Star Wars Roleplay: Chaos

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Approved Starship The Ablution

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Manufacturer: Subach-Innes(originally), Defiance Consolidated Multipurpose Manufacturing(complete rebuild)
  • Model: N/A
  • Affiliation: Vanessa Vantai
  • Production:
    Unique
  • Material: Duranium(frame), Molecularly Bonded Armor(hull), Diatium(Discharge Lines), Alchemized Star Forge Metal(Meditation Chamber)
TECHNICAL SPECIFICATIONS
  • Classification: Battleship
  • Length: 2000m
  • Width: 750m
  • Height: 1000m
  • Armament: Extreme
5x LRBBeam Super-Heavy Beam Cannon Turrets
Long Range Solar Ionization Cannon Batteries
Super-Heavy Energy Torpedo Launchers
Composite Beam Lasers
Antimissile Octets
  • Defenses: Very High
Enhanced Deflector Shields
Reinforced Hull
Diatium Capacitance Array
Cap Drain
Deionizer
Socketguard
Warhead Countermeasures
  • Hangar: Average(7 squadrons)
  • Maneuverability Rating: Very Low
  • Speed Rating:
    Low
  • Hyperdrive Class: Class 1
STANDARD FEATURES[*]Environmental Systems:[*]Medical Bay
[*]Navigation System
[*]Ray Shields
[*]Propulsion Systems:[*]Ion Drives
[*]Maneuvering Jets
[*]Sensor and Targeting Systems:ADVANCED SYSTEMSStrengths:
  • The ​Ablution​ is much more durable than a standard Pluton and is capable of unleashing almost battlecruiser-level firepower on an enemy group.
Weaknesses:
  • The Ablution​, given its aged spaceframe combined with excesses of the latest technology, is slow and unmaneuverable.
Description: The Ablution​ began its life as one of the first Pluton-class Battleships produced for the Confederacy of Independent Systems. Due to an embargo existent against Subach-Innes at the time, the ship was left unfinished, eventually being transferred to Sith control and serving during the original Sith Empire. From there it went where Circe Savan went - the Republic, the One Sith, the Fringe - before eventually disappearing into the Unknown Regions with the Sith Lord.

The ship eventually returned at the head of a motley set of spacecraft, the Void Irregular Fleet, with the Sith known as Vanessa Vantai at the helm. It would fight in its standard state several times before being crippled at the Battle of Kashyyyk due to an intended refit having not been completed. Once returned to the Nathema Orbital Yards, the Ablution​ was stripped down and rebuilt from the ground up. New molecularly bonded armor allows for a level of protection almost unimaginable. Super-heavy beam weaponry replaces the outdated hypervelocity guns, drastically increasing the destructive potential of the ship.

The most unique feature of the refit was the addition of a meditation chamber for Vanessa Vantai roughly amidships. This chamber allows the Sith Lord to focus her illusory abilities, artificing false starships or space monsters out of thin air and strengthening her otherwise already potent Force prowess.

A terror to all enemies of the Sith Empire, time will tell where the aged warship will end up next.
 
Looks well-balanced in terms of ratings.



Vanessa Vantai said:
This allows Vanessa to channel the power of Force Lightning through the diatium and electrocute nearby starfighters.

We could use more details about this unusual ability. Undoubtedly, a large portion of its ability depends on Vanessa's ability with the Force, of course. Up to how many fighters do you see this affecting a single time?
 
[member="Gir Quee"]

I could see a bomber wing getting knocked out wholesale if they came nearby. Given Vanessa's a master-level Force user who focuses on Force powers to the almost exclusion of bladed combat, sitting in a meditation chamber made of Dark Side-infused metal from the wreckage of the Star Forge, I'd say it would be pretty effective at zapping enemies.
 
[member="Vanessa Vantai"], I apologize for the wait, I was discussing the viability of being able to channel Force Lightning through the craft with the Factory staff. The consensus is that this is not feasible.

There is very limited canon evidence to support something so powerful. The closest thing that we have is in the game Jedi Starfighter, in which a jedi pilot can sometimes zap another starfighter with Force Lightning, but it's nothing at this magnitude of power or its breadth. Additionally, there are some issues with being able to target so many different vessels at once, especially if they're not line of sight. Perhaps a bigger issue would be the overall power draw needed to accomplish something this significant, which would probably be incredibly high.

I can see such a network in place with the stipulation that it can only target one ship at a time, not outright destroy it in a single shot, have some sort of notable recharge time, and be limited to about point-blank range. These caveats need to be very explicitly stated within the submission itself. This would be the sort of thing that might be useful in blocking a single precisely aimed torpedo or warding off a boarding craft, but not something capable of causing widespread destruction.
 
Vanessa Vantai said:
Hyperdrive Class: Class 0.5
Just noticed this. Per the template, this should be something in here to balance out this out. So we have two basic options going forward:

1) Add a weakness (or reduce a rating)
2) Change hyperdrive to average (x1, x2)
 
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