Seydon of Arda
Raquor'daan
[SIZE=26pt]A Song of Storms[/SIZE]
[SIZE=12pt]( A Song of Storms )[/SIZE]
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[SIZE=12pt][ Lying in the Tingel Arm due east of the Mon Calamari systems, Arda is a virtually nondescript realm. The world is simply notable for its endemic oceanic climes, settled by a few if hardy people descendant from once technologically proficient settlers. In the past millennia, it’s a place that’s been content to let time and trouble sail on, with a local philosophy dictating that grief can only be tackled in the now. However, suffering from a mass disappearance of thousands of indigenous islanders, Arda is bleeding out, with opportunistic predators taking especial notice. ][/SIZE][SIZE=12pt][ Optional Tasks ][/SIZE]
- [SIZE=12pt]1)[/SIZE][SIZE=12pt] The Walls of Karybdis: Karybdis is reckoned as the Ardans eldest settlement, standing as a virtual island city housing a thousand strong inhabitants in an extensive pier and wharf construction. With the turbulence of the Netherworld events, the delicacy inherent to local weather and tide have been thrown into flux. Increasingly violent surf is smashing Karybdis to flotsam. There’s only spare hours before Su-enae, the kilometer high tidal waves conjured up in myth by a long dead sea-witch, obliterate Karybdis. The Ardans must be evacuated, or a method found to calm the surrounding waters.[/SIZE]
- [SIZE=12pt]2)[/SIZE][SIZE=12pt] Eye of the Sepulcher: Ardan belief dictates that that all the grievous ill fate and death natural to life-cycles must eventually find a source to vent their pain. Once every few equinox’s, between the transitional weeks petering out from the deluge months to the summer season, natural typhoons result in the confluence of air-currents. Sometimes, they grow to continental proportions, resulting in Calabed, Father of Hurricanes. As all natural cycles continue to warp under the affliction of strange, galactic properties, an unseasonal Calabed has grown up virtually overnight. Scores of atoll villages and lagoon sanctuaries are now trapped in the maw of a killing hurricane, stranding their fishers. Rescue extraction is immediately required. To stay is to face certain death otherwise.[/SIZE]
- [SIZE=12pt]3)[/SIZE][SIZE=12pt] The Hour of Teeth: Given the hardy stock of its population, their peaceable outlook, and their homes’ remote isolation, Arda has been viewed as an unsullied flesh-mine waiting for Levant patrollers to turn their back. With the Sanctum under assault from interior woes, resources stretched thin, slave-raiders have taken advantage of the lapse in vigilance. Pirate crews have descended planet side, in a hurried bid to extract as many prisoners for the Outer Rim slave markets as possible. It’s up to you to help intervene on the Ardan’s behalf. If even one carrier makes the jump to lightspeed out of system, it’s likely those stole aboard will never see home again.[/SIZE]
[member="Judah Dashiell"] [member="Jaxton Ravos"] [member="Jorus Merrill"] [member="Ilias Nytrau"] [member="Jericho"] [member="Caerys Argente"] [member="Katya Shorn"] @Et All with an even character profile number and some time to spare. No rushes.