Star Wars Roleplay: Chaos

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Approved Tech Crystaal

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OUT OF CHARACTER INFORMATION
Power emanations from the City of Dreams were untraceable in realspace due to its ethereal nature; in this way, its citizens could monitor Imperial transmissions undetected
the city had been created by his "psychic power," and everything in the dimension it existed was not material, but rather composed of "psychic energy."
PRODUCTION INFORMATION
  • Manufacturer: Natural Resource of Atrisia
  • Affiliation:
  • Market Status: Closed-Market
  • Model: Reflective MEtal
  • Modularity: Able to be placed in just about anything
  • Production: Mass-Produced
  • Material:
    • Exotic Matter
    • Ore
PHYSICAL SPECIFICATIONS
  • Classification: Exotic Material
  • Weight: Weightless
  • Color: Prismatic
  • Resistances:
    • Energy: Very High
    • Kinetic: Very High
    • Lightsabers: Very High
    • Other:
      • Sonic: None
      • Disruptor: None
      • EMP/ION: None
    • Elemental:
      • Fire: None
      • Cryo: None
      • Acid: None
    • Force:
      • Lightside: None
      • Darkside: Very High
SPECIAL FEATURES
  • Reflective: Most materials made with it end up highly reflective and almost mirror like
  • Rare Breed: Forging the ore into metal is not hard, being skilled enough to get the best use out of it though is something mastercrafters from Atrisia have been refining for centuries and havn't taught to outsiders.
STRENGTHS
  • Exotic Matter: The ethereal nature of the metal makes it near weightless despite being and looking dense within the pocket dimension of dream. In realspace it can be grasped and there is a steady supply able to be used by Krass. When smelted with other materials it can decrease the weight of the material created by 50 percent. The exotic structure with the solidified force energy being able to skirt gravity as it has mass but does not become weighed down as long as there is force energy within it. When smelted and added to materials that are largely heavy it can reduce the weight depending on how much is use (ie: a few grams compared to ingots.. a couple grams might take off some pounds while an ingot will reduce the weight but also the quality of the metal since it doesn't augment the resistances.
  • Physics Meet Metal bat: Being from the dream pocket dimension the metal has unique properties generated and made by Krass. in this case it is psychoreactive and able to be bonded to a single person. That person can then bring it to them like they were holding a massive magnet with the range being hard to determine as they have to be able to sense and feel it.
WEAKNESSES
  • Protective Qualities: Largely non protective in qualities as it doesn't fully adhere to the rules of physics. The metal looks dense and like it would be highly protective but it isn't.
  • Exotic Particles: Largely unknown and not seen in the galaxy before. It isn't invincible nor is it really strong but it reacts violently near dark and anti-matter which can disrupt and destroy it or even cause it to rupture and disintegrate.
  • Lungful: Dust from the crumbling ore can be dangerous when inhaled, causing choking fits and clinging in the lungs endanging the lives of those mining it.
  • High heat: A dangerous aspect, the levels of heats required can run to hot for most forges and melt most handling equipment.
DESCRIPTION
Discovered on Atrisia as an ore, it was not really that impressive compared to some others on the world. Brittle to the touch, requiring a high level of heat to refine and even when it was refined it was usually added to other materials within the smelting process at the forge to get better properties. The ore itself in the forging process though is able to be used in a slew of different things from weapons to tools and armor. Te bigger the item being created the more fragile the ore can make it. SMaller is better in this case though and with the best artisan's and forgers on Atrisia able to get the metal to be stronger. Others off world can use it, can even trade for it but the secrets to forging it into something useful that won't break after years of use and will continue to be passed down through family houses and clans. That takes a rare breed of Atrisian artists.

With refinement and work thanks to their study of the bangmangi... the ore has been changed... mostly for the better becoming stronger and more interesting as a resource. Scattered around the planet it is difficult to be worked into weapons but for those skilled with it they can rival mandalorian smiths in terms of what they can do with the ore. The value of it offworld changes as it requires a skilled hand get the best of it but it can still be used in most items and products giving it a good protective edge. THey have worked on it and with the finest smiths the jeweled metal is a highly sought after material for making some of the finest weapons and armor. The offworld price for a pound of the raw ore is easily in the millions of credits and refined ore in ingots for smelting into equipment can go on the invisible market for trillions.
 
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Alric Kuhn

Handsome K'lor'slug
Junko Ike said:
Reflective: Most materials made with it end up highly reflective and almost mirror like

I am somewhat hesitant because of this because I'm weary of someone attempting to give this an almost ultrachrome like effect.

However I am going to pass this along and trust that won't happen.
 
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