June 2020 Update
As submission come and go new issues and problems come to the fore and we are constantly tweaking the factory rules to account for them. In light of recent discussions, the following changes are being made to the factory.
We are doing away with the current balancing system based around hyperdrive and instead are replacing it with a binary yes/no option. Either a ship has a hyperdrive or it doesn't. To allow for that organic feel in terms of the information available about a ship and roleplay there will be a field for you to write in a ship's hyperdrive speed. This will not affect balance, but a speed faster than 1.0 will require balancing in the strengths and weaknesses.
2) Frigate Hangars
To bring Frigates inline with the rest of the ships a new field for hangar allocations has added at 350m allowing for a greater degree of customization when it comes to the fighters and support craft allocated to these ships.
As always, if you have any concerns about the factory or these new updates please feel free to reach out to me, or post a discussion up in factory discussion.