Star Wars Roleplay: Chaos

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Approved Tech Aito's Beskar'gam

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OUT OF CHARACTER INFORMATION

PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Armor Set
  • Weight: Heavy
  • Resistances:
    • Energy: Very High
    • Kinetic: Very High
    • Concussive: High
    • Lightsabers: Extreme
    • EMP/Ion: None
    • Electric: Low
    • Cold: High
    • Heat: High
    • Biological: Low
    • Chemical: Low
    • Sonic: High
SPECIAL FEATURES
  • Cortosis-weave flightsuit
  • Beskar, Cortosis, and Duraplast platings
  • Beskar Buy'ce (Mandalorian Helmet)
  • Standard Life Support system
  • Altitude and Environmental Protective System
  • Standard-issued HUD
  • Standard-issued jetpack
  • Standard-issued left vambrace equipped with portable computer unit and KANDAR Gauntlet-Beskad.
  • Standard-issued right vambrace equipped with a knuckle plate vibro blade, repulsor and grappling line.

STRENGTHS
  • Beskar: Aito's Beskar'gam is properly plated with Beskar in various locations. Strong against energy, kinetic, and especially lightsaber damages. Also protects from Sonic damage.
  • Cortosis: Aito's Beskar'gam is designed to be extremely strong against lightsaber, using the combination of Beskar and Cortosis platings, and Cortosis-weave flightsuit to protect vital organs.
  • Environmental Control: The Beskar'gam includes an Altitude and Environmental Protective System, as well as designed to be sealed-tight, protecting the user from harsh environmental conditions.
  • Knockback-Protection: The inner of the Beskar'gam is designed in such ways that an impact would be received better by the user, reducing the risk of concussion and similar side-effects of impact.
  • Modularity: The Beskar'gam is modifiable, both in term of appearance, equipments mounted, and platings. However, third party customization is discouraged and not covered by guarantee. Kandar Forge & Arms offer customization services beside the product.
WEAKNESSES
  • Biochemical-Hazard: The Beskar'gam non-Beskar platings and flightsuit underneath are susceptible to biological and chemical damages.
  • Electro Damages: Aito's Beskar'gam doesn't offer extra protection against electrical, EMP and ion damages, which can interfere with the full functionality of the armor.
  • Gaps: The nature of Beskar'gam platings mean there are gaps between the Beskar/Cortosis/Duraplast Platings, which can be exploited by skilled opponents.
  • Heavy: Plated with Beskar and Cortosis, Aito's Beskar'gam is heavier than standard, which limits the mobility and agility of its user.
  • The Force: Like most armors out there, Aito's Beskar'gam has no protection against the Force.
DESCRIPTION
This Beskar'gam is a customization of KANDAR Base Beskar'gam, made by Emam Kandar for Aito. The Beskar'gam is designed for melee combat. The Beskar'gam is properly plated with Beskar in various locations, while the rests are plated with Cortosis and Duraplast. This makes the Beskar'gam more durable, especially against lightsaber, in areas covered in Beskar and Cortosis, but heavier than the base version. While the Beskar'gam is equipped with standard-issued HUD, jetpack, and vambraces, the armor is heavily modular, and Aito has the option to switch between boots, Jetpacks, HUDs, and vambrace equipments he has. The Beskar'gam is painted in red.
 
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