Star Wars Roleplay: Chaos

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Approved Tech Viper Lashers

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OUT OF CHARACTER INFORMATION
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PRODUCTION INFORMATION
  • Manufacturer: Made by Evelynn Ostium Evelynn Ostium with metals via her crime connections.
  • Affiliation: Evelynn Ostium Evelynn Ostium
  • Market Status: Closed Market
  • Model: N/A
  • Modularity: Yes (metal coverings and claws types)
  • Production: Unique
  • Material: Aeroxite, Aurodium (crystals on middle blade for decoration), Beskar (Blades and in woven form), Corundum (heated to make snake skin patterned metal)
TECHNICAL SPECIFICATIONS
  • Classification: Additional Limbs (weapon based arms from middle/ lower back)
  • Size: Very Large
  • Weight: Heavy
  • Resistances (Optional):
    • Energy (And other Blaster type weapons): Very High
    • Kinetic: Very High
    • Lightsabers: Very High
    • Other:
    • Flamethrowers and other incendiary based weapons or explosions: Average
    • EMPs: High
SPECIAL FEATURES
  • Given the Beskar material being used for the blades and combined with other metals to form a weave-able metal, that was used throughout the inner material of the large cybernetic arms, this gave the Viper Lashers a Very High resistance to Blaster fire, Energy based attacks or projectiles, Kinetic blows like shrapnel, blades or blunt objects and Lightsabers. This formed a strong, highly resistant based weapon and shield hybrid.
  • It's interlocking interiors and many mixed alloys allowed this cybernetic augmentation to move with high levels of freedom and mobility. It was also given the ability to thin width wise and retract into Evelynn's back, where it is housed in a special compartment.
  • A chip within Evelynn's head communicates with the cybernetic arms to give commands without directing it with her arms or giving verbal commands.
STRENGTHS
  • High resistance to EMP based weapons, allowing high functionality regardless of enemy attacks or tactics.
  • The strong metals gave a decent protection against flame, heat or incendiary based weapons, even when attacking.
  • The non-verbal based commands give the weapon a high surprise attack factor.
WEAKNESSES
  • If knocked out, the arms will be useless for a period of time afterwards whilst the chip and arms reboot.
  • If wearing a long coat or jacket the arms will be impeded from appearing quickly, without shredding the clothing in the first place.
DESCRIPTION
Wanting other forms of protection aside from her personal security that had sometimes been slow to act, Evelynn wanted to have a deadly weapon made of highly potent and durable metals to fight and shield her in combat and a pinch. Designing these very large and rather heavy arm like appendages she was able to have a cybernetic surgeon create a small compartment within her own back just past her spine, so the long arms could compact and be hidden from visual sight. Any form of metal detection would just find what appeared to be a medical based device to the middle of her back.

She once used these arms during a group dealing gone bad. Blasters and Slugthrowers were drawn, but she instantly extended these arms with a thought alone. The arms coiled in front of her shielding her from all damage. The arms then bolted forwards and began to sever body from limb. The quick actions of the arms were what lead Evelynn to call them her "Lashers" or "Fangs". She found the Beskar weaving too be highly effective against lightsabers as well, when a criminal with a stolen lightsaber came at her. The arms were easily able to dispatch the assailant and give her something to place in her office as a trophy.
 
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