Smug Slug
[SIZE=9pt]OUT OF CHARACTER INFORMATION[/SIZE]
[SIZE=9pt]N/A[/SIZE]
[SIZE=9pt]POINTS OF INTEREST[/SIZE]
[SIZE=9pt]The Longhouse:[/SIZE]
[SIZE=9pt]The Longhouse is less a house and more miniature city. It is the only building on the sphere and serves as both small spaceport and lodging for hunters. The building resembles a Wroshyr tree and is located in the middle of Zone 1. Hunters can rent speeder bikes from the Longhouse in order to assist their travels. Scenic rooms are also available, as are exotic foods.[/SIZE]
[SIZE=9pt]Guild Lodge:[/SIZE]
[SIZE=9pt]In the Longhouse, Corondex Arms operates a vendor run by the droid Sir Pemberton, where hunters can purchase a number of different weapons for their hunt. However, if the hunters wish to use more traditional methods, they can rent weapons from Running Boar, a famed Tunroth with many kills to his name.[/SIZE]
[SIZE=9pt]Arms Vendor:[/SIZE]
[SIZE=9pt]The Bounty Hunter’s Guild also has an entire branch of the Longhouse dedicated to their Guild Lodge, where bounty hunters licensed by the Guild can rest and recoup while they acquire new contracts. The first portion of the Lodge is a help desk. Members will be greeted by the receptionist, who has a double-barreled ACP scattergun under the counter. Wanted holograms are plastered all over the reception area. From here, there are two doors. One door leads to a common room, where members can gather to drink at the Lodge bar, eat, and tell stories of their latest exploits. The other door leads to a state-of-the-art series of holding cells, where bounty hunters can drop off their catches. Behind the common room are the various temporary housing spaces available to Guild members who need a space to lay low for a few days.[/SIZE]
[SIZE=9pt]Zones: [/SIZE]
[SIZE=9pt]The Reserve is divided into six separate zones, each comprised of a different climate. Zone 6 is advertised as a “hidden zone” underneath the ground, whose several entrances are concealed somewhere in the other five zones. Each zone is inhabited by game native to that climate.[/SIZE]
[SIZE=9pt]Zone 1 - Savanna[/SIZE]
[SIZE=9pt]Zone 2 - Jungle[/SIZE]
[SIZE=9pt]Zone 3 - Wetlands[/SIZE]
[SIZE=9pt]Zone 4 - Forest[/SIZE]
[SIZE=9pt]Zone 5 - Tundra[/SIZE]
[SIZE=9pt]Zone 6 - Underground Caverns[/SIZE]
[SIZE=9pt]Sublevel-Laboratory[/SIZE]
[SIZE=9pt]Underneath Zone 6 is a large underground laboratory, which can be accessed via a staff-only turbolift in the Longhouse. There are numerous security measures in place so that only those on a need-to-know basis can access this lab. In the laboratory are numerous cloning vats overseen by an Arctis Genetics scientist. These vats grow replacements for the exotic animals that are killed by the hunting tourists. They can also modify the animals, making them more deadly by fiddling with their genomes.[/SIZE]
[SIZE=9pt]However, Blackthorne Beastiary provides the original beasts, secured from the wild. The Beastiary also has several beast masters on site with access to the lab and all six zones who consult on how to handle and care for the various animals during their presumably short lifespans. [/SIZE]
[SIZE=9pt]A highly kept secret of the Reserve is that for the select few customers rich enough and depraved enough, the Reserve offers a hunt where patrons can chase the deadliest game of all… other sapients.[/SIZE]
[SIZE=9pt]HISTORICAL INFORMATION[/SIZE]
[SIZE=9pt]The history of the Worldcraft sphere prior to its refurbishment is lost to the annals of history. It is suspected that whoever built and inhabited the sphere died off during the Gulag Plague.[/SIZE]
[SIZE=9pt]Intent: Disregard Females, Acquire Currency[/SIZE]
[SIZE=9pt]Image Credit: N/A[/SIZE]
[SIZE=9pt]Canon: No.[/SIZE]
[SIZE=9pt]Links: [/SIZE]Dark Side of the Moon - development.
[SIZE=9pt]Space Station Name: [/SIZE][SIZE=9pt]Wildlands Game Reserve[/SIZE]
[SIZE=9pt]Station Model:[/SIZE][SIZE=9pt]Worldcraft[/SIZE]
[SIZE=9pt]Classification: Tourism[/SIZE]
[SIZE=9pt]Location: Corporate Sector[/SIZE]
[SIZE=9pt]Affiliation: [/SIZE][SIZE=9pt]GenoHaradan - Zareca Cartel, Helix Syndicate, Fa Holdings.[/SIZE]
[SIZE=9pt]Population: Insignificant Population.[/SIZE]
[SIZE=9pt]Demographics: Diverse.[/SIZE]
[SIZE=9pt]Accessibility: [/SIZE][SIZE=9pt]Open and easily accessible to those who can afford the ludicrous prices.[/SIZE]
[SIZE=9pt]Description: [/SIZE][SIZE=9pt]The Wildlands Game Reserve is quite possibly the largest artificial hunting grounds in the galaxy. The Reserve itself is a refurbished Worldcraft sphere, recovered from dereliction by Fa Holdings and the Helix Syndicate. These two corporations have leased the sphere to a dummy corp called Wild Hunts, which is a face for the Zareca Cartel.[/SIZE]
[SIZE=9pt]N/A[/SIZE]
[SIZE=9pt]POINTS OF INTEREST[/SIZE]
[SIZE=9pt]The Longhouse:[/SIZE]
[SIZE=9pt]The Longhouse is less a house and more miniature city. It is the only building on the sphere and serves as both small spaceport and lodging for hunters. The building resembles a Wroshyr tree and is located in the middle of Zone 1. Hunters can rent speeder bikes from the Longhouse in order to assist their travels. Scenic rooms are also available, as are exotic foods.[/SIZE]
[SIZE=9pt]Guild Lodge:[/SIZE]
[SIZE=9pt]In the Longhouse, Corondex Arms operates a vendor run by the droid Sir Pemberton, where hunters can purchase a number of different weapons for their hunt. However, if the hunters wish to use more traditional methods, they can rent weapons from Running Boar, a famed Tunroth with many kills to his name.[/SIZE]
[SIZE=9pt]Arms Vendor:[/SIZE]
[SIZE=9pt]The Bounty Hunter’s Guild also has an entire branch of the Longhouse dedicated to their Guild Lodge, where bounty hunters licensed by the Guild can rest and recoup while they acquire new contracts. The first portion of the Lodge is a help desk. Members will be greeted by the receptionist, who has a double-barreled ACP scattergun under the counter. Wanted holograms are plastered all over the reception area. From here, there are two doors. One door leads to a common room, where members can gather to drink at the Lodge bar, eat, and tell stories of their latest exploits. The other door leads to a state-of-the-art series of holding cells, where bounty hunters can drop off their catches. Behind the common room are the various temporary housing spaces available to Guild members who need a space to lay low for a few days.[/SIZE]
[SIZE=9pt]Zones: [/SIZE]
[SIZE=9pt]The Reserve is divided into six separate zones, each comprised of a different climate. Zone 6 is advertised as a “hidden zone” underneath the ground, whose several entrances are concealed somewhere in the other five zones. Each zone is inhabited by game native to that climate.[/SIZE]
[SIZE=9pt]Zone 1 - Savanna[/SIZE]
[SIZE=9pt]Zone 2 - Jungle[/SIZE]
[SIZE=9pt]Zone 3 - Wetlands[/SIZE]
[SIZE=9pt]Zone 4 - Forest[/SIZE]
[SIZE=9pt]Zone 5 - Tundra[/SIZE]
[SIZE=9pt]Zone 6 - Underground Caverns[/SIZE]
[SIZE=9pt]Sublevel-Laboratory[/SIZE]
[SIZE=9pt]Underneath Zone 6 is a large underground laboratory, which can be accessed via a staff-only turbolift in the Longhouse. There are numerous security measures in place so that only those on a need-to-know basis can access this lab. In the laboratory are numerous cloning vats overseen by an Arctis Genetics scientist. These vats grow replacements for the exotic animals that are killed by the hunting tourists. They can also modify the animals, making them more deadly by fiddling with their genomes.[/SIZE]
[SIZE=9pt]However, Blackthorne Beastiary provides the original beasts, secured from the wild. The Beastiary also has several beast masters on site with access to the lab and all six zones who consult on how to handle and care for the various animals during their presumably short lifespans. [/SIZE]
[SIZE=9pt]A highly kept secret of the Reserve is that for the select few customers rich enough and depraved enough, the Reserve offers a hunt where patrons can chase the deadliest game of all… other sapients.[/SIZE]
[SIZE=9pt]HISTORICAL INFORMATION[/SIZE]
[SIZE=9pt]The history of the Worldcraft sphere prior to its refurbishment is lost to the annals of history. It is suspected that whoever built and inhabited the sphere died off during the Gulag Plague.[/SIZE]