Emissary of Strife
The Voice of Struggle
"Space may be freezing, but here the action's hot, so book your trip today at the Wheel, where no one gets left out in the cold!"
The Sith Covenant is planning to heist The Wheel - a luxury resort and casino along the Parlemian. Not only that, they mean to fly it all the way back to Desevro and make it the planet's orbital starport.
The plan is simple: get inside, hijack the bridge, and keep security occupied long enough until we can make the jump.
However, station security isn't the only obstacle in our way. A barabel crime lord and winner of "The Big Game," known only as King Dosh, presents a problem. He and his gang of lowlives (shipjackers and violent thugs) have the administrator in their pocket, and aren't likely to see the Covenant's efforts as anything more than a hostile takeover. Besides that, ridding the station of Dosh is the exact kind of power play that says "under new management." The King has got to go.
Objective One "Take Control": Mislead or otherwise occupy station security and take over the bridge. Once secured, slice the system and plot the jump to Desevro's orbit, where reinforcements await to board the Wheel.
Objective Two "Kill the King": Dosh's reign as top akk dog must be brought to an end. Kill him and wipe out his gang. There can't be any doubt about what'll happen to the next petty crime lord who thinks about setting up shop.
NOVEMBER 7TH