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Approved Tech NZ OS-HD2 Hyperdrive System

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OUT OF CHARACTER INFORMATION
  • Intent: To create a hyperdrive to either be used by N&Z Umbrella Corporation and affiliates, but also for sale to other prospecting shipbuilders
  • Image Source: [X]
  • Canon Link: [X] [X]
  • Permissions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
SPECIAL FEATURES
  • Near indestructible: Thanks to the combination of a dual deflector shield, an electrically charged Infinium 1458 core casing and the titanium, chromium internals, this hyperdrive has a very long working life, is capable of withstanding several hits of heavy weaponry and is virtually impenetrable by slicers due to the bleeding edge technology.
  • internal and external deflector shielding: Rather than having just one shield inside the hyperdrive to secure the integrity of the internal components in order to endure the stress pose upon those by spacial distortions created by entering hyperspace, this hyperdrive also boasts an extrenal deflector shield for an extra level of safety and security .
  • Shimmering...: This hyperdrive is capable of "shimmering" , meaning it can remain in the same space while entering and exiting hyperspace. This allows for rather impressive emergency reactions, though using this more than a couple of times would literally rip the entire ship apart in both realspace and hyperspace, with cataclysmic results.
  • Or Microjumps: This hyper drive system's efficient internals allows for better calculating of hyperdrive routes and jumps, allowing for very short distance jumps within hyperspace and concurringly thus also realspace, but just as with Shimmering, this must not be performed too much in a row, as a handful of microjumps are enough to disable the Hyperdrive completely.
STRENGTHS
  • Shimmering...: Thanks to the insane levels of energy the coupled RIAR can generate, this hyperdrive is capable of displacing a ship in its entirity into hyperspace for a few moments and back to realspace without actually changing its original starting point, allowing for a whole new stream of tactical and strategic maneuvers.
  • Or Microjump: To keep up with the best and the brightest, this hyperdrive allows for short distance jumps, though due to the somewhat extreme output of energy and slightly deficient way of handling it, these microjumps span at the very least the distance between two planets in a single solar system and not like some competitors the distance comparable to a single planet's radius.
  • Capacity: This hyperdrive is capable of granting even the largest of ships a comfortable leg up when it comes to traveling speed, though this is ofcourse adjustable.
WEAKNESSES
  • Gravity well weakness: As with all hyperdrives, this hyperdrive as well can be locked into realspace by gravitational forces such as gravity well projectors.
  • Risks: Should the shimmering or microjump ability be used Two times or five times respectively, the hyperdrive's energy output will be depleted and all reserves will need to be diverted to the hyperdrive in order for it's back up systems to work. This means in such a case all energy for shielding and weapons will be down for a considerable time until the back up system activates. Should the ship try to microjump or shimmer more than this, it may result in hyperdrive core rupture, complete implosion or the ship to be ripped between hyperspace and realspace.
DESCRIPTION
After many attempts on gaining contracts to have a licensed hyperdrive had failed, Nargath Holdings' engineers were tasked to build the company its very own first hyperdrive. The parameters were to have the highest possible energy output for them to play with, but due to this also meant that the enginers started to forego efficiency in favor of raw power and brunt. The decision was made to couple the hyperdrive to the tried and tested Repulsor Ion Arc reactor, which due to its considerable weight and size made it rather impossible for use in small ships, thus the hyperdrive lacks the high profitability that comes with many smaller and lighter systems which are more suited for starfighters and support ships.

The choices were made to make the casing out of Infinium 1458 which has a constant electrical current running through it to keep it stable, with Ersteel 145 components being used to efficiently remove any excess heat and to prevent potentially catastrophic pressure accumulation and the consequential stress upon the internals of the hyperdrive.

Perfecting the theory and practical applications through the OS-HD1, the OS-HD2 no longer needs to rely on the massive reactor of the original to properly function. However, it must be programmed beforehand to either be capable of microjumps or Shimmering, as for the lower output generator of this model, it isn't possible to have enough power output to perform both tasks. as it is smaller than the original, it no longer has the size requirements.
 
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Okay, so everything looks more or less good. Going back to our conversations surrounding this model's predecessor NZ OS-HD1, I think that for a Hyperdrive with this kind of power/tactical potential Limited would be a better production rating for this submission.

Either that, or perhaps create another reasonably strong weakness for it or perhaps change the number of times a ship equipped with this hyperdrive can shimmer from three down to two? It's up to you, but please let me know what you decide/make any necessary edits and tag me when you're done.

As always, if you have any questions or concerns please don't hesitate to let me know either here or via PM. Thanks!
 
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