Mawite Legend
Stellaris is a fantastic simulator for sci-fi governments duking it out across the galaxy. I'm bad at it, but I enjoy it regardless. As I played, I began to wonder: what would the major factions of Chaos look like if they were translated over to the game? And so I set out in search of relatively accurate recreations of each of the twelve major factions on the board, plus Darkwire because they're cool and different and were recently major (go join them). But I might have gotten some things wrong! I've interacted with quite a few major factions, and done some research on faction pages, but there are some folks I've never really threaded with (yet!). So I wanted to open this up to the community, to see what y'all think is right and what I ought to change.
In order to understand what I've done if you haven't played the game, there are a couple of things to mention. Govenment type is made up of two different calculations: Ethics, which are broad statements about philosophical principles the government follows and/or values, and Civics, which are specific policies the government puts into practice OR specific elements of the faction's culture. Civics are pretty self-explanatory once you see them, and they vary a lot. Ethics might require a bit more explaining. They are based on four different axes. From the Stellaris wiki:
Brotherhood of the Maw
Government Type: Band of Blood - This ruthless society is governed through conflict and ritualized sacrifice, honoring the death within and without.
Ethics: Militarist, Spiritualist, Authoritarian
Authority: Dictatorial
Civics:
With that example out of the way, let's try everyone else, in alphabetical order!
P.S. If you think I got your Civics super wrong, here's a list of alternatives.
Government Type: Holy Tribunal - This government is a spiritualistic form of oligarchy, where a divinely guided council made up of clergy controls the state. No division exists between the state and the dominant organized religion.
Ethics: Militarist, Fanatic Spiritualist
Authority: Oligarchic
Civics:
Government Type: Purity Order - This government is a form of rabidly xenophobic autocracy, where a single ruler has sworn to oversee the extermination of all lesser species in the galaxy.
Ethics: Militarist, Fanatic Xenophobe
Authority: Dictatorial
Civics:
Government Type: Military Commissariat - This government is nominally democratic, with the dividing line between the civil administration and the military having blurred to the point where they have largely become one and the same.
Ethics: Militarist, Egalitarian, Xenophile
Authority: Democratic
Civics:
Darth Metus
and
Darth Strosius
. I could be persuaded to switch the civics around still.
Government Type: Megacorporation - This government is a form of plutocratic oligarchy, where the entire state has been organized as a massive commercial enterprise overseen by a board of directors.
Ethics: Fanatic Materialist, Authoritarian
Authority: Corporate
Civics:
Government Type: Star Empire - This government is a hereditary and militaristic form of autocracy, with a single sovereign controlling both the government and the military.
Ethics: Militarist, Xenophile, Authoritarian
Authority: Imperial
Civics:
Government Type: Illuminated Autocracy - This government is a materialistic form of hereditary autocracy, based on technocratic principles that the sovereign is sworn to uphold. Nothing is valued more highly than scientific knowledge and the advancement of technology.
Ethics: Fanatic Materialist, Authoritarian
Authority: Imperial
Civics:
Explanation: The First Order emphasizes efficiency and stability, and mentions Technocracy on its faction info page, so that seems like a slam dunk for Civics. I'd consider trading out Efficient Bureaucracy for Meritocracy or Parliamentary System if either is a better fit. Although the FO has a parliament and is technically a Constitutional Monarchy, which is hard to classify in Stellaris, I went with Imperial Authority because I think the resulting government name fits well. Open to feedback!
Government Type: Moral Democracy - This government is a pacifistic form of democracy, firmly guided by moralist principles and non-violence.
Ethics: Pacifist, Xenophile, Egalitarian
Authority: Democratic
Civics:
Government Type: Citizen Stratocracy - This government is an advanced form of militaristic oligarchy, where the military has subsumed all aspects of civilian administration. All government offices are held by military officers.
Ethics: Authoritarian, Fanatic Militarist
Authority: Oligarchic
Civics:
Government Type: Irenic Bureaucracy - This government is a pacifistic form of oligarchy, where a complicated system of bureaucracy governs all aspects of society to ensure the safety of the citizenry.
Ethics: Spiritualist, Pacifist, Xenophile
Authority: Oligarchic
Civics:
Government Type: Despotic Empire - This government is a relatively pure form of autocracy, with an absolute ruler that governs the state with an iron gripping appendage.
Ethics: Fanatic Authoritarian, Militarist
Authority: Imperial
Civics:
Government Type: Divine Empire - This government is a form of spiritualistic autocracy. Everything is shaped by the official state religion, and the ruler is worshiped as an infallible living god.
Ethics: Fanatic Authoritarian, Spiritualist
Authority: Imperial
Civics:
Explanation: Y'all, I could not make up my mind here. In my mind, what sets the Sith Empire apart from other Sith factions is their emphasis on state control. They've developed a lot of lore about how the government provides free education and healthcare to its citizens but demands their absolute obedience, which they enforce with secret police; hence Fanatic Authoritarian and Police State. They've also worked with the Zygerrian Slavers, so Slaver Guilds makes sense to me... though so would Corvee System (This society considers it the absolute right of the state to decide where its citizens live and work.) On the other hand, they have lore about a strong state religion based around Typhojem, the Sith'ari, and the Emperor, so I could see Spiritualist and Imperial Cult instead.
Somebody help me out here.
Government Type: Feudal Empire - This government is a feudal autocracy where the monarch rules indirectly, granting offices and territories to vassals in exchange for obligations in the form of taxes and military service.
Ethics: Spiritualist, Xenophobe, Militarist
Authority: Imperial
Civics:
Government Type: War Council - This government is a militaristic form of oligarchy, where all decisions concerning the state are taken by a council of the nation's strongest warlords.
Ethics: Fanatic Militarist, Spiritualist
Authority: Oligarchic
Civics:
Darth Vinaze
and
Delsin Shaw
.
In order to understand what I've done if you haven't played the game, there are a couple of things to mention. Govenment type is made up of two different calculations: Ethics, which are broad statements about philosophical principles the government follows and/or values, and Civics, which are specific policies the government puts into practice OR specific elements of the faction's culture. Civics are pretty self-explanatory once you see them, and they vary a lot. Ethics might require a bit more explaining. They are based on four different axes. From the Stellaris wiki:
- The Authoritarian-Egalitarian axis looks at whether the empire's political power belongs in the hands of the few or the many.
- The Materialist-Spiritualist axis looks at whether the unknowns of the universe can be explained by science or the existence of something greater.
- The Militarist-Pacifist axis looks at whether the empire's military should be used offensively or strictly defensively.
- The Xenophile-Xenophobe axis looks at whether alien species and cultures should be embraced or distrusted.
Brotherhood of the Maw
Government Type: Band of Blood - This ruthless society is governed through conflict and ritualized sacrifice, honoring the death within and without.
Ethics: Militarist, Spiritualist, Authoritarian
Authority: Dictatorial
Civics:
- Barbaric Despoilers: This society holds few things sacred. To fight is to live, and the strongest may seize whatever they covet.
- Death Cult: This society's religion is built around periodic, ritual sacrifices.
With that example out of the way, let's try everyone else, in alphabetical order!
P.S. If you think I got your Civics super wrong, here's a list of alternatives.
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Ashlan Crusade
Government Type: Holy Tribunal - This government is a spiritualistic form of oligarchy, where a divinely guided council made up of clergy controls the state. No division exists between the state and the dominant organized religion.
Ethics: Militarist, Fanatic Spiritualist
Authority: Oligarchic
Civics:
- Exalted Priesthood: To guard against heresy, this society is ruled by a religious council consisting of the wisest and most pious members of the clergy.
- Citizen Service: Are you doing your part? Full citizenship and the political responsibility that comes with it is limited to those who have served a tour of duty in the military. Service guarantees citizenship.
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Bryn'adul
Government Type: Purity Order - This government is a form of rabidly xenophobic autocracy, where a single ruler has sworn to oversee the extermination of all lesser species in the galaxy.
Ethics: Militarist, Fanatic Xenophobe
Authority: Dictatorial
Civics:
- Fanatic Purifiers: This society appears hellbent on scouring the galaxy of all other sapient life. Come what may, they will suffer no xenos to live.
- Warrior Culture: This society has developed into a hardy warrior culture. Martial prowess is valued above all else, and true glory can only be found on the field of battle.
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Confederacy of Independent Systems
Government Type: Military Commissariat - This government is nominally democratic, with the dividing line between the civil administration and the military having blurred to the point where they have largely become one and the same.
Ethics: Militarist, Egalitarian, Xenophile
Authority: Democratic
Civics:
- Idealistic Foundation: This society was founded on strong idealistic values. Whether the current government remains true to them or not, the people have not forgotten.
- Meritocracy: An individual's social station or personal connections should have no bearing on their profession. The sole basis for advancement in this society is demonstrated ability and talent.


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Corporate Authorities of Denon (Darkwire)
Government Type: Megacorporation - This government is a form of plutocratic oligarchy, where the entire state has been organized as a massive commercial enterprise overseen by a board of directors.
Ethics: Fanatic Materialist, Authoritarian
Authority: Corporate
Civics:
- Ruthless Competition: All levels of society in this Megacorporation are constantly vying with each other in ruthless competition. It's a dog-eat-dog world.
- Indentured Assets: This Megacorporation specializes in large indentured workforces. It has little to do with the barbaric practice of slavery - these workers are merely paying off their debts... indefinitely.
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Eternal Empire
Government Type: Star Empire - This government is a hereditary and militaristic form of autocracy, with a single sovereign controlling both the government and the military.
Ethics: Militarist, Xenophile, Authoritarian
Authority: Imperial
Civics:
- Aristocratic Elite: This society has an entrenched nobility that occupies the upper echelons of society.
- Cutthroat Politics: The political system in this society is renowned for its intrigue. Power struggles, shady backroom deals and cloak and dagger scheming are par for the course. Those who survive long enough to learn the game, however, tend to learn it well.
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First Order
Government Type: Illuminated Autocracy - This government is a materialistic form of hereditary autocracy, based on technocratic principles that the sovereign is sworn to uphold. Nothing is valued more highly than scientific knowledge and the advancement of technology.
Ethics: Fanatic Materialist, Authoritarian
Authority: Imperial
Civics:
- Efficient Bureaucracy: This society is renowned for its efficiency. Not only do the mag-trains run on time, but the colossal bureaucratic apparatus required to run an interstellar nation has been greatly streamlined.
- Technocracy: To maximize efficiency, this society is governed according to the principles of science and rationality. The personal whims of an ignorant and dangerously unqualified political elite must not be allowed to interfere.
Explanation: The First Order emphasizes efficiency and stability, and mentions Technocracy on its faction info page, so that seems like a slam dunk for Civics. I'd consider trading out Efficient Bureaucracy for Meritocracy or Parliamentary System if either is a better fit. Although the FO has a parliament and is technically a Constitutional Monarchy, which is hard to classify in Stellaris, I went with Imperial Authority because I think the resulting government name fits well. Open to feedback!
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Galactic Alliance
Government Type: Moral Democracy - This government is a pacifistic form of democracy, firmly guided by moralist principles and non-violence.
Ethics: Pacifist, Xenophile, Egalitarian
Authority: Democratic
Civics:
- Beacon of Liberty: This society is a shining beacon of light in a sea of darkness. Liberty and individual freedoms are held in the highest regard here.
- Parliamentary System: The parliamentary system in this society encourages a free and lively debate. Currying favor with one of the dominant political factions can prove to be quite advantageous.
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New Imperial Order
Government Type: Citizen Stratocracy - This government is an advanced form of militaristic oligarchy, where the military has subsumed all aspects of civilian administration. All government offices are held by military officers.
Ethics: Authoritarian, Fanatic Militarist
Authority: Oligarchic
Civics:
- Citizen Service: Are you doing your part? Full citizenship and the political responsibility that comes with it is limited to those who have served a tour of duty in the military. Service guarantees citizenship.
- Meritocracy: An individual's social station or personal connections should have no bearing on their profession. The sole basis for advancement in this society is demonstrated ability and talent.
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Silver Jedi Concord
Government Type: Irenic Bureaucracy - This government is a pacifistic form of oligarchy, where a complicated system of bureaucracy governs all aspects of society to ensure the safety of the citizenry.
Ethics: Spiritualist, Pacifist, Xenophile
Authority: Oligarchic
Civics:
- Free Haven: This society has a well-earned reputation as a free haven. The tired, the poor, the huddled masses yearning to breathe free - all are welcome here, regardless of their species or origin.
- Meritocracy: An individual's social station or personal connections should have no bearing on their profession. The sole basis for advancement in this society is demonstrated ability and talent.
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Sith Empire
Government Type: Despotic Empire - This government is a relatively pure form of autocracy, with an absolute ruler that governs the state with an iron gripping appendage.
Ethics: Fanatic Authoritarian, Militarist
Authority: Imperial
Civics:
- Police State: To quash any traces of dissent, the population in this repressive society is carefully monitored and controlled by a large internal police force.
- Nationalistic Zeal: A strong sense of nationalistic pride permeates all layers of this society.
Government Type: Divine Empire - This government is a form of spiritualistic autocracy. Everything is shaped by the official state religion, and the ruler is worshiped as an infallible living god.
Ethics: Fanatic Authoritarian, Spiritualist
Authority: Imperial
Civics:
- Imperial Cult: This society has a dominant state religion where the ruler is worshiped as a living deity.
- Police State: To quash any traces of dissent, the population in this repressive society is carefully monitored and controlled by a large internal police force.
Explanation: Y'all, I could not make up my mind here. In my mind, what sets the Sith Empire apart from other Sith factions is their emphasis on state control. They've developed a lot of lore about how the government provides free education and healthcare to its citizens but demands their absolute obedience, which they enforce with secret police; hence Fanatic Authoritarian and Police State. They've also worked with the Zygerrian Slavers, so Slaver Guilds makes sense to me... though so would Corvee System (This society considers it the absolute right of the state to decide where its citizens live and work.) On the other hand, they have lore about a strong state religion based around Typhojem, the Sith'ari, and the Emperor, so I could see Spiritualist and Imperial Cult instead.
Somebody help me out here.
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Sith Eternal
Government Type: Feudal Empire - This government is a feudal autocracy where the monarch rules indirectly, granting offices and territories to vassals in exchange for obligations in the form of taxes and military service.
Ethics: Spiritualist, Xenophobe, Militarist
Authority: Imperial
Civics:
- Feudal Society: This society is organized in a feudal manner, with a monarch whose rule relies on powerful vassals that govern their territories with considerable autonomy.
- Cutthroat Politics: The political system in this society is renowned for its intrigue. Power struggles, shady backroom deals and cloak and dagger scheming are par for the course. Those who survive long enough to learn the game, however, tend to learn it well.
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Warlords of the Sith
Government Type: War Council - This government is a militaristic form of oligarchy, where all decisions concerning the state are taken by a council of the nation's strongest warlords.
Ethics: Fanatic Militarist, Spiritualist
Authority: Oligarchic
Civics:
- Warrior Culture: This society has developed into a hardy warrior culture. Martial prowess is valued above all else, and true glory can only be found on the field of battle.
- Cutthroat Politics: The political system in this society is renowned for its intrigue. Power struggles, shady backroom deals and cloak and dagger scheming are par for the course. Those who survive long enough to learn the game, however, tend to learn it well.


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How'd I do? Please make suggestions; I'm not an expert on any faction except maybe the one where I'm an admin. If we can get these set up to everyone's satisfaction, maybe I'll throw them all into a game, spectate it, and see who comes out on top.
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