sɪɴɴᴇʀs ʙʏ ᴅᴇᴇᴅ ʙᴜᴛ ʀɪɢʜᴛᴇᴏᴜs sᴛɪʟʟ
As someone who has been part of and has supported Enclave for the longest time, despite a lot of things, you have every right to vote - your voice as an OG Enclave member counts just as much. You writing with us in the junction absolutely counts. So feel free to cast a vote. Your opinion on this matter is greatly appreciated.
That actually means a lot to me
And with that in mind, i'll throw in my two cents and my vote:
I Vote to go minor.
On chaos, staff are the faction. Without the creative energy from a staff team and that sense of direction, a faction dies. We learned that the hard way from the Mandalorian Union before, as im sure a lot of OGs might remember. It's not fair to ask more from yall if you don't have the energy for it.
Going forward, I agree that nothing has to change IC, with the exception that Major factions may take Enclave hexes after they're declared "neutral". Though this means opportunities to play opposition as

I know I'm going to be exercising my PC's power as a daimyo on Tatooine if an MF tries to claim the hex for example.
Lastly, I want to thank the Enclave for shaping my characters the way yall have. no run is ever perfect but there have been plenty of shining and character defining moments that i look back on fondly to this day