Star Wars Roleplay: Chaos

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Ranged Weapon Review Vilestar II-type Corrosive Cascade Cannon

Manufacturer: Primo Victorian Enterprises
Market Status: Closed Market
Production: Minor
Weight: Very Heavy
Size: Very Large
Vilestar II-type Corrosive Cascade Cannon

OUT OF CHARACTER INFORMATION
  • Intent: To modernize and expand the Vilestar-type corrosive plasma cannon into a full siege and hull-degradation weapon, suitable for mid- to long-range combat against hardened shielded vessels, fortified targets, and massed formations. Vilestar II is not intended for surgical kills, but instead for attritional warfare, environmental denial, and corrosion-based system failure.
  • Image Source: N/A
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: Vilestar-type Corrosive Plasma Cannon
PRODUCTION INFORMATION
  • Manufacturer: Primo Victorian Enterprises
  • Affiliation: Imperial Commonwealth of Dosuun
  • Market Status: Closed-Market
  • Model: CWD-MWDVC-X1 “Vilestar II Corrosive Cascade Cannon”
  • Modularity: Yes — Supports alternate corrosion matrices and plasma contagion packages
  • Production: Minor
  • Material: Durasteel casings, Agrocite core, Crystal-matrix corrosion lattice, Synthek composite field shapers, Plasma-retention coils, Nano-fiber destabilizer coating, EM feedback seals
TECHNICAL SPECIFICATIONS
  • Classification: Plasma / Corrosive Disruptor Siege Weapon
  • Size: Very Large
  • Weight: Very Heavy
  • Ammunition Type: Reactor-fed plasma fuel with unstable crystal additives
  • Ammunition Capacity: Very Large
  • Effective Range: Battlefield
  • Rate of Fire: Low
  • Damage Output: Average (impact); Very High (cumulative over time)
  • Recoil: Low
SPECIAL FEATURES
  • Crystalline Corrosion Matrix: Reshapes impact pattern every few salvos, making defense unpredictable
  • Delayed-Burst Plasma Core: Plasma adheres to hulls and ignites over time; can burn for 15–45 seconds per strike
  • Nano-fiber Destabilizer Cloud: Residue gas interferes with mechanical repairs and sensor clarity
  • Contagion Plasma Memory: Repeated hits increase corrosion exponentially (“burn memory”)
  • Re-ignition Effect: Energy weapons or explosions near plasma remnants trigger secondary damage
  • Field Rot Signature: Targets hit by Vilestar II begin showing hull fracture, ion backfeed, and visible corrosion layers
STRENGTHS
  • Persistent Damage Over Time: Perfect for siege, mass fleet attrition, and degrading defenses
  • Corrosion-Based Hull Attrition: Melts materials and makes them brittle — even beskar weakens with prolonged exposure
  • Environmental Denial: Creates zones of plasma gas that hinder sensor range, disrupt comms, and blind droid targeting
  • Suppresses Repairs: Plasma tags leave surfaces unstable — welds crack, fiber relays fail, systems ghost
  • Compounding Damage: Each consecutive hit increases the corrosion effect, not just heat
WEAKNESSES
  • Not a Precision Weapon: Wide-area corrosion makes it dangerous near allies; not ideal for fleet formations
  • Low Initial Damage: Requires time and volume to truly matter; not effective for hit-and-run or ambush tactics
  • Visible and Predictable: Bright plasma blooms + known range = easily tracked by tactical sensors
  • High Energy Cost: Difficult to run in prolonged engagements without a dedicated siege vessel reactor
  • Ineffective vs. pure energy shields (unmodified): Requires shieldwrap modules or pairing with Nerys/Ikaros to deal with Xythan/molecular layers
DESCRIPTION
The Vilestar II Corrosive Cascade Cannon is the embodiment of long-simmering rage, weaponized through chemistry, plasma physics, and siege doctrine. It is not elegant. It is not efficient. It is inevitable.

Where other Commonwealth weapons cut, stab, or strike with precision, Vilestar II rots the battlefield. Its plasma bolts are forged not for explosive impact, but for lingering devastation—a hateful smear of photonic decay and corrosive residue. Once a target is struck, the plasma adheres, eats through plating, and burns for dozens of seconds. Each additional shot doesn’t restart the cycle—it intensifies it.

With reconfiguring crystal arrays, each blast pattern shifts slightly, ensuring enemy hull alloys can’t "learn" resistance. The weapon isn’t a cannon—it’s entropy, projected. Designed for long engagements, orbital sieges, and suppression of hardened targets, the Vilestar II thrives in fleet actions where enemies think they’ll survive the opening volley—only to discover that the real battle is against their own dying ship.

Commonwealth engineers call it a “Cumulative Entropy Weapon.” Captains call it The Hunger Protocol.
 


Out Of Character Info


Intent: To modernize and expand the Vilestar-type corrosive plasma cannon into a full siege and hull-degradation weapon, suitable for mid- to long-range combat against hardened shielded vessels, fortified targets, and massed formations. Vilestar II is not intended for surgical kills, but instead for attritional warfare, environmental denial, and corrosion-based system failure.
Image Source(s): https://notaurl.com
Canon Link: N/A
Permissions: N/A
Primary Source(s):

Vilestar-type Corrosive Plasma Cannon


Technical Information


Affiliation: Imperial Commonwealth of Dosuun
Model: CWD-MWDVC-X1 “Vilestar II Corrosive Cascade Cannon”
Modular: Yes
Effective Range: Battlefield
Rate of Fire: Selective Fire
Material: Durasteel casings, Agrocite core, Crystal-matrix corrosion lattice, Synthek composite field shapers, Plasma-retention coils, Nano-fiber destabilizer coating, EM feedback seals
Ammunition Type: Reactor-fed plasma fuel with unstable crystal additives
Ammunition Capacity: Very Large
Damage Output: Very High
Recoil: Low
Ranged Class: Other
Last edited:
T E R R A R I S - C O M M A N D
Ethanael Halscott Ethanael Halscott

Very cool sub again! However with the new rules, it can't be Minor. I would like to ask you to modify the production scale or the rating:
6. Extreme ratings require justification and elaboration in the main body of the submission.
7. Extreme ratings must be submitted as Semi-Unique or Unique.
You can find this in the Factory rules (General Submission Guidelines section)

The only "extreme" what we are allowing above than SU is the "weightless".

And I found something the Ammunition Capacity is Unlimited or Very Large? You wrote 2 different size in two places.
 

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