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Approved Planet Tötmond: Mineral Rich Weapons Lab

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RIP Carlyle Rausgeber

"It's all been bloody marvellous..."
Tötmond
planet-destroy-debris-art-scattering-of-stars-650x366.jpg
[SIZE=9pt]OUT OF CHARACTER INFORMATION[/SIZE]
  • [SIZE=9pt]Intent: To create a world to fill up ugly gaps left in the map update.[/SIZE]
  • [SIZE=9pt]Canon: None.[/SIZE]
  • [SIZE=9pt]Links: None.[/SIZE]
  • [SIZE=9pt]Image Source: [Totmond, 1920x1080 HD Wallpapers ], [Laemur Outpost, Elder Scrolls Wiki], [Mountain Forge, Conceptartempire][/SIZE]
[SIZE=9pt]GENERAL INFORMATION[/SIZE]
  • [SIZE=9pt]Planet Name: Tötmond[/SIZE]
  • [SIZE=9pt]Demonym: None.[/SIZE]
  • [SIZE=9pt]Region: The Unknown Regions[/SIZE]
  • [SIZE=9pt]System Name: Tordas System[/SIZE]
  • [SIZE=9pt]System Features:[/SIZE]
    [SIZE=9pt]The Steel Field: Orbiting most of Tötmond is the Steel Field, a debris field made up of frozen ores and precious metals. Flying through it is suicidal for most vessels, due to the abundance of asteroids, and deposits of kyber which have been known to detonate and destroy vessels.[/SIZE]
  • [SIZE=9pt]Tordas: The red sun of the system, Tordas is a massive sun which sits at the end of its life cycle. Scientists predict that it will detonate into a supernova within the next thousand years. [/SIZE]
  • [SIZE=9pt]Orbital Period: Although her core is gone, Tötmond still rotates, taking 412 days to perform a full rotation of Tordas. [/SIZE]
  • [SIZE=9pt]Rotational Period: A full day on Tötmond is 93 hours. [/SIZE]

[*][SIZE=9pt]Coordinates: Here. K-31.[/SIZE]
[*][SIZE=9pt]Major Imports: Rations, water and oxygen.[/SIZE]
[*][SIZE=9pt]Major Exports: Durasteel, diamonds, quadanium steel, kyber crystals and starships.[/SIZE]
[SIZE=9pt]GEOGRAPHIC INFORMATION[/SIZE]
  • [SIZE=9pt]Gravity: None. Gravity is only accessible in settlements, and it is standard there. [/SIZE]
  • [SIZE=9pt]Climate: Frozen[/SIZE]
  • [SIZE=9pt]Primary Terrain: Tundra[/SIZE]
  • [SIZE=9pt]Major Locations: [/SIZE]
  • [SIZE=9pt]Conqueror Base: Perhaps the largest military facility in the Galaxy, Conqeror Base sits as the seat of Ssi-Ruuk power on the planet. Nestled within the core of the planet, extensive mining, shipbuilding and dockyards are housed under Tötmond’s surface. It houses a garrison of nearly two million, and over two hundred fighter squadrons. The facilities are crude, but impressive, with the base able to manufacture powerful warships using the materials provided in the Steel Field, and mined from the veins of ores and crystals which still sit in the Core.[/SIZE]
  • [SIZE=9pt]Laemur Outpost: Formerly the largest settlement on the planet before the cataclysm and Ssi-Ruuk invasion, the Outpost is little more than a slave pen now. Built into the ruins of a long dead civilisation, the city once bustled, filled with casinos, bars and bordellos. Now it is tightly under the grip of Ssi-Ruuk, who routinely drag the survivors of their invasion off to their doom in Conqueror Bases’ mines, and shipyards. Those who are not picked are left within the confines of the atmosphere, with limited supplies. The Ssi-Ruuk come monthly, but hold a small presence. The Outpost is violent, with many killing and fighting for the bare necessities.[/SIZE]
  • [SIZE=9pt]Mountain Forge: The last place of resistance. Run by Clan Horart, an exiled militia of Da-Manda, Mountain Forge is built into an extinct volcano. It houses large furnace used to melt down ores into ingots and girders. However, the fires have died. Clan Horart has transformed their volcano into a fortress, a bastion of resistance which is spared the wrath of Ssi-Ruuk armies and fleets thanks to its shields and army of veteran combatants.[/SIZE]
  • [SIZE=9pt]The Steel Field: When the core of Tötmond was emptied into the void of space, the molten iron ore, in the form of magma, froze. Although it did not solidify into a singular celestial object, It created a nigh unnavigatable field of debris and rock which orbited the planet. Even after thirty years of scavenging, the field has not been picked clean. Dense asteroids made out of undistilled durasteel still lie in orbit, waiting to be transformed into ingots, or girders.[/SIZE]
[SIZE=9pt]POPULATION[/SIZE]
  • [SIZE=9pt]Native Species: None.[/SIZE]
  • [SIZE=9pt]Immigrated Species: Ssi-Ruuk, Mandolorians, Humans, Chiss, Rodians and Trandoshians.[/SIZE]
  • [SIZE=9pt]Population: Minimally Populated.[/SIZE]
  • [SIZE=9pt]Demographics: [/SIZE]
    [SIZE=9pt]​91% Ssi-Ruuk [/SIZE]
  • [SIZE=9pt]3% Mandolorian [/SIZE]
  • [SIZE=9pt]1% Human [/SIZE]
  • [SIZE=9pt]1.2% Chiss [/SIZE]
  • [SIZE=9pt]1.15% Rodian [/SIZE]
  • [SIZE=9pt]1.15% Trandoshian [/SIZE]
  • [SIZE=9pt]1.5% Other[/SIZE]

[*][SIZE=9pt]Primary Languages: Galactic Basic[/SIZE]
[*][SIZE=9pt]Culture:[/SIZE]
  • [SIZE=9pt]Before the Ssi-Ruuk: Before the arrival of the lizards from Lweck, Tötmond was an industrious planet. The miners who worked there were innovators, creating new and more efficient ways to sabotage their competition, while at the same time maximising their economic potential. Those on Laemur were the [/SIZE]entrepreneurs[SIZE=9pt]. People from all different walks of life and all different professions, coming together to make money. Whether they be spice dealers, escorts, doctors, lawyers or soldiers, they would all come together to make sure the operation ran as well as it did. Mountain Forge and the Mandaloirians who run it are a little more extreme. Their work ethic is military-like. They are also the most professional, often using contacts from Mandalore to secure shipping for their works.[/SIZE]
  • [SIZE=9pt]After Ssi-Ruuk: The culture has changed, with the Ssi-Ruuk now controlling most of the planet, and lording over it, fear rules. For those not at Mountain Forge, they live, terrified the Ssi-Ruuk will haul them off to their insidious mines, where people last on average a month before perishing due to malnutrition or cruelty. Those at Mountain Forge now resist, taking it upon themselves to hold the torch until some Galactic power intervenes, and manages to push the lizards out.[/SIZE]

[SIZE=9pt]GOVERNMENT & ECONOMY[/SIZE]
  • [SIZE=9pt]Government: Ssi-Ruuk Imperium | Clan Horart[/SIZE]
  • [SIZE=9pt]Affiliation: The Ssi-Ruuk Imperium control most of the planets surface, and core. They have made the planet a large military base, which takes up the Core of the planet, and exploit the planets inhabitants taking them as slaves. Clan Horart are a Mandolorian Clan who control one of the two settlements on the system, and run a ruthless defensive campaign against the Ssi-Ruuk.[/SIZE]
  • [SIZE=9pt]Wealth: Low.[/SIZE]
  • [SIZE=9pt]Stability: Very high.[/SIZE]
  • [SIZE=9pt]Freedom & Oppression: There is little freedom on the planet. The Ssi-Ruuk obey a strict military hierarchy, along with those of Clain Horart. Those who belong to neither are nominally slaves, who are imprisoned by the Ssi-Ruuk and beaten.[/SIZE]
[SIZE=9pt]MILITARY & TECHNOLOGY[/SIZE]
  • [SIZE=9pt]Military: Tötmond is a fortress world. The Ssi-Ruuk have successfully transformed the inside of the planet, from an empty expanse, with dotted mining platforms into one of the Galaxy’s largest military facilities.[/SIZE]
  • [SIZE=9pt]Technology: The technology of the Ssi-Ruuk on Tötmond incredibly advanced. Using kyber crystals and excess of metals found to great effectiveness, Tötmond has become a weapons laboratory. New deigns of advanced corvettes and destroyers are created by the Imperium to further their war machine. The non-Ssi-Ruuk inhabitants are unfortunately not as advanced. Most of the technology is either antiquated, or jury rigged. Nothing properly works. Although the Mandolorian Clan does hold Beskar and other advanced weapons in reserve as it fends off regular attacks. [/SIZE]

[SIZE=9pt]HISTORICAL INFORMATION[/SIZE]
[SIZE=9pt]Tötmond is a planet which very little is known about. At some point, during the Gulag Plague, the planet harboured a primitive, yet expansive civilisation. One which had not ascended to the stars, who had progressed just into nation statehood. However, at some point between 400ABY and 720ABY, a major catastrophe occurred.[/SIZE]

[SIZE=9pt]During the catastrophe, a massive hole was punctured into the planets core, and the hot magma which had sat in the planets core was subsequently pulled into space. How that happened, no one knows. What is known is that the gravity of the planet all but disappeared, essentially rendering Tötmond one giant asteroid. The three prevailing theories for the cataclysm are:[/SIZE]

[SIZE=9pt]1. That the planet suffered attack at the hands of a superior race, who bombarded the planet till the western hemisphere caved in, and then tried to skyhook precious metals .[/SIZE]
[SIZE=9pt]2. That experiments by one of the nations on the planet with kyber crystal were the cause.[/SIZE]
[SIZE=9pt]3. That a God-Tier Force User caused the damage.[/SIZE]

[SIZE=9pt]In 825ABY, the planet was discovered by a mixture of smugglers and traders. Initially. They say it as a dead, empty system with little salvage apart from trinkets. But a journey inside the Core soon rectified that, where the traders found an abundance of gems and kyber. This, conjoined with the excess of ores, found frozen within the “steel field” saw a brief influx of travellers.[/SIZE]

[SIZE=9pt]Over the next thirty years, industry on the planet exploded. Miners, mercenaries and misfits flocked to the planet to make a fortune. Although there was no official government, the ruling gangs who controlled the infrastructure of the planet allotted truces and territories.[/SIZE]

[SIZE=9pt]Clan Horart, a disgraced Mandolorian Clan ran Mountain Forge, the massive volcano, which they successfully converted into a forge. Through a series of small battles with other gangs, the Horart became the second largest gang on the planet. They’ve been instrumental in keeping the planet going, thanks to ensuring that ores mined can be smelted down into ingots, girders and other easily transportable forms. [/SIZE]

[SIZE=9pt]The Zergo Triad, a group of Trandoshian and Rodian mobsters set up Laemur Outpost, within the ruins of one of the old cities, and forged it from ruin, into a mining town. Thousands once flocked to the Outpost for opportunities to capitalise off of the mining rush. Whether that be through providing services like medical assistance, or through the supply of spice and alcoholic beverages.[/SIZE]

[SIZE=9pt]However, this would all end. Seeking to press the advantage and establish a base which would be able to manufacture more warships, the Ssi-Ruuk Imperium attacked. Outpost Laemur fell quickly to the Ssi-Ruuk’s overwhelming numbers. Those who did not escape, or die in the fighting, were imprisoned. Enslaved by Ssi-Ruuk overlords. The populace there constantly shrinks, with more and more either dying of disease, or forced to work in the Conqueror Base, as miners and shipwrights.[/SIZE]

[SIZE=9pt]From there they established Conqueror Base, a facility within the planets empty core. Initially, it was a singular weapons platform within the planet. But it expanded, and within three months spanned nearly the entire core. Most of the space was taken up for dockyards, with hundreds of Ssi-Ruuk ships ranging from destroyers to corvettes, nestled within the planet. Barracks soon were built, and Conqueror Base came to house over two million soldiers, aside from the crews of said ships.[/SIZE]

[SIZE=9pt]The base’s layout is rather complex. From the entrance to the core, there is a massive gulf. Ships from larger destroyers, all the way to corvettes sit here in berth. The closer one gets to the centre, the closer to the shipyards. Dozens of ships are being worked on at a time. With the resources gathered from the outer edges of the base.[/SIZE]

[SIZE=9pt]The outer edge is populated by slaves, who mine ore, and drag it back to the furnaces, where it is turned into ingots, and plating. Subsequently, it then is used to build the ships, growing the Ssi-Ruuk’s every growing navy.[/SIZE]

[SIZE=9pt]Mountain Forge remains as the only resisting force on the planet. The Ssi-Ruuk have expended countless troops and men to destroy the Mandolorian enclave on the planet’s surface. But insofar, they have been wildly unsuccessful in their attempts to do so. [/SIZE]
 
[member="Carlyle Rausgeber"]

So I am still reading through this and will have a more conclusive judgment after my evening class, however I do need to address one thing immediately. Per the below rule in the Codex rule area, phrik, along with other mine-able restricted materials can no longer be added as an export/resource on custom worlds without Staff approval or an event/competition reward. Please remove all mentions and phrik and feel free to replace them with a different metal.

6. Mineable Restricted Materials (beskar, stygium, phrik, cortosis, void stone) are no longer allowed to be added as a resource/export for new custom planets except in the case of a Staff sanctioned challenge/contest reward or with explicit permission from Staff.
 
[member="Carlyle Rausgeber"]

Not entirely sure why songsteel needed to be included as that seems a bit superfluous, but fine. In that gravity section, it should be standard in the settlements, not Type One as that denotes atmosphere. I notice you don't mention anything about entechment as I would imagine the Ssi-ruuk would fine that infinitely more useful for slaves that are either about to die or even just in general to work their mines. You also, in your system features section spelled sun as son.
 

RIP Carlyle Rausgeber

"It's all been bloody marvellous..."
Taeli Raaf said:
I notice you don't mention anything about entechment as I would imagine the Ssi-ruuk would fine that infinitely more useful for slaves that are either about to die or even just in general to work their mines.
Is this going to cause issues with the submission? Because I just had that for story purposes. It's going to be an objective pursued hopefully within the subsequent dominion of the planet.

The other issues have been fixed.
 
[member="Carlyle Rausgeber"]

No issues with the submission, just something I was curious about being left out of a Ssi-ruuk submission as that is kind of their thing. As of now, I don't really see anything else wrong with the submission so I shall be passing this up the chain. Pending approval

[member="Mahet"]
 
[member="Carlyle Rausgeber"]



Carlyle Rausgeber said:
Major Exports: Durasteel, diamonds, songsteel ,kyber crystals and starships
Gonna need to see Songsteel removed from this bit. As per the Codex Standardized Rules, no Restricted Material may be added as resource for custom planets.
 
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