Butch Mahan
Si vis pacem, para bellum
So I have a faction idea for Chaos that I'd like to share and test the waters with. To be blunt, the main idea of the faction is to be a feudal monarchy built solely on to destroy the institutions that are based on the force, and send the force religions into a new dark age. An order for Rogues, Loners, Greys, Exiles, Anti-Force Users, Non-Force Users/Force Users just looking for royal power, Feudalism enthusiasts in general. Other than looking to destroy force orders such as the Sith and Jedi, the [Insert Name Here] also seeks power and authority over parts of the galaxy to create their own sector of the galaxy free of the silly dark side and light side, and dictated by their own laws. The faction is neutral, but isn't the bastion of morality, a faction built to serve themselves with a varying degree of law and order.
To go over what little government there is, I will restate what I have stated previously, and I will delve further into it. The faction is a feudalistic state, with an elective monarchy at its top. Hereditary rule is out the window, from the highest levels to the lowest in its nobility. The next level of royalty is the Viceroys, they are elected by the monarch to serve as a planetary ruler for life, who dedicate a percentage of their taxes, their armies, and their loyalty to the monarch. Under the viceroys, there is only one other level of nobility to keep simplicity and to avoid infighting, the barons. The barons, are elected like the viceroys, to rule over sectors of planetary systems. The role of nobility also serves militarily, in addition to politically. The Monarch is of course, leader of all military forces, the viceroys are the equivalent of Generals and Admirals, and barons Commanders/LT Colonels. There is of course a bureaucracy, but only for reference purposes, unless need for incorporating that as an actual thing to RP in, which I doubt.
Next, lets go into the military aspect of the faction. I may have made it sound a little confusing with the second paragraph, I must apologize, I just came up with the general faction idea today, and I'm still trying to bring everything together. As mentioned earlier, the army/navy is a retinue system rather than a centralized army, but not at all a levy or standing system. So the military is based planetarily, and is loyal to their local ruler, while all are technically loyal to the monarch, technically only a portion is directly loyal, rather than what most of the military is, indirectly loyal through their lords. A standard ranking system, nothing to complicated, but there is one very interesting aspect of the military. Similar to the Samurai system in Japan, force users (And sometimes experienced fighters that aren't force gifted) and nobility, while having authority over ranks lower than them, they are in a separate ranking system that is only achieved through appointment. The benefit of being in this special ranking system* they also have authority over law enforcement and civilians in general.
Now onto the force user elements, which, as I have several times before, have been mentioned earlier. The force users have a special part in the [Insert Name Here], they have a rank similar to nobility in the way that they have authority over essentially anyone who isn't of equivalent rank. They also have their own set of ranks that are loyal to their respective nobles, like the military. There are only four ranks (So far, I actually might add some later, I kinda like this chivalry system of law), Chevalier (Apprentice), Knight (Knight), Knight Errant (Knight again, except this one has no loyalty to one noble/lord, they are only loyal to the monarch/faction) and finally, Paladin (Master).
That kind've sums it up, again, I'm missing a lot of bits and pieces. Specifically, location, name, and even the ruler-label. All of which are pretty important. If you could, please comment if you are interested, want to find out more about it, or have a tip for something about it, like names, or something or other. Thanks for reading this far.
To go over what little government there is, I will restate what I have stated previously, and I will delve further into it. The faction is a feudalistic state, with an elective monarchy at its top. Hereditary rule is out the window, from the highest levels to the lowest in its nobility. The next level of royalty is the Viceroys, they are elected by the monarch to serve as a planetary ruler for life, who dedicate a percentage of their taxes, their armies, and their loyalty to the monarch. Under the viceroys, there is only one other level of nobility to keep simplicity and to avoid infighting, the barons. The barons, are elected like the viceroys, to rule over sectors of planetary systems. The role of nobility also serves militarily, in addition to politically. The Monarch is of course, leader of all military forces, the viceroys are the equivalent of Generals and Admirals, and barons Commanders/LT Colonels. There is of course a bureaucracy, but only for reference purposes, unless need for incorporating that as an actual thing to RP in, which I doubt.
Next, lets go into the military aspect of the faction. I may have made it sound a little confusing with the second paragraph, I must apologize, I just came up with the general faction idea today, and I'm still trying to bring everything together. As mentioned earlier, the army/navy is a retinue system rather than a centralized army, but not at all a levy or standing system. So the military is based planetarily, and is loyal to their local ruler, while all are technically loyal to the monarch, technically only a portion is directly loyal, rather than what most of the military is, indirectly loyal through their lords. A standard ranking system, nothing to complicated, but there is one very interesting aspect of the military. Similar to the Samurai system in Japan, force users (And sometimes experienced fighters that aren't force gifted) and nobility, while having authority over ranks lower than them, they are in a separate ranking system that is only achieved through appointment. The benefit of being in this special ranking system* they also have authority over law enforcement and civilians in general.
Now onto the force user elements, which, as I have several times before, have been mentioned earlier. The force users have a special part in the [Insert Name Here], they have a rank similar to nobility in the way that they have authority over essentially anyone who isn't of equivalent rank. They also have their own set of ranks that are loyal to their respective nobles, like the military. There are only four ranks (So far, I actually might add some later, I kinda like this chivalry system of law), Chevalier (Apprentice), Knight (Knight), Knight Errant (Knight again, except this one has no loyalty to one noble/lord, they are only loyal to the monarch/faction) and finally, Paladin (Master).
That kind've sums it up, again, I'm missing a lot of bits and pieces. Specifically, location, name, and even the ruler-label. All of which are pretty important. If you could, please comment if you are interested, want to find out more about it, or have a tip for something about it, like names, or something or other. Thanks for reading this far.