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Approved Location Crossroads Republic Military Shipyards Complex

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BIG Z1776

Baboon with a MAAWS
OUT OF CHARACTER INFORMATION
SETTING INFORMATION
  • Shipyards Name: Crossroads Republic Military Shipyards Complex
  • Classification: Surface Shipyards
  • Location: Crossroads System
  • Affiliation: Crossroads Defense Industries/Crossroads Republic
  • Population: Crowded
  • Accessibility: Heavily guarded, the airspace is restricted, there are high-security ray shield fences, and the only ways in or out are the workers' entrance and the raw material dock. The airspace is guarded by heavy anti-aircraft defenses, including J-32 Heavy Proton Cannon Turrets, J-28 Medium Proton Cannon Turrets, and EM-2500 Paired Repeating Laser Cannon Turrets along with a number of "Dart" Surface-to-Air Missile Launchers. There's several divisions of Crossroads troops garrisoning the expansive facility. Most of these defensive weapons are based out of large multi-tiered flak towers which project linked regional shields to protect the facility. All workers and ships are vetted by military intelligence background checks before being allowed entry or hired. Workers enter and exit through heavily-guarded sensor gates to secure locker rooms where they change into their working uniforms to prevent smuggling.
  • Description:
    • Built with defensibility and ease of manufacture in mind within a safer and more controlled environment (i.e. somewhere where components, materials, or workers will not fly off into space if something bad happens).
    • The slipways themselves are copied from the design of the Telgorn Shipyard, which is designed to assemble ships, but the Crossroads versions have roofs installed over them and they vary in size but are effectively the same design.
    • The ditches have three ray shield fences around the perimeter, with the ditches having a large twenty-foot ray shield fence on the exterior, the middle layer on the ridge between the two ditches, and on the interior. The defenses are built into large towers built on the large mountains overlooking the facility with free fields of fire in every direction, numerous batteries are placed with enfilade fire down the valleys where the shipyards and their manufacturing complexes are located. The facility is patrolled extensively by large numbers of security droids and has a sizeable number of active-duty starfighter squadrons and dropship squadrons.
    • The majority of the facility has large assembly facilities for starfighters, bombers, dropships, and even components for shipment to their slipways. There's also hangars built towards the edges of the facility where their starfighters, bombers, and dropships are stored after completion as well to be inspected and flown from. These small craft and shipped on hovertrains and hoisted by large forklift speeders. There are also testing grounds around the shipyards for new fighters to be test-flown afterwards.
    • The majority of heavy industry is pre-programmed and done by large machines and the biological workers are more like facilitators and only those who work on the ship assembly (Which is half of them) are doing much heavy physical labor. Workers have large rest and recreation facilities for hanging out when they are not on their shifts. Shifts are conducted with ten-hours-on, ten-hours-off for week-long periods. They sleep at dormitories in the facilities themselves where they can be watched. Monitored communications links are available so they can call home and have access to holonet entertainment and other channels.
    • There are dedicated firefighting stations and fire-suppression systems along with dedicated anti-venting ray shields in the buildings to protect the facility and its precious workers.
OPERATIONS INFORMATION
  • Production: Has numerous supporting manufacturing facilities building weapons systems, reactors, sensors, thrusters, etc. plus large numbers of warehouses of several sizes. All ships produced in the various classes of CDI Ground-Side Shipbuilding Slipwayson the ground. Plus, there are large numbers of factories producing starfighters, bombers, dropships, gunships, droid craft.
    • Crossroads-4
      • 11) Class-4
      • 62) Class-3
      • 110) Class-2
      • 234) Class-1
    • Crossroads-8
      • 6) Class-4
      • 42) Class-3
      • 70) Class-2
      • 128) Class-1
    • Crossroads-12
      • 4) Class-4
      • 36) Class-3
      • 48) Class-2
      • 96) Class-1
    • Crossroads-30
      • 3) Class-4
      • 32) Class-3
      • 50) Class-2
      • 84) Class-1
    • Crossroads-32
      • 4) Class-4
      • 56) Class-3
      • 82) Class-2
      • 176) Class-1
    • Intersection-4
      • 1) Class-4
      • 32) Class-3
      • 40) Class-2
      • 94) Class-1
    • Intersection-8
      • 3) Class-4
      • 28) Class-3
      • 39) Class-2
      • 90) Class-1
    • Intersection-22
      • 1) Class-4
      • 42) Class-3
      • 60) Class-2
      • 74) Class-1
    • Intersection-25
      • 1) Class-4
      • 25) Class-3
      • 30) Class-2
      • 94) Class-1
    • Intersection-26
      • 2) Class-4
      • 42) Class-3
      • 50) Class-2
      • 122) Class-1
  • Specialty: Building warships of all sizes in rapid and efficient modular construction style with prefabricated sections able to be slotted into any ship of the same class the section was meant for. Each facility is crowded in with many factories for manufacturing weapons, reactors, sensors, thruster assemblies, hyperdrives, computer cores, and other miscellaneous specialist ship components, along with starfighters, bombers, and support craft.
  • Output: It can produce ships and fighters at a rapid rate, although it is somwhat below the rate of the very large orbital yards, however this lesser output is traded for safety of the shipyards.
  • Market: These shipyards are the property of the Crossroads Defense Industries, whose first priority is the Crossroads Republic Armed Forces, but can produce ships for third parties when the government gives them clearance and can manufacture these ships to the unique specifications of their potential contracts.
POINTS OF INTEREST
Defense towers with batteries of EM-2500's, J-28's, and J-32's on them.
Defense pits with "Dart" Surface-to-Air Missile Launchers inside them for protection.
Slipways and their retractable protective roofs.
Triple-layer ray shield defensive perimeter fence and two anti-tank ditches.
Large hangars, many are for defense fighters.

SECURITY
High,
same style shared across all shipyard complexes. The facility possesses several batteries of J-32 Heavy Proton Cannon Turrets, a large number of J-28 Medium Proton Cannon Turrets, and each has several hundred automated EM-3000 Paired Repeating Laser Cannon Turrets and has a large garrison of several divisions of Crossroads Army troops. All workers have to pass through a military sensor screen in order to enter the facility through several of the facilities. A lethal triple-layer ray shield fence surrounds the facility and is patrolled by military droids 24/7 with a deep anti-tank ditch on the exterior. Each section of the facility has a battalion assigned to guard it, and each company goes on a rotating 12-hour shift. Military intelligence vets workers and all ships that arrive go through similar vetting processes and go through massive ship scanners to pass through to the facility. Large shielded towers with multiple tiers are emplacements for anti-aircraft batteries with interlocking fields of fire and even larger turrets possess full six-turret batteries of J-32 Heavy Proton Cannon Turrets and integrated fire control sensors and targeting computers to control their fire. Each square-inch of the facility is covered by holo-cameras operating in visual, thermal, IR, and UV modes with motion-activated alarms in restricted areas, blind spots have been found and filled in thanks to several centuries of security checks and contingency planning, leaving the facilities quite safe and secure. The massive ammunition stockpiles and power cells for their defense batteries are not actually accessible from civilian and worker areas without going outside and passing through ray shield gates and security checkpoints around the defense towers and entering the towers themselves and then going underground to the sectioned-off magazines. There are slight over a hundred "Dart" Surface-to-Air Missile Launchers in circular six-launcher pits. There are varying numbers of large hangars which hold a half-dozen starfighter wings, a pair of dropship wings, and a pair of bomber wings in each of them, totaling a normal starfighter force of more than two thousand starfighters guarding the massive facilities. There are underground seismic sensors and hidden holo-cameras in the perimeter areas and around the defense batteries for defending the facility. Raw material is brought through a life-destroying scanner (Like the one seen in the Clone Wars novella "Shipyards of Doom") to remove the chance of saboteurs sneaking in with material shipments in an effort to bypass security. There's a regional shield generator which protects the facility quite effectively.


HISTORICAL INFORMATION
Created, improved, and expanded over the course of the nearly one thousand years of the Crossroads Republic's existence, the Crossroads Republic Military Shipyards Complex is massive. With more than two thousand slipways of all sizes spread across ten of the Crossroads lunar colonies the Crossroads Republic's shipbuilding capacity is very impressive for an outer rim power. The reason for the massive spread of shipyards in this system is entirely focused upon the experience of the Crossroads Republic during the Crossroads-Empire War, when, despite having identical classes of warships to the Empire (With some exceptions in the large supercapital types) the Crossroads Republic Fleet found their damaged ships in need of drydocking outstripped their available facilities. While their enemies could just replace their damaged ships under repair the Crossroads Republic didn't have the numbers to replace these ships being removed from the frontline. Therefore, the Crossroads Republic post-war knew that in addition to growing the fleet itself they needed to grow their military industrial capacity, in particular they needed more and larger shipyards. The result of the first wave of this improvement to their shipyard complex resulted in a massive industrial capacity whose size was partially to be able to build large numbers of ships and partially to conduct large numbers of major repairs without having to pull incomplete ships from slipways to conduct necessary repairs or refits or leaving damaged ships in a large waiting list. Some of these shipyards, in particular Crossroads-30, Intersection-25, and Intersection-26 were shipyards established in potentially corrupt political deals to get jobs and money spent on their own colonies. But the Fleet has never complained about such deals, so long as, and they have, get their slipways and therefore, their ships.
 
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