Star Wars Roleplay: Chaos

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Approved Tech Jiuweihu Rifle

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OUT OF CHARACTER INFORMATION
  • Intent: To continue to expand the Atrisian Armory
  • Image Source:
  • Canon Link: N/A
  • Permissions: My Subs
  • Primary Source: N/A
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Rail/Coil/Gauss
  • Size: Very Large
  • Weight: Extremely Heavy
  • Ammunition Type: Depleted Baradium quarrel with Illerium/Sleg heads wrapped in plasma energy
  • Ammunition Capacity: Extremely Small
  • Effective Range: Battlefield
  • Rate of Fire: Very Low
  • Stopping Power: Very High
  • Recoil: Average
SPECIAL FEATURES
  • Depleted Baradium quarrel with Illerium/Sleg heads wrapped in plasma energy.
  • True Site: A holographic site designed for maximizing the long range capabilities.
  • Tripod: Telescopic rods designed to come out and support when in sniper mode to increase the weapons stability.
  • Autosteady gyro-gimbal: Designed to work with the weapon to recover from recoil with the shots.
STRENGTHS
  • Laminanium: Designed like a Quellian ship the hull of the orbital platforms has a thin layer of the material to improve repairs and over time depending on the amount of damage it is able to patch itself up.
  • High Quality: Designed with the jeweled metal of Atrisia and able to withstand blows from a lightsaber as well as slice through materials from across the galaxy.
  • Hyper-Acceleration: Designed to send the depleted 25g baradium quorrols down the barrel at 500km/s with a small burst of illerium to kick the shots.
  • Extreme Range: The weapons design is built around massive range and power with the ability to engage a target well out of range of most weapons while maintaining accuracy with magnetic accelerated shots
  • Stopping Power: The highly explosive shell when it impacts cracks momentarily exposing the chemical illerium to oxygen which reacts volatility to it with force equal to an escape pod ejection system. The round creates shockwaves as it passes through the target. In the case of material targets, this is a minor explosion and the creation of structural fractures. In the case of personnel targets, it simultaneously rips apart and pulverizes the body around the impact area.
  • Ships: Designed as the closest to a scaled down hypervelocity cannon. This thing fires a shot that will decimate most structures, organics and ships hulls up to 500ms in size. It won't smash through shields with a single shot and keep going but an unshielded ship on a planet could be damaged (not factoring in damage calculations on other writers)
WEAKNESSES
  • Kyber crystals: Using the design of the finalizer and enhancing the power of the weapons with crystals gives the guns a secondary effect as the crystals used for weapons can be explosive if cracked.
  • Warping: The heat and power generated by the shots can cause excessive heat that when cooled quickly causes warps and bends. Dangerous as the damage over time to the barrels require care and replacement parts usually after every other engagement.
  • Built in power source: Designed with its own internal power source that is long lasting but it is largely able to power the armor and systems of the vehicle but when damaged it is highly explosive.
  • Self Repairing: Built with a protective layer to patch the vehicle in the event of damage. The time table is dependent upon the amount of damage with smaller tears being easier and faster to repair then gashes which can take hours to reform.
    • Note: Only the layer can repair not the full plate armor itself the plating can be damaged still but the underlayer of Laminanium can reform and remain.
  • Splash Damage: While designed to handle targets with deadly accuracy the shots are dangerous and highly explosive. Splash damage against allies and enemies doesn't discriminate.
  • Oxygen Requirement: To take the full effects of the illerium the weapon requires oxygen to react with the chemical and have the full effect of the weapon. Without it the power is reduced by two thirds.
  • Charge Up: the electromagnetic coils require a charge time to wget warmed up and ready between shots. Making the rate of fire slower then a standard assault rifle of its design but the several barrels allow it to maintain without being single shot.
  • Stationary Mounting: Given its size the rifle is not made to be fired while on the move. It requires mounting to fire it.
DESCRIPTION
Designed by the Atrisian military to decimate essentially everything from a long range. It is a scaled down hypervelocity cannon in most terms like could be mounted on a smaller ship... Only portable with heavy soldiers and able to be mounted on a tripod so that they could use it on the battlefield to as an anti-everything rifle. It is not made for individuals per say but can easily handle single enemies at long range but is best when used for its splash and heavy destructive capabilities.

It has been given a fresh slew of design enhancements on top of its high velocity capabilities. From the power sources being used for it giving it some of the strongest levels of acceleration that creates a sonic boom when the quarrols are fired and they can go through most but the most dense metal hulls. Leviathan hides are meant to become like warm butter for the shots to go through and cause heavy internal damage.

One of the heavier rifles that had been created and as a sniper rifle.... it is drastically improved compared to many of the others and not made for scout snipers who need to be able to move. Instead being preferred as a massive stationary. The power of the rifles is set to be unrivaled so that they will be able to use it in their growing military units.
 
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