Lord Seer of Korriban, Professor & Governor
BABYGIRL
OUT OF CHARACTER INFORMATION
- Intent: To create a unique drake based on this, bonded to their rider during the second invasion of Brosi.
- Image Credit: Elizabeth on Artstation, Lindsey Burcar on DeviantArt, YokSaArt on DeviantArt
- Role: War Mount and Companion
- Permissions: Perms from Taeli to augment her original creation
- Links: Misini Arira created by Taeli Raaf
PHYSICAL INFORMATION
- Age: Expected lifespan is about one century
- Force Sensitivity: Force User
- Species: Augmented Misini Arira
- Appearance: Babygirl is a nightmare given form. Due to her augmentation she has grown alarmingly beyond the normal bounds of her original species and due to the unique ritual bond between her and Mercy, has taken on a few key traits of her master. At full size, this beast departs from the average for her species by an alarming margin. Babygirl measures just shy of 150 meters and her true weigh can only be guessed, though the best comparison for overall bulk would be a Raider-class Corvette. She is midnight black, covered in huge overlapping scales, bristling with venomous spines, and sports vast leathery wings that seem to span the whole sky when she takes flight. Babygirl’s alarmingly huge skull and maw is a wonder unto itself, with two baleful red eyes, a myriad of spines and rows upon rows of vibrodagger sharp teeth.
- Name: Babygirl, Baby, Lil Stinker, Cutie Patootie Pie, etc
- Loyalties: Babygirl answers to Mercy alone.
- Notable Possessions: A’Mia Madrona gifted Mercy the most expensive set of war mount barding yet created by Spore Industries. The barding offers largely redundant protection for the great Sithspawn but also ensures Mercy can ride her war mount more comfortably.
- Personality: “She’s just a baby!” - Mercy
In truth, the drake is ill tempered unless given reason not to be. Things that she enjoys include but are not limited to: catching things on fire, hunting whole herds of various fauna or groups of sentients alike, chasing ships flying in low orbit, war, and napping in sunlight. - Training: Little training was required given Babygirl’s natural killer instincts. Mercy is the only person she will allow to give her direction, though others can certainly try to tell her “no” or “spit that out”. Riding upon her great back more closely resembles a high endurance, adrenaline chasing sport than it does being the rider of a war mount But somehow Mercy seems to manage. As for Force abilities, this drake has inherited but one ability through her bond with Mercy. Other than a highly specialized and instinctive use of Force Weapon to make her own massive form even more deadly, Babygirl has no additional training in Force techniques.
- Combat Function: Babygirl is a living siege engine. Not suitable for more nuanced or small scale battles, this beast can fight terrestrial or aerial battles at a grand scale. With the ability to fly as far out as the mesosphere of a planet, her plasma-like fire attack can be deployed against all manner of enemy combatants and vehicles.
- Force Abilities (Force User Companions Only): Force Weapon, as provided through her bond in the augmentation process.
- Per the original submission:
- Held over by the original Arkanian Dragon specimen, the scales that cover the bodies of the drakes are particularly strong. Infantry style weapons, such as blasters, vibroweapons, or slugthrowers, have very little effect on the scaly armor the drakes, and lightsabers have a tough time of burning through the armor, but can eventually pierce through it.
- Another carry over from their origins, although enhanced by Darth Arcanix and her alchemists, is the ability of these drakes to breathe fire. The drakes can unleash their inner flames in long continuous breath attacks or as concentrated balls of plasma-like fire that explode upon contact.
- An addition from the Nashtah creature native to Dra III is a peculiar venom that, when a being or creature is wounded by the teeth or spines on the tail of the drake, essentially marks it for the drake to track. The venom lingers within the victim's body and blood for roughly a month before it expires, and as long as the drake and the victim are on the same planet, it can eventually track them down, making them expert hunters.
- Due to the large and powerful wings and bodies of the drakes, they can easily take flight and maintain it for long periods of time and carry loads equal to their weight.
- Strong Is An Understatement — Due to her bond with Mercy and instinctual use of Force Weapon, Babygirl is awe inspiring in her might. This behemoth is highly specialized at exactly two things: killing and tanking damage.
- Per original submission:
- If the drake unleashes its fire in its breath attack form, it can take it several long moments for it to generate enough internal heat again to breath out flames again. Likewise, it can only unleash short bursts of plasma before it needs to generate more within its body.
- If the wings of the drake become damage, it becomes incapable of flight until the damage is healed.
- Gravity Is A Schutta — You know that old phrase “the bigger they are, the harder they fall”? Well it holds true for this big gal. Though she is incredibly hardy and monstrously tough, if someone manages to shoot her from the sky then she is just as susceptible to fall damage as the rules of physics dictate. Though she’s heavily armored and her bond with Mercy provides her supernatural toughness, Babygirl’s internal organs will suffer catastrophic damage falling from a height too great.
- Mother’s Madness — Though her bond with Mercy offers a great many boons to the great creature, she shares some of her master’s psychological cracks. Prone to rages, particularly when provoked or injured, Babygirl is more susceptible to goading, as well as some Force abilities that target the mind.
- Force Light — As with most Sithspawn, exposure to intense and targeted Force Light can harm Babygirl. However due to her massive size and constitution, it would need to be highly targeted and empowered by a number of very powerful Force practitioners in order to do more than irritate this behemoth.
Per original submission (and post augmentation):
- While the scales that cover their bodies are incredibly strong
, heavier weapons such as those found on vehicles have a much easier time piercing through the defenses of the drake.(Babygirl is so incredibly huge and was so altered via her bond with Mercy that even heavy rounds will struggle to pierce her hide.)
Before the second battle of Brosi, Taeli Raaf provided a few of her allies with drake hatchlings. These unique Sithspawn were augmented by the Lady of Secrets to bond with each person given one and to grow rapidly. The fearsome beasts were therefore battle ready by the time war once more besieged Brosi.
Mercy and Babygirl fought ferociously together and as the war was decided, while the radioactive dust began to settle on Brosi, the drake was already well on her way through a growth spurt worthy of the historical record.
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