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Approved Vehicle TTH-SHW/01 “Sekhmet” - Pattern Mobile Eradicator

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"Those unworthy of the Sun's glory, shall tremble and fall to ash."

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Intent: To create a Super Heavy Walker for use by the Thyrsian Hierarchy, and by extension the Golden Company.
Image Source: Colossus, from the Starcraft Wiki
Canon Link: Not Applicable.
Primary Source: Repurposed Canon Articles, Composite Beam-Laser, Hyperion Solar Lance.


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Manufacturer: Republic Engineering Corporation, The Thyrsian Hierarchy, The Golden Company. (Select, and Contracted Foundries.)
Model: TTH-SHW/01 “Sekhmet” - Pattern Mobile Eradicator.
Affiliation: The Thyrsian Hierarchy, The Golden Company, Closed-Market.
Modularity: Yes; Exterior Aesthetics.
Production: Limited Scale Production.
Material: Durasteel, Flexisteel, Armourplast, Reinforced Duraplast, Manganese Brass, Agrinium, Glasteel, Dallorian Alloy, Various Walker Components (Internal and External.)


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Classification: Super-Heavy Walker.
Role: Super-Heavy Assault Walker, Dedicated Siege Platform, Mobile Artillery Piece.
Size: Large Rating.
Length: 25 Metres.
Width: 30 Metres.
Height: 30 Metres.
Weight: 102 Tonnes or 112.4 Short Tons (Rounded Up.) - Very Heavy Rating.
Minimum Crew: Two; Pilot, and an Integrated Droid Brain.
Optimal Crew: Three; Pilot, Gunner, and an Integrated Droid Brain.
Propulsion: Quadrupedal Stabilizer Legs.
Primary Power Plant: Compact Fusion Reactor.
Secondary Power Plant: Solar Ionization Reactor with External Collection Arrays (Retractable Paneling.)
Speed: Very Slow Rating.
Maximum Speed: 40 Km/H (Flat and Stable Terrain Only.)
Maneuverability: Average Rating.


Armaments: Extreme Rating.
  • [4] Heavy Hyperion Composite Beam Lances [Ignores Conventional Shielding; Fast-Track Mountings, Fire-Linked.]
  • [1] Bomblet Generator with Two Projectors and Repulsorfield Generators (Carrying Capacity: Ten Energy Bombs, with Regenerating Supply. Fires by lobbing the generated Proton Bombs at designated targets.)
  • [2] Rotary Blaster Cannon(s) [Chin-Mounted; Fast-Track Mounting, Fire-Linked.]
Defenses: Average Rating.
  • Reinforced and Ablative Armour Plating. (Corrosion Resistance, and Small-Arms Immunity.)
  • Reinforced and Armoured Joints. (Exposed Leg Plating.)
  • Serrated Legging(s), with Remote Degaussing Modules.
  • Integrated Deflector Shield. (Overlapped Ray, Particle, and Concussion Barriers.)
Squadron Count: One Unit per Squadron - None Rating.
Passenger Capacity: No Internal Passenger Capacity.
Cargo Capacity: 50 Kilograms (Survival Gear, Repair and Maintenance Equipment Only.) - Small Rating.


STANDARD FEATURES
  • Walker Classification, [Military-Grade] Servomotors, with Gyroscopic Stabilization System.
  • Walker Classification, [Military-Grade] Fusion Drive System(s).
  • Walker Classification, [Military-Grade] Primary Fusion Power Plant.
  • Walker Classification, [Military-Grade.] Hazard and Damage Control Systems.
  • Walker Classification, [Military-Grade.] Life Support System(s).
  • Walker Classification, [Military-Grade.] Navigational System(s).
  • Walker Classification, [Military-Grade.] Ground-Penetrating Sensors (Navigational Hazards) and Targeting System(s)
  • Walker Classification, [Military-Grade.] Communications System, Holonet Transceiver with Encryption/Decryption Networks [Thyrsian Military Encryption Keys.]
  • Walker Classification, [Military-Grade.] Environmental Control System(s).
SPECIAL FEATURES
  • Integrated Deflector Shield.
  • Integrated Droid Brain.
  • Bomblet Generator with Dual Projectors and Repulsorfield Generators.
  • Serrated Legplating and Integrated Remote Degaussing Module.
  • Fast-Track Mountings and Fire-Linked Systems.
Strengths:
  • Integrated Droid Brain: With an integrated droid brain, coming standard with heuristic processors, the Sekhmet was capable of supplementing the Operator’s capabilities through a vast repository of accumulated knowledge acquired through a myriad of combat scenarios. While there was more than a single operator at the super-heavy Walker’s helm, this droid brain was programmed to support the command crew in a limited capacity should any number of crewmen be incapacitated or killed in the line of duty. This would permit the Sekhmet to carry on with its combat functions, albeit in a diminished form, until the mission was accomplished or the vehicle was destroyed.
  • Integrated Protective Suite: Learning from the failures of the past, the Sekhmet comes equipped with serrated legplates and integrated degaussing modules that allow the super-heavy walker to counter the deployment of tow-cables and magnetically sealing charges. The sharpened plating would eventually carve through conventional cabling, rendering standard tow-cables ineffective at toppling the Walker. In addition, the degaussing modules would permit the Command Crew to reverse the polarity of their armour plating in the attempt to deny enemy sappers of their explosives finding purchase on their hull.
  • Eradication Focused Armament: With the sustained power of the Sun harnessed in tandem with a bomblet generator, the Sekhmet comes equipped with an armament that could theoretically devastate entire armies and sectors within a matter of hours. This claim was entirely dependent on what was fielded, but if the opposing force consisted of conventional soldiers and armour, then they would be submitted to the combined fury of the super-heavy Walker’s array of weaponry; leaving nothing but plasmatic ash in their wake.
Weaknesses:
  • Solar-Based Weaponry: Blessed with the lethality that harnessing the Sun could only provide, there came with it a legion of drawbacks that would see the weapon starved of power and ineffective on the battlefield. Should the solar cannons be deprived of their precious solar radiation, they’d drain the Sekhmet’s power reserves until utterly spent; only to return to operational status after the reactor had been recharged, or refuelled. Meaning that their power waned when the light of the Sun dwindled, leaving the most effective battlefields to be those bathed in its radiant glory.
  • Vulnerable Joint Plating and Exposed Stabilization Mount: As the focus of the Sekhmet was raw, destructive power, little attention was given to further enhancing the defensive properties of the super-heavy Walker, meaning that it’s critical stabilization module and it’s propulsion armatures were vulnerable. Once the integrated deflector shield had collapsed, a critical weakness could be exploited that would see the super-heavy Walker cast towards the earth below. Unlike the lighter variants of Thyrsian walkers, the Sekhmet would be unable to balance itself should one of its legs be taken out from underneath the top-heavy weight. Thus, its legs were the weakest link in the entirety of the vehicle’s design.
  • Power Consumptive (Forced Weapon Cycling): While it was unlikely that the Command Crew would force the Sekhmet to fire all of its energy-dependant weapons, there was a risk of the super-heavy Walker draining all of its power reserves and becoming nothing more than a towering idol; revering the burnished radiance of the Sun. Thus, it was required that the Operators forcibly cycled the weapons so that the reactor wasn’t overheated, nor starved of its precious resources when they were needed the most during a fight. This meant that not all of the weapons could be fired when they were needed, leaving several possible moments where the Walker was unable to effectively counter it’s opposition until after the cycle was complete.
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In a drastic departure from previous vehicular designs generated by the union between the Coruscanti and Thyrsian minds, the Sekhmet was primarily designed as a solely offensive platform with little regard for its own defence. Unlike the previous conceptual schematics, the four propulsion armatures were not heavily armoured and brought close to the stabilization module - instead favouring a more wide stance that would balance the towering command structure high above the battlefield. With its height and unique aesthetic style combined into a singular unit, the super-heavy Walker was capable of surmounting conventional defensive curtain walls and laying siege to the city beyond. Or, if the walls were higher than that, capable of melting them and drifting through the slag with predatory ease.

The Sekhmet’s impressive arsenal begins with the Thyrsian’s specialized nature regarding solar weapons, and the utter reverence they hold for such divine fury manifested in physical, and technological form. With the four sustained beam cannons, cycled properly to reduce the likelihood of overheating in the midst of battle, could possibly overwhelm an army of conventional soldiers and their mechanized support; turning all that stood before it’s towering gaze into piles of ash and molten slag. However, as with all things regarding solar radiation, this was entirely dependant on the environment that the Sekhmet was deployed in; as a cloudy and shadow-wrapt world could drain the reactor’s power reserves, leaving the weapon systems starved for energy.

This was tied into the use and subsequent generation of proton bombs created by the integrated bomblet generator, as if the super-heavy Walker was unable to generate the power required to sheathe the plasmatic ball of energy in a pulsating magnetic field, or even cause the matter conversion process in the beginning - the Sekhmet would become nothing more than an oversized blaster turret, unable of countering anything other than formations of infantry or light vehicles with relative success.

However, should the weapon systems be cycled as intended, this Walker would wreak havoc inside enemy-held fortifications - allowing for their smaller brethren to push into the gaps they’ve created.

While the Sekhmet’s overall design was created to inspire fear, and sow the seeds of destruction amongst the Sun Guard’s contracted foes, there came with it a host of vulnerabilities which could be exploited. Once the projected deflector barrier had collapsed, bathing the Sekhmet in the ashen atmosphere of the battlefield, it’s central stabilization module was exposed and could be taken out through the deployment of a myriad of means; most notably Anti-Armour weaponry. Should this eventuality take place, the Central Citadel would come crashing down to the earth below, and become an immobile target. As much of the Walker’s firepower was focused forward, and the central module contained all of its axial turning capacity, taking it out of the fight would leave the Command crew with a greatly diminished firing arc - reducing them to a singular line of sight from which they could enact their retribution.

Despite all of this, the power that the Sekhmet promised was too tantalizing to deny. Should this Walker be deployed effectively, and find itself in the hands of a capable Command Crew - All shall turn to ash before the wroth of the rising Sun.

Modification Summary:
  • Updated OOC Section to Modern Factory Standards.
  • Added Hyperion Solar Lances to Primary Sources.
  • Hyperlinked Materials to Respective Wookieepedia Articles.
  • Reduced Height Field by 10 Metres due to Ridiculous Sizing.
  • Replaced Solar ionization Composite Beam Cannons with Hyperion variants.
  • Updated Deflector Shield in Defenses to include Concussion Shielding.
 
[member="Runi Verin"] | [member="John Locke"] | [member="Zef Halo"] | [member="Laira Darkhold"] - Submission Modifications are complete, and ready to be tossed back into active judging.

Thanks in advance!
 
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