The Admiralty
It's been a while since I did a suggestion, but it's that time again.
The suggestion is pretty simple:
My arguments for it:
There are probably more arguments for, but these are the ones I came up with off the cuff. It's all arguable and it's all my own opinion. Below are the counter-arguments I can figure.
The suggestion is pretty simple:
- The community of a Major Faction should be allowed to post a No Confidence Vote to their Faction Staff and Owner at any time, if they disagree with choices made by them. If a majority agrees, an election should be held for a new Major Faction Staff and Owner.
My arguments for it:
- The majority of work for a Major Faction is often done by the community. They are the ones posting to the threads, fighting in the invasions, building lore in the faction threads. They should have an outsized voice for their leadership at every point of the faction's life.
- While Minor Factions are often private affairs, Major Factions are things that sign up for the Map Game and actively participate with the rest of the Chaos Community. It makes sense then that a Major Faction's leadership is beholden to its membership and able to be withdrawn, if they stray away from what the MF's community wants.
- It encourages Major Faction staff to align with what the majority of their membership desires. Instead of making decisions that they might think is good, but is not to the benefit of their community.
There are probably more arguments for, but these are the ones I came up with off the cuff. It's all arguable and it's all my own opinion. Below are the counter-arguments I can figure.
- If people are unhappy with the direction, they can simply leave the faction and make their own.
- Counter-argument: This is true. But it's also very shortsighted. What if the membership love the faction itself and simply disagree with the choices being made by the Faction Staff? What if they put a lot of work into the faction and don't want to leave? This is a tension between who actually owns the faction. The community that does most of the work or the Faction Staff that leads the faction.
- This can be weaponized by random people who hate Faction Staff to join in rapidly and vote, while not having any stake in the faction's future itself.
- Counter-argument: Possibly true. But if this gets implemented Chaos Staff should be the end judge on it. They review the vote and make sure its kosher. It is quite obvious to see if 20 people joined in just to vote against a Faction Staff they don't like.
- A faction might be made for a specific reason. Go Major. And at a certain point the membership wants to guide it into a different direction. Is it fair to push it into a different direction when it was made for a specific path? Especially keeping in mind that starting a faction can be a significant amount of work and planning.
- Counter-argument: If your Major Faction has a specific direction successfully, then it shouldn't have a majority of people who want to have such a radical difference in direction that they will vote out one faction staff for another. But that does bring up a good point. A Vote of No Confidence is not about different appetites of roleplay. It's not about Sith writers being part of a neutral faction and suddenly wanting the faction to reform to a Darkside faction. It is about situations where staff are abusive, heavily incompetent to the detriment of the faction as a whole or clearly acting against the interest of the faction for their own gains. If it's simply a different vision, then the obvious choice of leaving a faction to make your own makes far more sense.