sɪɴɴᴇʀs ʙʏ ᴅᴇᴇᴅ ʙᴜᴛ ʀɪɢʜᴛᴇᴏᴜs sᴛɪʟʟ
As someone who has been part of and has supported Enclave for the longest time, despite a lot of things, you have every right to vote - your voice as an OG Enclave member counts just as much. You writing with us in the junction absolutely counts. So feel free to cast a vote. Your opinion on this matter is greatly appreciated.
That actually means a lot to me
And with that in mind, i'll throw in my two cents and my vote:
I Vote to go minor.
On chaos, staff are the faction. Without the creative energy from a staff team and that sense of direction, a faction dies. We learned that the hard way from the Mandalorian Union before, as im sure a lot of OGs might remember. It's not fair to ask more from yall if you don't have the energy for it.
Going forward, I agree that nothing has to change IC, with the exception that Major factions may take Enclave hexes after they're declared "neutral". Though this means opportunities to play opposition as Vren Rook described, and story opportunities for individual PCs regardless of what the faction does. Imo the best Mandalorian stories come from the underdog moments, the gunslingers and the rebel cells anyway.
I know I'm going to be exercising my PC's power as a daimyo on Tatooine if an MF tries to claim the hex for example.
Lastly, I want to thank the Enclave for shaping my characters the way yall have. no run is ever perfect but there have been plenty of shining and character defining moments that i look back on fondly to this day