The Monster
Monster

- Intent: To create an Urban Assault Armor for TDW use
- Image Source: Screencaps of Ranger from Anthem (Mine)
- Canon Link: None
- Permissions: Vis's Perms for the Panoptes
- Primary Source: None
- Manufacturer: Freebirds Industries
- Affiliation: Closed-Market
- Model: RA2-M
- Modularity: Weapons can be incorporated into the suit itself however standard they do not come with them. Communications and tools with the suit can be swapped out to meet demands of the mission. Vambraces have mounts for communications tech, tools, and other technologies/gadgets that can assist or be utilized in the field.
- Production: Limited
- Material: FM-001, FM-002, FM-003, Phrik-A/Duraplast-E Layered Armor plating, Raven Class Repulsor/Thrust System, Omnisiah Hybrid Processors, Isotope-5A mircroreactors, Panoptes HUD and Sensor technologies
- Classification: Powered Armor - Armor System
- Weight: Extreme
- Resistances: None, Very Low, Low, Average, High, Very High, and Extreme.
- Energy: Very High
- Kinetic: Very High
- Lightsabers: Very High
- EMP/Ion: High
- Force: Very High
- Acid: Very High
- Elemental: Average
- Pressure: None
- Electric: High
- Radiation: Very Low
- Biological: None
- Sonic: Low
- Blast: Very High
- Phrik-A and Duraplast-E armor plating are lighter materials meaning that this armor actually contains a massive amount of them. This offers a huge amount of protection from a variety of combat threats, even being rated for Class-D disruptor rounds due to the molecular stability of both Phrik-A and Duraplast-E. And while this doesn't mean the armor itself is impervious to disruptor shots, it does mean that a soldier can relax even when going against Mandalorians wielding Pulse Rifles and Heavy Disruptor Pistols.
- On board stowage systems for the suit allow the user to carry limited ammunition and supplies, however there are external "Assault Pack" modules that allow for more carrying capacity. This combined with electro-magnetic plates to hold stowed weapons allow for this suit to carry and utilize most if not all rifle/heavy weapons and carry them effectively. And for pistols a specific hip holster allows for most pistols to be carried inside the hip plating, but if the pistol is too large, a similar magnetic plate module can be installed.
- Raven on this suit allows for extended flights with the suit, with low speed hovering, high speed bursts of velocity, or standard flight modes available. This makes troopers in these relatively heavy armor suddenly more agile and terrifying as now they're not only assaulting the ground, but leaping into the air and raining unholy hell on enemy forces with a new vantage point to fire from. Or outmaneuvering more traditional forces on the ground because who cares about terrain when you can bloody fly? And did I forget to mention that this system is actually effective enough to allow these suits to swim under water with surprising speed and agility. While they cannot move extremely fast through the water however, combined with the Svalinn shields set to underwater travel they can move along at quite a healthy pace.
- Multiple Isotope-5A micro-reactors provide the Raven class pack the ability to propel the armor system various distances to cover lots of ground at various paces.
- FM-002 construction in this armor piece makes it entirely force dead and therefore immune to machinations or alterations from other force users with their space magic. This means attacks won't be able to actually target this armor as this armor isn't connected to the force, at all and as such neither are the wearers.
- All out assault: This armor system is designed for one thing. To attack. It gives the soldier a premium when it comes to offensive capabilities from speed of movement, armor, and angles of attack when on the offense. With the Raven you can relocate or even use it mid assault to negate the enemy's cover, with the Svalinn you can put up a shield wall to provide excellent cover for your comrades as you advance. This suit does it all. Even against those who wield the powers of the force can be overwhelmed with the sheer amount of aggression an operator wields in this suit.
- Tactical Coordination, Firepower and Utility oh my!: The systems on this suit mesh well with others in the same communications network to make this suit a force multiplier on the battlefield. This allows this suit to be used by your vanguard forces, striking hammer blows where enemy defenses are the strongest, and then redeploying to another section of the field immediately when complete. Add in the capabilities to not only use all types of man-portable but also mounted weapon systems on the suit, combined with added utilities that operators can add to perform specialty tasks (such as long range comms, hacking, laser designators etc.) and these suits are a terrifying sledgehammer on the field. If used properly with more conventional forces, the sky is the limit for what their potential is.
- Extremely reliable and customizable: The protection and laminates on these suits allow them to take a literal beating on the field of battle. The Phrik-A/Duraplast-E Composite armor plating alone is enough to tank even disruptor shots, and the ability to add on specialty equipment to make operations in unique environments possible, and this suit is extremely durable without sacrificing the ability to adapt. This includes mounting weapons to the suit, specialty equipment, grapple guns, or even just more carry capacity with Assault Pack attachments for the suit allowing you to carry more bang into battle.
- Requires use of the RA2-series undersuit: This armor is exactly what it sounds like. An armor system that requires the use of a powered armor suit itself to work. Just putting the plates of armor on is highly ill advised as this armor system is stupid level heavy.
- Not total coverage: This armor has gaps between the plates and soft armor underlay which makes it possible to aim specifically for the undersuit in question with precision shots. And if you damage the undersuit that means this armor will not only weigh down the operator with this armor, but also negate any protections provided by the undersuit. And there are certainly gaps in the armor to take advantage of this.
- Can't be used by force users: So note that FM-002 has Synthetic Yorik Coral in it. Which is extremely force dead. This means without a long time to get acclimated to the suit, extreme disorientation, nausea, and otherwise feeling like they've lost a major sense will be too extreme to utilize the suit. And while this allows wearers of the suit to appear as literal voids in the force, for a force sensitive this is a major detriment.
The RA2-M started out with a problem that plagues most dismounts in urban combat. The vertical nature of urban warfare, and most populated battle zones in general, was that it was more than like a maze for dismounts to navigate without heavy equipment. And if you brought heavy equipment, you placed a massive bullseye on your position for every artillery piece in that particular hemisphere. This problem presents several challenges, as sure you could just deploy smaller heavies to support the infantry that is more mobile, but it doesn't change that obstacles are still in your way. Freebirds initially thought to mount a jet pack to standard trooper armor, but then decided that wasn't enough. As now the soldier was in the air, which meant they needed a lot more armor. Which made them heavier, and so on and so forth until they decided a brand new solution was needed. And so, the creation of the RA2-M was initialized. The first thing they decided to do was make a suit of power armor that was a bit larger than standard power armor to incorporate all of the necessary technologies and power necessary to make this suit work as in intended.
They were going to make the infantry in these suits, the tanks.
They would start with the body glove and skeletal structure, using the BMCS and FM-002 to form the basis of the suit's control system. This along with a centralized power core of three Isotope-5A micro-reactors next to a central computing unit with multiple Omnisiah processing units with all of the necessary computer components to ensure the rest of the armor works. They would then begin to layer the body glove with laminates of FM-001, FM-002, and then FM-003 for connections between the centralized brain and all of the sensory nodes. Then on top of this is the layers of CMAS to form the muscles and necessary moving parts of the entirety of the power armor. On top of all of this there was another layer of FM-001 and FM-002 to ensure that outside contaminates didn't interfere with the electronics or damage the suit's internals. And from there they move onto the armor plating.
The armor plating starts out with a thin layer of FM-003 forming the soft armor. This would be supplemented with hardened composite plates of Phrik-A and Duraplast-E. The Phrik-A has been molecularly compressed to form much stronger and more numerous covalent bonds making the metal itself heavier and more dense, but also more stable and strong. This makes the metal able to take rounds from even Class-D disruptors and hold together, with an added layer of Duraplast-E to increase the armor's resistances to other forms of damage found commonly on the battlefield. This all in all makes for an extreme layer of protection against many active threats on the battlefield and it is also here that many of the tech is also added onto the suit. This includes the Raven, Luft, Wind Talker and Panoptes systems making this the meat of where all of the technology is in the suit. And to top all of this protection off is a top of the line Svalinn Shield Generator, giving the operator of this suit a premium energy shield to reinforce its already stellar protections.
In short all of this turns what was once a simple infantry dismount in urban combat, into a flying tank that can absolutely devastate and destroy whatever is in front of it. And then it will take off and fly through the air to locate its next target, to rinse and repeat. This thing is intended to be the ultimate force multiplier in any fight, especially in urban zones. It gives your soldiers all of the tools and options they could possibly need in a fight to win. And with the adaptability and customization options to allow for it to perform whatever specialists duties your infantry might fulfill it makes that more lethal. Call in artillery and air support with laser guided precision. Massacre enemy tanks with all of the anti-tank weapons and explosives you can carry. Coordinate friendly squads, tanks, and support units with a tactical command and control relay. Suppress and then destroy the enemy with a rapid fire grenade volleys from your grenade launcher. Be the mobile suppression unit with a medium machine gun and all the rounds you can carry. This suit can do it all. Which leaves one final question to be answered.
Are you ready to rock?
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