Star Wars Roleplay: Chaos

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Approved NPC Chwűq Naneti | The Ember Wanderers

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  • Unit Name: Chwűq Naneti | The Ember Wanderers
  • Affiliation: Eternal Empire / Spear | The Sith Empire / The Primyn Group
  • Classification: Bodyguard | Infantry
  • Description: This unit looks quite unique. Among other things, because they don’t have a lower body, that’s why they’re constantly floating. They have long ears, unnaturally long fingers and very strong nails / claws at the end. Beneath their chests is a strange metal bed with stones that look like red crystals that are part of their bodies. In terms of their behaviour, they have a caring mentality in the case of a bodyguard order, but if someone uses them as an infantry unit, they can behave quite aggressively, it depends on what command they receive from the person who summoned them. They exist to serve.
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  • Unit Size: Small
  • Unit Availability: Uncommon
  • Unit Experience: Veteran
  • Equipment: N/A
  • Combat Function: The Ember Wanderers are perfect for two tasks. They were probably all loyal soldiers in their lives, as can be seen in their current behavior. They obey orders perfectly and try to obey it in all circumstances, even if they die. They are excellent for bodyguard tasks, in which case they protect the target person at all costs. And if they are used as infantry, they use their claws, greater physical strength, or fire-based ability in combat, which makes them very dangerous in such a fight.
Strengths:
  • Limited Force: They are able to use the Force at a limited level, which is much more instinctive for them because flight is solved partly by telekinetics, in addition to which they are also familiar with Tutaminis and Pyrokinesis abilities. Or at least they have similar abilities with which they can do the same. And with telekinetics, they can also wrap a shield around them to protect themselves. The energies absorbed by Tutaminis can also be used for the shield.
  • Predators: They are excellent predators, fast, skilful, and stronger than humans. In addition, their claws are as strong as those of felacatians, meaning they can cut through several centimetres of durasteel surface with it.
  • Quick Flying: They are able to fly at very high speeds and keep this in the long run. They also have great reflexes for this. They are able to catch up and compete - in the short term - with slower bikers.
  • Obedient: Once, in their lives, they were probably soldiers, which is why they are perfectly fulfilling the command, in all circumstances. They are very obedient and do not contradict whoever summoned them.
Weaknesses:
  • The Light Side: The Light Side Force effects have a greater effect on them, making them more sensitive to them.
  • The Dark Side: Properly trained necromancers and sorcerers can easily banish them from the material world and send them back to where they belong, to the Netherworld. It doesn't kill them, but they're not in the way until someone doesn't summon them again.
  • Vulnerable: They are sensitive to all kinds of damage, so they can also be damaged by Force, energy-based weapons and physical damage. Although they defended themselves with their shields or were able to absorb a small portion of the attack on energy-based weapons. Of course, this does not mean such protection that many quick attacks or a trained person would not be able to destroy them.
  • Metal Part: The easiest way to destroy them is for someone to destroy the “lower” half of their body, the metallic part, with the crystals. If this is damaged or ruined, the demon will be destroyed immediately.
  • There is No Force: They are especially sensitive when there is no Force around them. Essentially, the Force keeps them together and alive, which is why they end up in a place where there is no Force, or are exposed to such an effect, they cease to exist immediately.
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Once upon a time, they were all soldiers in their lives, the kind of soldiers who do anything for success, for their principles, and for the ideas they believe in. Who bravely sacrificed their lives for the survival of others. These demons in their lives were often war heroes, self-sacrificing soldiers. And their reward was that they became demons so they could continue what they had done in their lives.

There is no shortage of such soldiers, which is why their numbers are probably large, it is easy to replace them if one of them dies in the material world. The magic and spell to summon them was long gone, so it wasn't long known that demons of this kind existed in the Netherworld. Where they have become such strange creatures regardless of race and gender.

Their looks and flight abilities allow them to move quickly, which is complemented by greater strength and claws, making them quite significant opponents. However, their lower body was lost and there is a metallic object adorned with jewels in this place. Gems contain their souls, that’s what they have in them, which is why they are destroyed when that part is damaged. This is their greatest weakness.

The scrolls about them and the spell needed to summon them were found in the Unknown Region by Curse and Ingrid L’lerim-Vandiir during one of their research expeditions. The data revealed that these demons were used for a few hundred years after the reign of Valkorion. Probably everyone who knew about them died, so they disappeared from the public consciousness and therefore did not spread among the sorcerers; until now.

Since Ingrid and Curse were also interested in the Eternal Empire and the Primyn Group, the spell was handed over to them as well, allowing the sorcerers and necromancers of the Sith Empire to get to know these demons again.
 
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