refugees unnoticed with the number of guards present would be impossible.

Gil tapped his comm unit again, a grim smile on his face. "Team One, slight change of plans. Once you hear my signal, give it two minutes then begin infiltrating the camp. Move quietly and focus on getting the refugees out."

Gil turned his gaze towards Alwine, a woman Gil had only recently met during his work with refugees across the Core. She had a reputation and a list of names and titles that would follow her for years. Some would call Gil a fool for considering her an ally in this battle, and in the cause of the Hidden Path as a whole, but Gil had a gut feeling. As a Corellian, that gut feeling was the most trustworthy thing in the galaxy.

Or so he had told others before.

"I hope you are ready for this," Gil said, shrugging his shoulders and letting the robe fall to the ground. Beneath, he wore light tan, almost white Jedi fatigues. The guards around the gate began to shout to one another, pointing at Gil, who now stood in the center of an ever widening empty space among the crowds. Gil cast his gaze left, then right, taking in the line of soldiers beginning to muster before him. Outnumbered, outgunned, and fighting an uphill battle. That's what it meant to be a Jedi.

Stepping forward, Gil shot his arms out and forward, and a wall of Force energy slammed into the guards just as they were about to fire. Dozens of men and women were sent flying through the air, slamming into the walls of the camp, with a few even flying clear over the top. Spotlights from the watch towers snapped on and locked in on Gil, and a moment later, sirens began to sound across the camp. Orders were snapped across secure channels and while refugees were herded to holding cells within the camp, fully half the guards began to rush towards the main entrance.

A memory flashed through Gil's mind. Just before the journey to Cato Nemodia, Valery Noble had stopped Gil to discuss the coming operation. She herself couldn't join the operation as she was needed elsewhere, but she had wanted to speak with Gil about his plans. A seasoned fighter, Valery had asked Gil what he was going to do if his carefully laid plans fell apart. What was he going to do when he had to improvise for the sake of the mission, and everyone that had come to Cato Nemodia depending on his leadership.

"Well, if things fall apart, I guess I will just do what you would. Face the problem head on, and trust in my comrades to succeed. And...become my enemies worst nightmare."

Gil's own words echoed in his head as in the moment, he ignited his saberstaff, the twin emerald blades roaring to life as Gil faced down the wave of guards beginning to flow from the camp.


 

OBJ 1
Tags: Gil Horn Gil Horn Vera Noble Vera Noble Fa-Olan Warren Fa-Olan Warren Nathan Bloodscrawl Nathan Bloodscrawl Minerva Fhirdiad Minerva Fhirdiad Lestra Thairk Lestra Thairk Jane Jane


This was his high. Fighting for people that the rest of the galaxies number of force sensitives looked over, and operated as if they were gods amongst them. Kain wasn't, he was a mechanics kid from backwater Questal, and who'd lived on Corellia for the past years. To him, force users were mutants, himself, an abomination amongst them. Though he'd never state it aloud. He was on a balcony overlooking the camp. it was filthy and made his stomach twist. Or maybe that was the fact he'd need to hold back in order to pull of Gil's plan.

He'd offer to be the bait. Though it seemed his injuries were still on the minds of others. Not like it wasn't true, he was a battering ram with broken hinges until he finished healing. So instead he'd do something drastic. Cato Nemodia's architecture lent to his plan. He could see clear over the wall, and as Gil Horn Gil Horn began to draw the attention of the camp, Kain took several steps backwards. Across a gap was a guard tower. The trooper in it was shouting into a comm device, looking towards Gil's grand entrance. He pressed his wrist. "I'm gonna take care of a guard tower for ya Gil. I'll see the rest of you guys in the camp."

One leg bent as he got into a running stance, then Kain took off. Step after step building the force in the soles of his feet. He stepped up and onto the railing of the balcony, and then shot himself forward like a proton bomb in delivery. Kain Aldore crashed through the glass of the tower rolling to his feet, he threw his hand outwards, and ripped it back towards him. The trooper had barely turned when he was ripped backwards and flung clear out of the tower, plummeting downwards and away from the arched city. "Remember to tuck and roll buddy..." He whispered grimly. Hitting a few of the commands, it was time to move the chaos of his mindscape into their reality. He then pressed his hands onto the console and began hitting every button, flicking every switch, and twisting any knobs that were visible.

And chaos indeed followed. Cameras began to flicker and reboot, shield-gates popped off and on. One of the guards came over the comms. "We've lost the visual of the front gate, sit rep now!" Then, for his final act. Kain hit the button that worked as the squad comm-command. The guards were now deaf for all it was worth, they'd been cut off entirely from their command structure. Now, only the communication between each linked squad on the ground was still working. "Oops."

Kain then opened the door to the catwalk of the tower, vaulting over the railing and into the compound. He radioed to the others "Ok, I'm going to see if I cant find a shield gate that will cut the refuge housing off from the guard encampment."



 

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