Jorus Merrill
is mek bote
Weekend Treasure Hunt 26
In Purgatory’s Shadow
[SIZE=14.6667px]The Omega has fallen, the Rogue Sith have broken or fled, but victory tastes as bitter as defeat. Hundreds of thousands of lives have been lost over Castameer. Fleets and armies have returned home, not to celebrate but to mourn. [/SIZE]
[SIZE=14.6667px]But some enemies have no mercy or respect. Eager to learn how the Rogue Sith and their superweapon were defeated, the Cult of the Iron Will has kidnapped people of every allegiance. The captives languish in a crypt on the medieval world of Renegar, in the fringes of the Unknown Regions. The Cult, clearly, has bitten off more than it can chew -- and a mischievous, malevolent being has distributed Renegar’s location to all concerned. [/SIZE]
[SIZE=14.6667px]The underground fortress, however, is guarded by a shield strong enough to deflect any bombardment. The fortress is dug into rocky terrain, among crags and chasms, beneath a ruined castle which overlooks thatch-roof villages and sleepy windmills. The only way in is on foot, in small elite groups -- and not all of those who’ve come here have each other’s best interests at heart...[/SIZE]
Map
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OOC Rules
- [SIZE=14.6667px]Wheaton’s Law, within reason. (For example, grabbing prisoners aligned with other factions is permissible.)[/SIZE]
- [SIZE=14.6667px]Take damage, take casualties.[/SIZE]
- [SIZE=14.6667px]Clearly describe your location at the start of each post.[/SIZE]
- [SIZE=14.6667px]Please do not move more than one room (numbered or unnumbered) per post.[/SIZE]
- [SIZE=14.6667px]This thread will have NO DM’ing, including NO DM’ed opposition. [/SIZE][SIZE=14.6667px]You must choose [/SIZE][SIZE=14.6667px]whether to play ATTACKER or CULTIST. Clearly label all your posts with your choice.[/SIZE]
- [SIZE=14.6667px]ATTACKERS may each control one squad (no more than 8 NPC followers), and may only enter the underground fortress through areas 1, 2, or 3.[/SIZE]
- [SIZE=14.6667px]CULTISTS may control one squad of 10 NPC cultists, without a PC leader (unless your PC could reasonably be working for/with the Cult of the Iron Will). Feel free to write that your PC is languishing in chains etc., somewhere on the fortress map. CULTISTS may start at any position within the fortress.[/SIZE]
- [SIZE=14.6667px]Any room may contain minor loot, prisoners of random affiliation, or random NPC opposition that is not controlled by CULTIST players. [/SIZE]
- [SIZE=14.6667px]Each numbered room contains one small CULT IDOL (describe as you will). Control of the CULT IDOLS will be important for faction loot purposes.[/SIZE]
- [SIZE=14.6667px]This ruleset is not exhaustive and is not meant to be. Story comes first, please.[/SIZE]
- [SIZE=14.6667px]OOC thread is here.[/SIZE]