Star Wars Roleplay: Chaos

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Approved Starship Warden-class Escort Corvette

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OUT OF CHARACTER INFORMATION
  • Intent: To provide a dedicated anti-starfighter escort for the Directorate
  • Image Source: Personal photo of Spartan Game's Suppression-class Escort combined with this background
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: partially inspired by the Handmaiden-class Escort Corvette
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
ADVANCED SYSTEMS
STRENGTHS
  • Starfighter Slayer: The Warden-class Escort Corvette carries a large amount and variety of weapons, but all of them are deadly to starfighters or their carried munitions under the right circumstances. This Wardens ideal as screening vessels for larger warships or as starfighter hunters.
  • Bulwark: The Warden is exceptionally well defended through layered shielding and thick Argentum-series matrix armor as befitting its role as escort for larger vessels, allowing it to better withstand enemy attacks that would quickly reduce the typical corvette into space dust.
  • Automated: Wardens can be entirely operated as entirely automated vessels, using programming originally designed for drone barges in its banks of Calor-series Biocomputers. Each one of its weapons is hardwired to a Psyhke-series Droid Brain, allowing them to be independently operated with a reasonable amount of skill and redundancy. While Psyhke-class droid brains do not have the predictive skill of organic gunners, they do have extremely quick reaction times which partially make up for this deficit.
  • Armored Transport: Wardens have fairly large holds, roughly equivalent to the classic Corellian Corvette, allowing it to carry up to 600 passengers or 3,000 metric tons of cargo. This allows Wardens to not only act as escorts for convoys, but contribute to convoy tonnage as well.
WEAKNESSES
  • Low Speed: The Warden is somewhat slow for its size, in part because it was envisioned to be escorting larger and slower ships. This does mean that it frequently has problems pursuing enemy starfighters.
  • No Hangar: The Warden does not have a hangar bay, with that space instead being dedicated to carrying passengers and cargo.
  • Toothless (Capital ships): The Warden is largely toothless when fighting enemy capital ships. Theoretically, its defensive missile launchers could be loaded with larger starfighter-grade warheads whose cumulative firepower could potentially threaten a capital ship, but such a loadout would reduce its effectiveness against its originally envisioned targets.
  • Poor Maneuverability: The Warden doesn't have very great maneuverability, largely due to its reinforced Ossis-class starship frame.
DESCRIPTION
The Tempered Wastes campaign introduced a host of logistical issues for the allied native-Directorate forces, one of which was the need for deep space convoy protection. Assigning warships to act as routine escorts stripped combat fleets of firepower while most of the native cargo ships, especially the Trygan drone barges, were not suited to adapting onboard weaponry. Lucerne Labs solution was to follow in the footsteps of the Imperial Armored Transport and Star Galleon by making an armed and well-defended transport that could not only ferry cargo, but act as an armed escort as well. The resulting Warden-class Escort Corvette sports impressive defenses and dozens of anti-starfighter weapons. Perhaps most immediately important to the Tempered Wastes campaign, the ships could be operated entirely via automation, allowing critical manpower to be moved from the rear lines to the front. Since the end of that campaign, Warden-class Escort Corvettes have been returning to the galaxy proper where they not only act as an armed transports, but also as screening vessels for larger Directorate vessels.

Crew & Automation: Like many of Lucerne Labs more current designs from the Gyndine shipyards, the Warden's internal architecture and crew configuration shows inspiration from classic CEC and Hoersch-Kessel Drive products. Its bridge is an almost circular room which resembles a miniaturized version of that of the Lucrehulk. When the ship is manned, most of the crew occupy this bridge and operate the rest of the ship remotely. The actual internal layout itself resembles a super-sized YT-series freighters, where much of the ship's disc-like section are sectioned off into holds which can either be configured to hold passengers or cargo. The corvette's Vitae-class Life Support System provides an independent node for each hold, along with another one for which each occupied section of the ship. However, many times the life support system isn't even in use. Warden can operate as an entirely autonomous vessel due to programming derived from drone barges stored in its extensive computer banks. This is fairly rudimentary and predictable programming, but it is reasonably efficient and safe. Weapons on the Warden are ran by hardwired Psyhke-class Droid Brains, though they can be operated manually or with the droid brain's assistance if an organic crew is onboard.

Engine Systems: The Warden runs on fairly typical galactic standard sublight drives which while reasonably powerful, have a fairly bulky ship to move. This provides the Warden with below average sublight speed and maneuverability. The ship's hyperdrive and repulsorlift engines are pretty typical, providing the Warden with typical performance for a ship its size.

Shielding systems: The Warden is protected by a trio of nearly identical Aspis Shield Systems, which provides the Warden with layered shielding. Not only does layered shielding makes it more difficult for weapons to penetrate, but it also allows local shield projectors and generators to be briefly taken offline for repair while still maintaining some shielding in that area. Because of the automated nature of the design, one of the Aspis shield systems has its ray shielding altered to act as an ion shield, allowing it better withstand ion and EMP attacks. The Warden also has an Aegis II Anticoncussion Field Generator with its own dedicated power source, which makes it reasonable resilient against kinetic threats. All in all, the Warden's shielding systems provide it with excellent protection, equally allowing it to be a formidable opponent to enemy starfighters wherever it is found.

Hull: The Warden uses an Ossis Starship Frame for its base framework, which makes the ship's wedge-shaped bow particularly well reinforced. This framework is then covered in a thick layer of Argentum-series Matrix Armor, making the little ship surprisingly tough for its small size.

Weapon Systems: The Warden dedicates a large amount of its power plant towards its weapon systems, but surprisingly to many, almost all of them are dedicated towards attacking enemy starfighters, missiles, and other small threats. To that end, the Warden uses a variety of small weapons that are designed to be used in a layered zone defense. The outermost edge of this zone defense includes the use of twenty flak cannons, most of which are mounted on the ship's middle saucer section. This allows the ship to throw up a reasonably defense wall of flak no matter the approach vector. After this long-range defense typically comes the defensive missile batteries, whose exact performance and range depends on the warhead loadout. The most common ammunition types are Arakyd 3t3 missiles and anti-ordnance EM probes. At closer ranges, the Warden uses starfighter-grade composite beam lasers (very similar to the ones found LAATs) against tougher starfighters and fast-reacting quad autoblasters to rip through lightly defended starfighters and fast-traveling warhead salvos. Lastly, the Warden sports six minelayers, typically loaded with Stoic Missile Sentries, Type-B Homing Mines, or Cometburst Mines to discourage pursuit or set-up static defense for its stationary wards.

Carrying Capacity: The Warden has fairly six sizable cargo/passenger holds in its central, saucer-like portion of the hull. Each of these can be configured to roughly carry either 100 passengers or 500 metric tons of cargo. This means that the Warden can flexibly act as a troop carrier, cargo transport, or a mixture of the two depending on the immediate needs of the Directorate. In most instances, troops carried by the Warden are actually battle droids. A quartet of ventral assault boarding tubes equipped with plasma cutting devices allows the Warden to board enemy starships or installations.
 
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