Arris Windrun
Gutter Goddess
Under the shadow of a durasteel sky and bathed only in the glow of neon lights is the infamous heart of Coruscant's underworld. Here, it doesn't matter who rules the city above. Home to vice dens, back alley bazaars, dark secrets, and syndicate turfs, Level 1313 is as dangerous as it is exciting. Experience grunge entertainment, live music, and strong substances at Club Cadaver, the party that never ends. Browse illicit and unknown wares found throughout the bazaars of Butcher's Row. Or get lost in The Guts, Coruscant's most claustrophobic neighborhood, carved through cramp, dark alleys with doors and paths that might lead somewhere interesting, or... nowhere good at all.
Just remember the golden rule: What happens in 1313 stays in 1313.
LOCALE ONE
LOCALE TWO
No criminal underworld is without its unregulated markets. From outlaw tech to artifacts of suspicious provenance, street food vendors and counterfeit goods, there’s no better place to shop than BUTCHER’S ROW. Just be sure to watch your pockets and don’t haggle without a backup plan, or you'll find out why they call it that.
Note: PC vendors - you are MORE than welcome to sell YOUR goods here!
LOCALE THREE
Where am I? How did I get here? Is that MY blood? If you’re asking questions like that, chances are you’ve ended up in THE GUTS - 1313’s most claustrophobic community; found in a maze of looping, narrow alleys and liminal spaces with seemingly no end. But it’s not without its charms. THE GUTS has dinky bars, sketchy gambling dens, and other local flavors. Just... expect them to be an acquired taste.