M E A T B A G

- Intent: To create the standard armour of the Vigil Oculi, the Thyrsian Law and Anti-Sith Enforcers.
- Image Source: Ahed Khatib's Artstation | Star Wars Character Concepts - Colour Edited by Me.
- Canon Link: Not Applicable.
- Permissions: Not Applicable.
- Primary Source: Repurposed Canon Articles, Servitor AI System, Active Camo Generator, Shield Generator.
- Manufacturer: TwiSuns Forgeworks - Thyrsian Lunar Fabricators and Deep Space Facilities.
- Affiliation: The Thyrsian Hierarchy - Enforcement Branch; The Vigil Oculi.
- Model: TSFW-VO/01 Combat Powersuit; Vigilance Pattern.
- Modularity: Yes; (Can be Fitted to Various Species and Adapted to Meet their Requirements.)
- Visual Appearance: External Appearance, External Enamel Coating and Camouflage, Personal and Unit Markings, Etc.
- External Equipment: Military-Issue Rucksack, Jetpack or Gravchute, Additional Combat Webbing, Etc.
- Supplemental Armour and Attachments: Thyrsian Armourweave Belt Spats, Armourweave Kama, Armoured Pauldron(s), Various Combat Sheathes, Reactive Armour Padding or Plating, Etc.
- Production: Limited-scale Production.
- Designed: Late ~ 859 ABY.
- Fabricated: Early ~ 860 ABY.
- In-Service: Mid ~ 860 ABY.
- Cost: Not Available for Public Record.
- Value: Not Available for Public Sale.
- Estimated Current Production Run: Unknown.
- Material:
- Armourplast and Duranium Composite Armour Plating, Impregnated with Cortosis Fibres, Manganese Brass and Reinforced Duraplast Lining.
- Polyplast Concussion and D-baffle Padding, with Hydrostatic Impact Gel Layers.
- Polyweave Straps, Belts, and Pouches with Plastoid Clips.
- Circuitry-impregnated Transparent Duraplast Visor.
- Armourweave, TYI Flex-armour, Synthcloth, and Cortosis Fibres Undersuit Overlay.
- Biofibre and Rybcoarse Muscle Suit.
- Spun-plast Combat Boots.
- Classification: Multipurpose Combat Powersuit; Light Armour.
- Role: Frontline Medium Combat Armour (Vacuum-capable.)
- Height: Variable; Wearer's Species plus Two Inches for Combat Boots.
- Weight: Average Rating (~ 10 Kilograms or 22 Lbs.)
- Resistances:
- Kinetic Weaponry (Ballistic Weapons): Very High.
- Directed Energy Weaponry (Not Including Disruptors): Very High.
- Disruptor Weaponry: None.
- Electrical and Ion Weaponry: High.
- Lightsabers: Average.
- Plasmatic Melee Weaponry (Non-Lightsabre): High.
- Melee Weaponry and Shrapnel: High.
- Sonic Weaponry: Average.
- Extreme Heat-based Weapons: Average.
- Extreme Cold-based Weapons: Very Low
- Exoctic Elemental Weaponry (Not-Including Acidic Weapons): Low.
- Corrosive Weapons: High.
- Combat Helmet, or Headgear:
- Structural Components:
- Poly-Chromatic and Anti-Flash Glasteel Visor (Self-Repairing.)
- Anti-Ion Mesh (Faraday Cage) and Reinforced Duraplast Liner.
- Interior Cellular Padding (High Comfort.)
- Sonic and Aural Dampeners, with Sonic Nullifiers.
- Integrated Floodlight(s) (Structurally Concealed, with Retractable Solar Ionization Panels for Recharge.)
- Vacuum-sealed, with a Closed-circuit and Redundant Rebreather.
- Integrated Antisepsis Field-enhanced Filtration System.
- Liquid Induction Port - Retractable Helmet Straw (Filtered, and Extends into Operator’s Mouth. Species Dependent; Adjustable Settings.)
- Integrated and Encrypted Global Positioning System, with Blue Force Tracking.
- Vision and Sensor Systems:
- Integrated Droid Brain, with Servitor Pattern Sentience Programming.
- Retractable Dataport(s) with Socketguards.
- Holographic Heads-Up Display with 360 FOV Helmet Band (Biometric Retinal-Tracking, with Integrated Blink-Commands and Voice-Recognition) - Programmable, and Customizable Settings.
- Visual and Audio Player, with Integrated Recorder (24 Hours of Content before Datacard needs to be swapped.)
- Integrated Broadband Antenna with Rangefinder.
- MULTI Enhanced Vision System.
- Multi-Frequency Targeting and Acquisition System.
- Vision Modes: Tactical, Low-Light/ Nightvision, Infrared/ Thermal, Ultraviolet, High-Frequency Sonar, Etc.
- Multi-Spectral Target Assessor.
- High-Frequency Sonar Mapper.
- Lifeform Scanner - Pierces through Conventional Cloaking Devices.
- Integrated Stabilizer Mask - Enhanced Mentalism Resistance.
- Integrated Macrobinoculars - x6 Magnification.
- Communication Systems:
- Annunciator and Vocabulator. (Three-Phase Sonic Filters.)
- Short-range Integrated Comlink with Thyrsian Military Encryption Keys.
- Bio-hexacrypt Access Codes - Thyrsian Language Requirement.
- Long-range Integrated Comlink with Thyrsian Military Encryption Keys.
- Bio-hexacrypt Access Codes - Thyrsian Language Requirement.
- Aural Amplifier.
- Structural Components:
- Combat Armour:
- Framework Components:
- Backplate-mounted, Rechargeable Power Cells (Concealed/Retractable Solar Ionization Panels.) [Standard Charge: 300 Galactic Standard Hours.]
- Emergency, and Reserve Powerpack (Redundant System.)
- Anti-Ion Mesh (Faraday Cage) with Reinforced Duraplast Liner.
- Reinforced Knee Plating (Strain Reduction when Crouched.)
- Grenade Bandolier, Combat Webbing Clips and Mountings.
- Gravchute and Jetpack Backplate Mounting(s.)
- Shoulder Sheath for Combat Vibroblade (Optional.)
- Additional Combat Vibroblade Sheathe. (Shin Plate Mounting.)
- Magnetized Surface(s) for Primary and Secondary Weapons.
- Magnetic Adhesion and High-Traction Grips for Gauntlets and Boots.
- Interior Cellular Concussion Padding (High-Comfort Insoles, Etc.)
- IFF Circuitry and Transponder (Biometrically Linked, Encrypted Telemetry.)
- Integrated Respirator Pack, with Helmet Connection (Approximately: Four Hours of Oxygen.)
- Automated Adrenal and Combat Stim Injection System.
- Integrated Heat Sinks and Ion Dispersal Coils.
- Knee-plate Dart Launcher (Four Darts - Reloadable Cartridges; Poison, Paralytic Toxin, Neurotoxin, Explosive, Etc.)
- Gauntlet Features:
- Forearm-mounted Comms/Holo-Projector/Data-streaming Device. (Linked to HUD.)
- Thyrsian Crushgaunts.
- Wrist-mounted Laser Weapon.
- Miniature Flame Projector.
- Wrist-mounted Rocket System, with a Fibrecord Whip Launcher.
- Dampener Aerosol Launcher (Four Charges, Reloadable Cartridges.)
- Utility Belt and Additional Equipment:
- Field Medical Bag.
- Field Rations (One Week's Worth.)
- Multitool.
- Grappling Hook(s.)
- Ion Flare Gun (Two Charges.)
- Combat De-Ionizer(s.)
- Additional Combat Energy Sink(s.)
- Anti-Security Blade.
- Sonic Security Resonator.
- Liquid Cable Launchers (Gauntlet Mounted.)
- Various Pouches. (Containing a multitude of items, including but not limited to, additional Plasma Cartridges and etc.)
- Electronic Lock Scrambler/Descrambler.
- Secondary, External Communicator with Thyrsian Military Encryption Keys.
- Bio-hexacrypt Access Codes - Thyrsian Language Requirement.
- Exterior Mounting for Personal Shield Generator, or Active Camo Generator.
- Framework Components:
- Integrated Droid Brain, with Servitor AI Programming - Customizable Avatar and Self-Learning.
- Hydrostatic Impact Gel Layer - Increased Kinetic Damage Resistance.
- Advanced Biofibre and Rybcoarse Muscle Suit, with Thyrsian Crushgaunts - Strength Augmentation.
- Neural Implants and Connective Arrays - Increased Reaction Time.
- Composite Armour Plating, Reinforced with Cortosis Fibres - Increased Energy Weapon and Lightsabre Resistance.
- Integrated Stabilization Mask - Anti-Telepathic Abilities, and Willpower Boosts.
- Complex and Comprehensive Support System(s) Suite - Variable Visor Modes, Targeting Systems, Sensors, Etc.
- Walking Armoury - Integrated Weapon Systems.
- Midweight Enforcement Powersuit- 'Balanced' Mobility and Protective Qualities.
- Hydrostatic Impact Gel, with Supplementary Materials - Increased Kinetic and Melee Protection.
- Enhanced Composite Armour - Increased Energy Weapon Resistance and Defence.
- Integrated Weapon Systems - Dangerous even when 'Disarmed.'
- Neural and Nervous System Implants - Increased Reaction Time.
- Advanced Biofibre and Rybcoarse Muscle Suit, with Thyrsian Crushgaunts - Increased Strength and Agility Augmentations.
- Integrated Stabilization Mask - Willpower Boost against Mentalism-based Force Powers.
- Exposed Joints, with Relatively Weaker Armour Value(s); Permits Mobility at the Cost of Defence.
- Hydrostatic Impact Gel - Temporarily Limits and Hinders Mobility when Used.
- Semi-Concealed Oxygen and Projector Fuel Tanks; Structural Weakness - Could Possibly be Exploited.
- Limited EMP and Ion Resistance - Proximity and Device Potency Dependant.
- Strength Augmentations - If Disabled, Wearer will Bear the Burden of their Armour; Slowing Mobility and Reaction Time.
- Severely Limited Resistance to Light-weapons and Vehicle-mounted Ordnance - Heavy Weapons may Destroy the Suit and Kill the Wearer.
- Limited Lightsabre Resistance - Prolonged Contact and Penetrating Blows may Breach the Suit's Integrity.
- No Disruptor Resistance - External Reliance on Personal Shield Generators.
- Severely Limited CryoBan and Cold-based Weapon Resistance - Enforced Hibernation until Extricated.
- No true Resistance against Physical-based Force Attacks - (Example: Force Crush, etc.)
The scars of treachery ran deep within the ranks of the Sun Guard. Ever since their ancestors, in service to Darth Plagueis the Wise, found themselves betrayed and discarded, their organization was cloven in twain. They were manipulated in the grandest of ways, and their beliefs in the Prophecy of the Chosen one was perverted. As Thyrsus was a desert world, baked by a binary star, many within the Sun Guard believed that the chosen one would arise from their ranks. What fools they were. Many found themselves slaughtered by a Sith Aspirant who was pale of skin and wielded a brace of crimson bladed lightsabres. Those that survived would find themselves at an impasse. Join with the mastermind of their demise, hope for a bright future, return home, and rebuild in the shadows.
Those who joined with their uncaring master were remade into nothing more than bodyguards, shameful trophies draped in crimson, and forced to remain ever vigilant. The others, those that returned home to rebuild, brought forth a new generation of the Sun Guard - who went on a centuries-long quest to restore their stolen glory.
It wasn't until the Eight-Hundredth and Sixtieth year, after the destruction of the Death Star, that the Sun Guard finally reclaimed their lost legacy and went so far as to rise above their ancient rivals; the Mandalorians. They stood at the pinnacle of martial societies, even against those who twice enslaved the Scions of Thyrsus - who feared their power. However, to reach such heights - a dark bargain was struck. The Sun Guard were infected by complacency and greed. They became petty warlords drinking deep of the small glories that were gained through their collective peoples' ancient practices. But through this dark bargain, the Sun Guard were effectively purged of such weakness. In time, the very one who struck the deal rose to prominence within the organization - even coming to lead the Sun Guard.
But, when the proverbial crown landed upon that man's brow - he came to a disturbing realization. The man sold his soul for nothing more than a push in the right direction. The man stained his fingers with oceans of blood, and for what? He sold what remained of his soul to expedite a process that was already in motion. Such a price wasn't worth the prize, nor the consequences that would come once the bargain was broken. Thus, the man began using the knowledge that was stolen, all in preparation for what was to come. From this endeavour, the Vigil Oculi was born. A select few warriors, chosen from the ranks of the Sun Guard, would form the first of these shadowy defenders. They would be trained in the arts that were stolen and taught to recognize those who practiced them. Through preparation and vigilance, the Sun Guard - and the Scions of Thyrsus thereafter - would remain free.
However, their work could not be accomplished without armour to define them and protect them from the horrors that others would wreak. Thus, the Supreme Sun Guardian commissioned his finest artisans to craft the gilded mail of the Vigil Oculi - that sought to clad the Chosen in armour that rivalled the Sun Guard themselves.
Utilizing a layered composite and construction scheme, the Vigilance Pattern was a marvel of compression and microtechnologies. Leagues of delicate circuitry were woven into the armour’s skeletal frame; each intended to supplement the Wearer’s training, and inherent skill. They would be capable of seeing through veils that would otherwise be denied to them by the trickery wrought in the conflict betwixt a mind and their eyes. The silence that many would experience, when entombed within the armour, would be denied to the agents of the Vigil. For their helmets would house the spark of artificial intelligence, that would blend with, and become one with the consciousness of the wearer. Adding in a host of supplementary systems that were tailored towards the Vigil Agent’s operation in the field, such as comprehensive targeting and sensor systems.
While the armour plating itself was impressive, as were the systems that were threaded into the entire powersuit’s frame, the true majesty of the Vigilance pattern armour lay within the synthetic muscle suit. Through the interwoven and blended technologies of an artificial musculature, the wearer would find their strength significantly increased by the wonders of the rybcoarse, as well as their agility. They would become faster, and fleet of foot - whilst being capable of easily grappling with the most brutish of foes. Such strength was needed, as their enemies lurked in the shadows and commanded the laws of reality itself. They needed to balance the scales to carry out their Sun-ordained charge, and keep Thyrsus free from the insidious machinations of the Sith, and any - who would seek to enslave the Twice-baked Scions ever again.
Thus, the Agents of the Vigil Oculi would find their skills greatly supplemented by the capabilities interwoven into the armour crafted for them to wear. Through its continued use, as well as the mounting successes of the burgeoning agency - the armour would - in a sense - become a symbol of fear to those that sought to endanger the sovereignty of the desert world, blessed by twin suns.
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