Star Wars Roleplay: Chaos

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Character Elise of House Marr


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Elise Jenya Sabrina Marr

Age26
SpeciesHuman
GenderFemale
Height5’5”/1.65 m
Weight133 lb/ 60.3 kg
Force SensitiveYes
RankSith Knight


PHYSICAL DESCRIPTION
Elise has a tendency to dress rather peculiarly for a sith, many times entirely on purpose. She has an average height, close to average build, and loose dark brown/black hair. Her most discerning feature, the red eyes. An attribute of the inheritance of the force in the Marr family. And very nearly the only thing about her demeanor that could suggest such a thing.

INVENTORY
Red lightsaber with a sturdy hilt.
Her true war blade, the Draika iv misina.
Marr Household Guard Contingent
tie-h huntress class fighter
ds-201-hoplite-light-combat-armour
Berserkers Hinderance

Usual activity in a fleet is traveling in a Shikkar-Class Assault Corvette, usually with gunships or fighters from the Marr Household Guard. Though at times, she'll have them come along in their multi-purpose gunships as additional external forces.

PERSONALITY AND BELIEFS

Generally rather laid back for a sith, caring little for the goings on of their politics or their wars. Not about the reputation or excess of power. She remains, because of what happens if she doesn’t do anything at all. While Elise does value the strength the force and the dark side can bring, she hasn’t the energy to devote herself to it constantly or study the intricacies of its philosophies and most occultist practices. The few things she bothers to learn, she learns fairly well, but mostly to make sure she doesn’t have to figure the rest out either. She does, however, also stick around for the sake of her family. However little she cares for all the political nonsense they go through, family is still family.

Elise sees all the philosophying about the dark side essentially too jedi like. It’s real simple to her. The dark side provides ‘stuff’ if you want the stuff, you learn the stuff. If you want to be better at the stuff. Get better at it.

Through strength I gain power? No duh. Through power I gain victory? Karking shocker. My chains are broken? What chains? I'm no slave. Screw off.

STRENGTHS
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Knight to Mastery of most core sith abilities, including force lightning. And general sith knowledge of the force. Among those core abilities, her force resistance took priority.
Elise’s philosophy of combat was really simple. You want to win, so if the fight is going bad, break everything. Elise practices martial arts, usage of a standard red lightsaber with a hefty hilt, and actual mastery over enhancing her physical attributes with the force. However past that, she has one particularly powerful one, force rage which she uses to an absolutely extreme degree. Going almost totally berserk yet with an animalistic instinctiveness and efficiency, it is perhaps the most sith-like aspect she has…and is also a cheat code to avoiding actually practicing other abilities. She knows how to fight, you fight be being outrageously aggressive and breaking whoever is in front of her.

This force rage can often be preceded by the usage of a very shrieking loud force scream.

Despite her tendency towards simply maximizing relatively common force abilities, and utter disinterest in sith politics and philosophy, Elise isn't completely stupid. She's still intelligent and good at learning and planning, she just doesn't have a sith's ambition or belief to need more than what she has. And believes intellect can only get one so far in combat. Many clever plots can be sabotaged just be a fast enough reflex or the right warning instinct, it doesn't always take a clever mind, to unravel a clever plot. And so she rarely uses that skill for battle, just for games.

Force Focus Summary:
Enhanced attributes/senses
Force Rage.
Resistance
Scream
Near Animalistic combat. Although formed through Juyo moves, it's only loosely so. And any weapon or lack thereof fits seamlessly into it.

WEAKNESSES

Elise is regularly out of the loop on sith politics, either because she missed something, or in her utter disinterest, she forgot about it.

She doesn’t keep up the energy for fights for long, mostly emotionally. First time she expends herself with her regular enhanced physicals, and if the opponent is still too much of a problem. She just drops straight into a force rage. While this skill is something she’s very good at, it only lasts so long. And can leave her very exhausted, if not outright injured. It also has a tendency to cause tunnel vision on a target. That said, 'only so long' is in comparison to other siths endurance without taking into account the resistance they'd need to put up. Sufficient reason can extend the rage such as threat to family. But the longer a rage goes on, the more damage/exhaustion she's left with.

While Elise may care little about the sith politics her family gets involved in, she unfortunately DOES care about the family part of that. And that means targets.

HISTORY
As a Marr, Elise was brought up under standard Marr expectations. At least, for those that don’t get abandoned for not having red eyes. She was taught the ways and philosophies of the sith.
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And they were thoroughly boring. All this posturing and grandstanding, all this philosophy and complicated rituals. It was all karking nonsense. Just nobles playing warrior, or warriors playing noble. It was almost too Jedi like. The dark side was simple, use the emotions, get the power, use the power. Instincts and desires. There you go. Need a ritual? Fine. But that means you weren’t strong enough without it. If the dark side’s the way, shouldn’t that way be instinctive? No words, no chemicals needed, just do it. Nobility, rules, codes, that has nothing to do with it. It’s the pretentiousness of civility. If you want that, fine, that’s your thing. But it’s not the dark side’s thing. Just you.
This was obviously not a popular opinion. And she likewise, didn’t care to share it. She wasn’t out to change the sith, what was one, second born, relatively lazy, Marr going to do to change thousands of years of tradition? Even if she could, why bother? So much work, and what would she get out of it? Nothing. Family could know, as long as it didn’t get her or her family beheaded, she’d say it just fine. It was why she didn’t train so hard, you don’t need to know every saber style. You want something dead, so kill it. She didn’t feel like she needed to be a warrior trained through decades just to die because someone outwitted her fancy technique. So, she mastered what she had to. Juyo was the natural style. At least for whatever she learned of it. In truth, her focus was simple. Learn enhanced attributes, and force rage. And accidentally master scream along the way. That was all she felt she needed to learn for herself.

Naturally, that was way out of the normal line. She certainly didn’t act the part of a raging sith juggernaut, she lacked the knowledge to be a master of anything else. So, she was just there. A sith, really good at force rage, and at avoiding anything she was not absolutely obligated to be involved in or do. And…maybe occasionally keep an eye on the younger siblings. Just to make sure they hadn’t died yet.

Threads:
Shattered City of glass: Met Solan Charr on Kesh. A revived dead king. A rather reasonable, if fascinating and unusual, meeting.
Belsavis Blues | (SO Dominion of Belsavis/Council/Varonat). Searches out hidden passageway in Belsavis prison
Such Marrvelous etiquette: Meets Revna Sharr and Lily Rhodes
 
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